Player Matchup

Ravana
Ravana
Bo Putasos
Ravana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Borbeano
Gilgamesh
Level 115
God Stats
3W - 3L
1,740 SR
Queue Stats
417W - 417L
1,491 Elo+
Solo
Zeus
Zeus
GizModo4956
Zeus
Level 114
God Stats
37W - 34L
1,456 SR
Queue Stats
48W - 44L
1,447 Elo+
Solo
Charybdis
Charybdis
KobeBryant3838
Charybdis
Level 88
God Stats
29W - 13L
1,739 SR
Queue Stats
192W - 193L
1,551 Elo+
Solo
Cthulhu
Cthulhu
iTerpss
Cthulhu
Level 129
God Stats
3W - 0L
1,835 SR
Queue Stats
14W - 18L
1,465 Elo+
Party 1
Team Averages
Level 121
1,654 SR
1,484 Elo+

VS

Team Averages
Level 121
1,569 SR
1,459 Elo+
Chaac
Chaac
Figuerolla91595
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 61L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shalomanoray
Ah Muzen Cab
Level 67
God Stats
6W - 3L
1,931 SR
Queue Stats
56W - 46L
1,507 Elo+
Solo
Cliodhna
Cliodhna
dayvonhunt
Cliodhna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,455 Elo+
Solo
Poseidon
Poseidon
gamerprozen1
Poseidon
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 73L
1,426 Elo+
Solo
Ares
Ares
meezus_92
Ares
Level 137
God Stats
9W - 7L
1,414 SR
Queue Stats
71W - 80L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bo Putasos
Ravana
17
4 / 0 / 5
10,002
556
7,752
11,810
6,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Borbeano
Gilgamesh
16
2 / 4 / 1
9,868
548
8,221
18,478
24,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 4
9,114
506
13,254
10,427
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
KobeBryant3838
Charybdis
19
3 / 0 / 4
11,199
622
10,648
7,659
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
iTerpss
Cthulhu
15
6 / 0 / 7
10,472
582
12,256
15,262
16,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
11,113
617
17,564
19,152
21,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Shalomanoray
Ah Muzen Cab
15
0 / 4 / 0
8,415
468
1,683
10,699
4,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
dayvonhunt
Cliodhna
13
3 / 4 / 0
7,850
436
8,413
16,889
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
gamerprozen1
Poseidon
12
0 / 6 / 1
7,764
431
6,511
12,521
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
11
0 / 4 / 0
7,067
393
4,576
18,368
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
7
7
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bo Putasos
Ravana
4
0
5
6.5
W
Gilgamesh
Borbeano
Gilgamesh
2
4
1
0.63
L
4
2
1
2.25
W
5
3
4
2.33
W
Charybdis
KobeBryant3838
Charybdis
3
0
4
5
L
Ah Muzen Cab
Shalomanoray
Ah Muzen Cab
0
4
0
0
L
Cliodhna
dayvonhunt
Cliodhna
3
4
0
0.75
L
Poseidon
gamerprozen1
Poseidon
0
6
1
0.08
W
Cthulhu
iTerpss
Cthulhu
6
0
7
9.5
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,131
Damage
38,747
63,636
Taken
77,629
55,003
Mitigated
51,317
15,288
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bo Putasos
Ravana
7,752
1,981
0
4,610
11,810
6,735
597
2,758
9,052
0
94,464
W
Gilgamesh
Borbeano
Gilgamesh
8,221
1,320
0
1,915
18,478
24,449
180
0
18,478
15,966
57,549
L
17,564
3,500
0
5,416
19,152
21,752
237
3,065
14,959
0
111,950
W
13,254
1,018
0
898
10,427
3,454
132
3,248
7,179
49,823
240
W
Charybdis
KobeBryant3838
Charybdis
10,648
5,524
0
5,709
7,659
3,567
2,936
698
6,961
0
105,377
L
Ah Muzen Cab
Shalomanoray
Ah Muzen Cab
1,683
445
0
2,300
10,699
4,157
273
1,738
8,961
0
66,946
L
Cliodhna
dayvonhunt
Cliodhna
8,413
1,603
0
3,577
16,889
6,267
0
5,901
10,648
0
47,276
L
Poseidon
gamerprozen1
Poseidon
6,511
818
0
788
12,521
4,097
0
6,125
6,055
53,481
416
W
Cthulhu
iTerpss
Cthulhu
12,256
533
0
2,156
15,262
16,798
287
4,365
10,897
52,414
470
L
Ares
4,576
74
227
3,151
18,368
15,044
196
8,995
8,985
17,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,655
Gold Earned
42,209
617
Minions Killed
499
0
Camps Cleared
0
1,767,799
Distance Traveled
1,752,989
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,002
556
121
7
0
390,866
2
W
Gilgamesh
9,868
548
137
8
0
309,641
0
L
Chaac
11,113
617
194
11
0
319,368
0
W
Zeus
9,114
506
87
5
0
323,782
0
W
Charybdis
11,199
622
202
11
0
345,527
0
L
Ah Muzen Cab
8,415
468
127
7
0
361,530
0
L
Cliodhna
7,850
436
68
4
0
378,919
2
L
Poseidon
7,764
431
93
5
0
326,623
0
W
Cthulhu
10,472
582
70
4
0
397,983
5
L
Ares
7,067
393
17
1
0
366,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role