Player Matchup

Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Carrotmaster
Hercules
Level 151
God Stats
1W - 0L
1,715 SR
Queue Stats
70W - 60L
1,509 Elo+
Party 1
Anhur
Anhur
NiapLatcer
Anhur
Level 146
God Stats
1W - 0L
1,460 SR
Queue Stats
44W - 47L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
Silvaronin
Ix Chel
Level 137
God Stats
5W - 10L
1,417 SR
Queue Stats
33W - 44L
1,426 Elo+
Party 1
Bakasura
Bakasura
meowzamix
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,547 Elo+
Solo
Team Averages
Level 149
1,519 SR
1,490 Elo+

VS

Team Averages
Level 140
1,481 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Digital1997
Odin
Level 121
God Stats
5W - 2L
1,650 SR
Queue Stats
24W - 13L
1,628 Elo+
Party 2
Bacchus
Bacchus
GottiHall
Bacchus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,402 Elo+
Solo
Vulcan
Vulcan
chukitki
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,627 Elo+
Party 2
Neith
Neith
tabaarnak
Neith
Level 102
God Stats
0W - 1L
1,255 SR
Queue Stats
8W - 12L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 1 / 1
5,932
593
5,146
5,303
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hercules
Carrotmaster
Hercules
11
2 / 3 / 0
6,665
667
5,315
10,125
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anhur
10
1 / 2 / 3
6,008
601
2,630
6,809
2,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ix Chel
Silvaronin
Ix Chel
9
0 / 4 / 0
5,511
551
3,061
6,475
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
meowzamix
Bakasura
11
1 / 1 / 0
5,719
572
1,513
9,036
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 1
5,672
567
1,827
9,465
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 2 / 2
6,153
615
6,010
8,930
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bacchus
GottiHall
Bacchus
6
0 / 1 / 1
4,030
403
524
3,020
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
chukitki
Vulcan
11
3 / 1 / 0
6,117
612
6,716
5,524
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
tabaarnak
Neith
10
2 / 3 / 0
5,841
584
5,260
6,873
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
10
11
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
1
3.5
L
Arachne
 
Arachne
3
0
1
3.5
W
Hercules
Carrotmaster
Hercules
2
3
0
0.67
L
2
2
2
1.5
L
Bacchus
GottiHall
Bacchus
0
1
1
0.5
W
Anhur
1
2
3
1.25
W
Ix Chel
Silvaronin
Ix Chel
0
4
0
0
L
Vulcan
chukitki
Vulcan
3
1
0
3
W
Bakasura
meowzamix
Bakasura
1
1
0
1
L
Neith
tabaarnak
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
20,337
37,748
Taken
33,812
17,456
Mitigated
16,762
11,781
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,146
328
0
732
5,303
1,996
0
912
4,269
28,052
1,308
L
Arachne
 
Arachne
1,827
905
0
6,378
9,465
3,784
0
1,423
7,848
0
41,607
W
Hercules
Carrotmaster
Hercules
5,315
1,722
0
4,046
10,125
6,901
19
0
10,125
0
43,001
L
6,010
1,207
0
2,390
8,930
6,567
0
582
7,874
0
37,633
L
Bacchus
GottiHall
Bacchus
524
83
0
866
3,020
2,014
0
0
3,020
7,670
0
W
Anhur
2,630
1,647
0
2,143
6,809
2,409
542
181
6,572
0
37,678
W
Ix Chel
Silvaronin
Ix Chel
3,061
78
162
1,646
6,475
2,180
12
4,126
2,011
37,157
385
L
Vulcan
chukitki
Vulcan
6,716
3,126
0
1,980
5,524
2,102
0
3,595
1,657
43,940
1,010
W
Bakasura
meowzamix
Bakasura
1,513
1,031
0
3,052
9,036
3,970
0
1,136
7,758
0
37,156
L
Neith
tabaarnak
Neith
5,260
1,336
0
1,825
6,873
2,295
0
2,502
4,371
0
41,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
27,813
337
Minions Killed
315
0
Camps Cleared
0
1,079,374
Distance Traveled
917,945
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,932
593
51
5
0
219,648
0
L
Arachne
5,672
567
66
7
0
243,745
0
W
Hercules
6,665
667
71
7
0
213,833
0
L
Odin
6,153
615
73
7
0
198,637
0
L
Bacchus
4,030
403
10
1
0
88,515
0
W
Anhur
6,008
601
62
6
0
186,675
4
W
Ix Chel
5,511
551
76
8
0
208,366
1
L
Vulcan
6,117
612
91
9
0
224,323
0
W
Bakasura
5,719
572
77
8
0
250,852
0
L
Neith
5,841
584
75
8
0
162,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role