Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
BrianYii
Arachne
Level 29
God Stats
77W - 65L
1,535 SR
Queue Stats
232W - 235L
1,430 Elo+
Party 2
Ra
Ra
FelCa
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,487 Elo+
Party 3
Nike
Nike
Xnayeli_Xx
Nike
Level 62
God Stats
11W - 14L
1,445 SR
Queue Stats
271W - 292L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
onnyrknees
Nu Wa
Level 35
God Stats
0W - 1L
1,731 SR
Queue Stats
10W - 8L
1,734 Elo+
Solo
Team Averages
Level 52
1,542 SR
1,511 Elo+

VS

Team Averages
Level 41
1,554 SR
1,510 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bear2Tuff
Hachiman
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,489 Elo+
Solo
Discordia
Discordia
BigFing3ring
Discordia
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
HavocMc
Cabrakan
Level 22
God Stats
11W - 9L
1,503 SR
Queue Stats
108W - 99L
1,571 Elo+
Party 4
Thor
Thor
TreCappin
Thor
Level 64
God Stats
8W - 2L
1,767 SR
Queue Stats
99W - 97L
1,541 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 8 / 0
6,352
454
5,403
12,282
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
BrianYii
Arachne
10
1 / 6 / 1
6,025
430
5,385
12,665
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
10
0 / 6 / 2
6,329
452
5,837
9,327
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 0
5,475
391
4,498
7,599
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
11
1 / 6 / 1
6,533
467
6,904
10,075
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
5 / 0 / 2
9,627
688
8,723
14,995
10,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
Bear2Tuff
Hachiman
14
2 / 2 / 7
8,134
581
8,977
9,858
3,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
BigFing3ring
Discordia
15
4 / 0 / 7
8,339
596
6,702
6,973
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
HavocMc
Cabrakan
13
9 / 1 / 7
9,401
672
8,803
10,423
10,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
14
10 / 1 / 3
8,735
624
6,236
10,605
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
30
30
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
0
0.25
W
Erlang Shen
 
Erlang Shen
5
0
2
6
W
Hachiman
Bear2Tuff
Hachiman
2
2
7
2.75
W
Discordia
BigFing3ring
Discordia
4
0
7
7.5
L
Arachne
BrianYii
Arachne
1
6
1
0.25
L
Ra
0
6
2
0.17
W
Cabrakan
HavocMc
Cabrakan
9
1
7
12.5
W
Thor
10
1
3
11.5
L
0
4
0
0
L
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
39,441
51,948
Taken
52,854
19,347
Mitigated
31,919
8,921
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,403
2,404
0
1,162
12,282
4,056
188
4,009
8,273
0
23,780
W
Erlang Shen
 
Erlang Shen
8,723
5,849
0
7,868
14,995
10,117
2,190
1,934
12,536
0
71,993
W
Hachiman
Bear2Tuff
Hachiman
8,977
3,790
0
4,780
9,858
3,947
410
3,373
6,276
0
61,913
W
Discordia
BigFing3ring
Discordia
6,702
352
0
2,015
6,973
2,318
1,436
1,910
5,063
58,442
2,833
L
Arachne
BrianYii
Arachne
5,385
3,984
0
3,365
12,665
4,497
0
3,554
9,111
0
31,786
L
Ra
5,837
773
252
1,389
9,327
3,387
0
2,604
6,723
41,425
649
W
Cabrakan
HavocMc
Cabrakan
8,803
1,461
50
3,319
10,423
10,634
412
2,897
7,370
36,760
0
W
Thor
6,236
2,448
0
318
10,605
4,903
456
2,077
8,528
0
53,253
L
4,498
1,322
0
1,680
7,599
3,860
0
0
7,599
0
23,562
L
Nu Wa
6,904
1,727
0
1,073
10,075
3,547
0
5,282
4,793
46,961
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
44,236
260
Minions Killed
445
0
Camps Cleared
0
1,098,266
Distance Traveled
1,414,233
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,352
454
41
3
0
259,273
2
W
Erlang Shen
9,627
688
114
8
0
292,479
4
W
Hachiman
8,134
581
93
7
0
244,990
0
W
Discordia
8,339
596
92
7
0
286,159
1
L
Arachne
6,025
430
52
4
0
217,318
0
L
Ra
6,329
452
71
5
0
245,296
0
W
Cabrakan
9,401
672
48
3
0
248,730
5
W
Thor
8,735
624
98
7
0
341,875
0
L
Nike
5,475
391
28
2
0
179,772
0
L
Nu Wa
6,533
467
68
5
0
196,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role