Player Matchup

Anhur
Anhur
Alistor4
Anhur
Level 126
God Stats
2W - 6L
1,427 SR
Queue Stats
133W - 109L
1,639 Elo+
Party 2
Surtr
Surtr
Mavroukk
Surtr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 74L
1,702 Elo+
Party 2
Charon
Charon
Pẹẹl
Charon
Level 128
God Stats
6W - 8L
1,613 SR
Queue Stats
124W - 109L
1,629 Elo+
Party 1
Medusa
Medusa
T0rnado217
Medusa
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 104L
1,574 Elo+
Solo
Janus
Janus
WardHerePlz
Janus
Level 141
God Stats
4W - 2L
1,660 SR
Queue Stats
55W - 29L
1,681 Elo+
Party 1
Team Averages
Level 127
1,540 SR
1,645 Elo+

VS

Team Averages
Level 146
1,687 SR
1,575 Elo+
Mercury
Mercury
Froġ
Mercury
Level 204
God Stats
2W - 2L
1,598 SR
Queue Stats
69W - 77L
1,542 Elo+
Party 3
Ares
Ares
LGBTQSandwich
Ares
Level 129
God Stats
7W - 4L
1,665 SR
Queue Stats
59W - 54L
1,612 Elo+
Party 3
Nut
Nut
NuKe x TaCtiCal
Nut
Level 108
God Stats
0W - 1L
1,828 SR
Queue Stats
50W - 37L
1,560 Elo+
Solo
King Arthur
King Arthur
PhillyD76
King Arthur
Level 142
God Stats
6W - 10L
1,653 SR
Queue Stats
92W - 87L
1,616 Elo+
Solo
Janus
Janus
Êüŕøpà
Janus
Level 148
God Stats
3W - 3L
1,691 SR
Queue Stats
21W - 27L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alistor4
Anhur
15
3 / 4 / 3
7,998
533
6,411
12,762
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Mavroukk
Surtr
14
3 / 3 / 1
9,169
611
13,030
16,884
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
Pẹẹl
Charon
14
1 / 2 / 6
8,499
567
5,410
12,934
11,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
T0rnado217
Medusa
16
5 / 1 / 0
9,322
621
8,984
9,036
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 5
9,573
638
9,373
6,838
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Froġ
Mercury
14
2 / 4 / 2
7,972
531
7,590
17,413
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 2
6,369
425
7,302
13,209
11,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 3
7,726
515
3,593
11,024
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
PhillyD76
King Arthur
16
4 / 0 / 3
8,655
577
9,038
13,332
7,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
7,601
507
7,266
7,637
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
14
Kills
10
10
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alistor4
Anhur
3
4
3
1.13
L
Mercury
Froġ
Mercury
2
4
2
0.75
L
3
3
2
1.33
W
Surtr
Mavroukk
Surtr
3
3
1
1.17
L
0
4
3
0.38
L
King Arthur
PhillyD76
King Arthur
4
0
3
5.5
W
Charon
Pẹẹl
Charon
1
2
6
2
W
Medusa
T0rnado217
Medusa
5
1
0
5
W
2
0
5
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,208
Damage
34,789
58,454
Taken
62,615
37,493
Mitigated
40,053
19,651
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alistor4
Anhur
6,411
2,898
0
5,016
12,762
4,645
135
2,832
9,737
0
58,912
L
Mercury
Froġ
Mercury
7,590
2,804
0
4,682
17,413
14,905
0
1,559
14,780
0
59,020
L
7,302
170
0
2,782
13,209
11,804
0
6,506
6,333
24,640
0
W
Surtr
Mavroukk
Surtr
13,030
5,785
0
7,230
16,884
14,334
248
503
15,292
2,355
63,433
L
3,593
1,553
0
1,450
11,024
4,047
0
461
10,563
0
55,840
L
King Arthur
PhillyD76
King Arthur
9,038
1,069
0
6,139
13,332
7,023
0
2,344
10,644
0
77,978
W
Charon
Pẹẹl
Charon
5,410
1,042
0
2,744
12,934
11,385
0
6,277
6,282
22,643
879
W
Medusa
T0rnado217
Medusa
8,984
3,476
0
3,661
9,036
4,178
136
885
8,151
0
86,032
W
9,373
277
0
1,000
6,838
2,951
0
3,369
3,279
106,455
613
L
7,266
149
0
500
7,637
2,274
0
4,064
3,327
74,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
38,323
523
Minions Killed
506
0
Camps Cleared
0
1,541,933
Distance Traveled
1,534,300
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,998
533
88
6
0
305,165
0
L
Mercury
7,972
531
111
7
0
297,270
0
L
Ares
6,369
425
18
1
0
288,756
0
W
Surtr
9,169
611
102
7
0
273,188
0
L
Nut
7,726
515
113
8
0
267,623
3
L
King Arthur
8,655
577
108
7
0
358,394
1
W
Charon
8,499
567
34
2
0
309,501
1
W
Medusa
9,322
621
129
9
0
302,035
2
W
Janus
9,573
638
170
11
0
352,044
0
L
Janus
7,601
507
156
10
0
322,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role