Player Matchup

Cthulhu
Cthulhu
Gold II
BirdOfPluto
Cthulhu
Gold II
Level 104
God Stats
5W - 2L
1,626 SR
Queue Stats
176W - 177L
1,452 MMR
Solo
Nut
Nut
Gold I
Miltoche
Nut
Gold I
Level 128
God Stats
4W - 4L
1,495 SR
Queue Stats
367W - 362L
1,445 MMR
Solo
Chang'e
Chang'e
Gold III
TotalEnigma_
Chang'e
Gold III
Level 142
God Stats
3W - 0L
1,699 SR
Queue Stats
306W - 308L
1,492 MMR
Party 1
Ne Zha
Ne Zha
Gold III
XtraGankS1
Ne Zha
Gold III
Level 69
God Stats
2W - 0L
1,323 SR
Queue Stats
206W - 208L
1,419 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
itriana22
Amaterasu
Gold IV
Level 153
God Stats
1W - 1L
1,265 SR
Queue Stats
516W - 517L
1,453 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,482 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,588 SR
1,452 MMR
Arachne
Arachne
Gold III
AndresKiller01
Arachne
Gold III
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 210L
1,441 MMR
Solo
King Arthur
King Arthur
Bronze III
CemeteryFlowers
King Arthur
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Janus
Janus
Silver I
ZeILuMlxl
Janus
Silver I
Level 135
God Stats
0W - 1L
1,615 SR
Queue Stats
21W - 30L
1,455 MMR
Solo
Cerberus
Cerberus
Silver II
dhogie10
Cerberus
Silver II
Level 80
God Stats
2W - 3L
1,663 SR
Queue Stats
13W - 20L
1,358 MMR
Party 2
Skadi
Skadi
Silver I
turnNpray
Skadi
Silver I
Level 85
God Stats
1W - 3L
1,663 SR
Queue Stats
5W - 7L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BirdOfPluto
Cthulhu
10
2 / 3 / 4
6,394
533
4,740
9,750
7,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 3
7,406
617
9,806
6,504
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
TotalEnigma_
Chang'e
13
4 / 0 / 2
7,602
634
7,092
6,109
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
XtraGankS1
Ne Zha
9
0 / 2 / 3
5,399
450
3,869
9,219
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
itriana22
Amaterasu
14
3 / 0 / 1
8,228
686
5,839
11,216
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BellonaThorKuzenboOdin

VS

Bans
AthenaSun WukongThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
5,847
487
4,145
12,308
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
CemeteryFlowers
King Arthur
10
0 / 2 / 0
5,783
482
2,484
8,490
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
ZeILuMlxl
Janus
12
0 / 1 / 1
6,187
516
6,510
5,726
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
dhogie10
Cerberus
9
1 / 1 / 1
5,827
486
3,001
11,836
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
turnNpray
Skadi
9
0 / 3 / 2
5,546
462
3,507
7,386
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
5
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Cthulhu
BirdOfPluto
Cthulhu
2
3
4
1.33
L
King Arthur
CemeteryFlowers
King Arthur
0
2
0
0
W
2
0
3
3.5
W
Chang'e
TotalEnigma_
Chang'e
4
0
2
5
W
Ne Zha
XtraGankS1
Ne Zha
0
2
3
0.75
L
Janus
ZeILuMlxl
Janus
0
1
1
0.5
L
Cerberus
dhogie10
Cerberus
1
1
1
1.5
W
Amaterasu
itriana22
Amaterasu
3
0
1
3.5
L
Skadi
turnNpray
Skadi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
19,647
42,798
Taken
45,746
24,252
Mitigated
21,423
18,081
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,145
3,125
0
3,585
12,308
4,890
0
3,339
8,870
0
34,578
W
Cthulhu
BirdOfPluto
Cthulhu
4,740
364
76
1,318
9,750
7,161
0
2,015
7,633
27,299
274
L
King Arthur
CemeteryFlowers
King Arthur
2,484
222
0
429
8,490
5,400
0
1,681
6,406
0
36,426
W
9,806
6,528
0
3,992
6,504
2,244
128
1,411
5,039
0
64,135
W
Chang'e
TotalEnigma_
Chang'e
7,092
571
624
3,940
6,109
2,118
0
2,807
3,098
56,685
1,995
W
Ne Zha
XtraGankS1
Ne Zha
3,869
781
0
1,424
9,219
3,923
0
680
8,513
0
34,665
L
Janus
ZeILuMlxl
Janus
6,510
515
0
622
5,726
1,935
0
2,222
3,504
49,372
969
L
Cerberus
dhogie10
Cerberus
3,001
121
0
4,331
11,836
6,979
47
2,604
9,181
21,840
800
W
Amaterasu
itriana22
Amaterasu
5,839
1,927
0
6,707
11,216
8,806
598
1,610
9,538
0
70,846
L
Skadi
turnNpray
Skadi
3,507
1,178
0
722
7,386
2,219
487
1,775
5,611
0
36,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
29,190
455
Minions Killed
340
0
Camps Cleared
0
1,195,347
Distance Traveled
1,117,889
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,847
487
59
5
0
214,939
4
W
Cthulhu
6,394
533
50
4
0
245,137
2
L
King Arthur
5,783
482
67
6
0
179,946
2
W
Nut
7,406
617
103
9
0
221,357
1
W
Chang'e
7,602
634
119
10
0
251,365
2
W
Ne Zha
5,399
450
51
4
0
262,559
0
L
Janus
6,187
516
98
8
0
251,034
0
L
Cerberus
5,827
486
58
5
0
246,458
4
W
Amaterasu
8,228
686
132
11
0
214,929
1
L
Skadi
5,546
462
58
5
0
225,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role