Player Matchup

Nu Wa
Nu Wa
Arlecchiino-
Nu Wa
Level 156
God Stats
8W - 7L
1,549 SR
Queue Stats
120W - 106L
1,506 Elo+
Solo
Fenrir
Fenrir
DaveNoChappelle
Fenrir
Level 141
God Stats
9W - 5L
1,591 SR
Queue Stats
282W - 248L
1,552 Elo+
Party 2
Nut
Nut
LifelessRonin
Nut
Level 50
God Stats
18W - 13L
1,593 SR
Queue Stats
226W - 217L
1,522 Elo+
Solo
Zeus
Zeus
chewdog95
Zeus
Level 159
God Stats
8W - 6L
1,400 SR
Queue Stats
223W - 208L
1,536 Elo+
Solo
Mulan
Mulan
lnSaNe_-Savage
Mulan
Level 129
God Stats
5W - 0L
1,753 SR
Queue Stats
73W - 61L
1,583 Elo+
Party 2
Team Averages
Level 127
1,577 SR
1,540 Elo+

VS

Team Averages
Level 113
1,597 SR
1,554 Elo+
Skadi
Skadi
Bluegito
Skadi
Level 149
God Stats
1W - 4L
1,589 SR
Queue Stats
496W - 442L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
FatFurnace
Sun Wukong
Level 102
God Stats
5W - 21L
1,411 SR
Queue Stats
139W - 141L
1,486 Elo+
Party 1
Sol
Sol
SgtBlaster
Sol
Level 124
God Stats
12W - 10L
1,668 SR
Queue Stats
287W - 256L
1,543 Elo+
Party 1
Bakasura
Bakasura
SkeleTON80835
Bakasura
Level 84
God Stats
16W - 15L
1,619 SR
Queue Stats
353W - 306L
1,565 Elo+
Party 1
Bacchus
Bacchus
WiltingWillow
Bacchus
Level 104
God Stats
18W - 11L
1,698 SR
Queue Stats
211W - 178L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,085
553
4,455
6,686
3,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
5 / 1 / 3
6,685
608
6,286
10,342
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 0 / 2
6,495
590
7,296
5,196
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
11
3 / 0 / 1
7,064
642
6,023
2,673
899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 1
6,780
616
6,023
9,929
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bluegito
Skadi
11
2 / 3 / 0
5,968
543
4,208
8,584
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
FatFurnace
Sun Wukong
11
0 / 2 / 1
6,023
548
4,770
8,720
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 1
5,894
536
2,086
9,523
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
SkeleTON80835
Bakasura
9
2 / 3 / 0
5,604
509
3,285
8,887
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
9
0 / 2 / 2
5,367
488
3,278
8,950
7,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Skadi
Bluegito
Skadi
2
3
0
0.67
W
5
1
3
6.5
L
Sun Wukong
FatFurnace
Sun Wukong
0
2
1
0.25
W
3
0
2
4
L
0
3
1
0.17
L
Bakasura
SkeleTON80835
Bakasura
2
3
0
0.67
L
Bacchus
0
2
2
0.5
W
Zeus
3
0
1
3.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
17,627
34,826
Taken
44,664
15,795
Mitigated
22,561
13,263
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,455
2,564
0
1,146
6,686
3,403
562
1,859
4,827
20,162
1,847
L
Skadi
Bluegito
Skadi
4,208
1,819
0
835
8,584
2,199
0
2,659
5,925
0
49,237
W
6,286
2,483
0
2,287
10,342
4,658
0
1,596
8,486
0
48,448
L
Sun Wukong
FatFurnace
Sun Wukong
4,770
635
0
1,270
8,720
6,774
0
180
8,540
0
42,827
W
7,296
4,639
0
3,605
5,196
1,943
632
870
4,326
0
52,651
L
2,086
289
0
2,888
9,523
2,866
0
3,911
5,612
37,311
3,944
L
Bakasura
SkeleTON80835
Bakasura
3,285
2,318
0
4,314
8,887
3,322
0
1,235
7,652
0
32,584
L
Bacchus
3,278
540
280
1,603
8,950
7,400
0
2,461
6,489
17,896
0
W
Zeus
6,023
332
0
1,741
2,673
899
0
897
1,776
57,727
1,889
W
6,023
1,121
0
4,484
9,929
4,892
132
0
9,094
0
46,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
28,856
368
Minions Killed
332
0
Camps Cleared
0
1,042,706
Distance Traveled
1,147,716
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,085
553
29
3
0
183,941
1
L
Skadi
5,968
543
88
8
0
213,315
2
W
Fenrir
6,685
608
67
6
0
237,070
0
L
Sun Wukong
6,023
548
85
8
0
230,310
0
W
Nut
6,495
590
76
7
0
201,421
3
L
Sol
5,894
536
72
7
0
206,351
0
L
Bakasura
5,604
509
64
6
0
275,711
0
L
Bacchus
5,367
488
23
2
0
222,029
5
W
Zeus
7,064
642
99
9
0
197,751
3
W
Mulan
6,780
616
97
9
0
222,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role