Player Matchup

Nut
Nut
Silver III
Daypanda2003726
Nut
Silver III
Level 127
God Stats
6W - 10L
1,164 SR
Queue Stats
92W - 121L
944 MMR
Solo
Thoth
Thoth
Silver V
EYE_SO_UZUMAKI
Thoth
Silver V
Level 103
God Stats
9W - 11L
1,257 SR
Queue Stats
275W - 328L
688 MMR
Solo
Ne Zha
Ne Zha
Bronze I
JesusChris75
Ne Zha
Bronze I
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
693 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Rigbyjvm02
Kuzenbo
Silver III
Level 154
God Stats
17W - 12L
1,715 SR
Queue Stats
293W - 303L
943 MMR
Solo
Bellona
Bellona
Silver IV
TypicalJoestar
Bellona
Silver IV
Level 141
God Stats
3W - 4L
1,470 SR
Queue Stats
97W - 109L
747 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,421 SR
803 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,475 SR
907 MMR
Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver IV
JJFryinHard
Thor
Silver IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 87L
734 MMR
Solo
Danzaburou
Danzaburou
Silver III
RainRyx
Danzaburou
Silver III
Level 163
God Stats
10W - 5L
1,596 SR
Queue Stats
118W - 138L
885 MMR
Solo
Freya
Freya
Silver IV
Siervo de El
Freya
Silver IV
Level 143
God Stats
4W - 6L
1,562 SR
Queue Stats
138W - 174L
820 MMR
Solo
King Arthur
King Arthur
Silver IV
TheBigOISniper
King Arthur
Silver IV
Level 114
God Stats
2W - 7L
1,216 SR
Queue Stats
251W - 265L
597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
5,346
535
2,997
7,148
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,475
548
2,114
5,649
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
6
0 / 1 / 0
4,367
437
1,068
6,057
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Rigbyjvm02
Kuzenbo
8
1 / 3 / 3
5,494
549
2,233
7,728
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 3 / 0
6,517
652
11,197
12,197
13,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AphroditeGaneshaThanatos

VS

Bans
AthenaArachneKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 0 / 0
6,236
624
4,957
3,460
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 1 / 2
5,990
599
3,077
10,352
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RainRyx
Danzaburou
10
4 / 2 / 3
6,616
662
8,635
7,706
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
1 / 2 / 4
5,150
515
2,588
5,255
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
TheBigOISniper
King Arthur
10
1 / 2 / 2
6,084
608
5,161
9,654
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
9
10
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
0
0
L
3
3
1
1.17
L
0
0
0
0
W
3
1
2
4
L
Ne Zha
0
1
0
0
W
Danzaburou
RainRyx
Danzaburou
4
2
3
2.75
L
Kuzenbo
Rigbyjvm02
Kuzenbo
1
3
3
0.83
W
1
2
4
1.5
W
King Arthur
TheBigOISniper
King Arthur
1
2
2
1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
24,418
38,779
Taken
36,427
26,759
Mitigated
16,423
11,083
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,957
1,240
0
1,822
3,460
1,044
128
1,994
1,466
43,870
1,144
L
2,997
1,648
0
1,916
7,148
2,452
0
723
6,425
0
23,832
L
2,114
50
0
2,344
5,649
1,796
0
4,022
1,627
36,283
0
W
3,077
1,514
0
5,522
10,352
3,814
0
120
10,232
0
32,453
L
Ne Zha
1,068
0
0
713
6,057
2,087
0
925
5,132
0
23,192
W
Danzaburou
RainRyx
Danzaburou
8,635
4,539
0
2,300
7,706
2,989
356
939
6,767
0
42,495
L
Kuzenbo
Rigbyjvm02
Kuzenbo
2,233
930
0
1,673
7,728
7,117
0
1,502
6,226
14,657
0
W
2,588
1,071
0
1,312
5,255
3,598
254
1,294
3,961
14,198
1,804
W
King Arthur
TheBigOISniper
King Arthur
5,161
406
0
2,446
9,654
4,978
0
0
9,654
0
43,121
L
11,197
3,781
0
4,437
12,197
13,307
0
136
12,061
0
51,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
30,076
264
Minions Killed
292
0
Camps Cleared
0
886,975
Distance Traveled
984,987
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,236
624
70
7
0
213,631
5
L
Nut
5,346
535
40
4
0
146,131
0
L
Thoth
5,475
548
77
8
0
177,474
2
W
Thor
5,990
599
55
6
0
213,135
0
L
Ne Zha
4,367
437
38
4
0
177,602
0
W
Danzaburou
6,616
662
66
7
0
192,174
0
L
Kuzenbo
5,494
549
25
3
0
196,217
2
W
Freya
5,150
515
24
2
0
179,829
0
W
King Arthur
6,084
608
77
8
0
186,218
0
L
Bellona
6,517
652
84
8
0
189,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role