Player Matchup

Chang'e
Chang'e
Gold V
DieHardDavis15
Chang'e
Gold V
Level 128
God Stats
5W - 7L
1,358 SR
Queue Stats
188W - 190L
1,148 MMR
Party 1
Geb
Geb
Gold III
NCzMoZtWantD
Geb
Gold III
Level 157
God Stats
370W - 304L
1,588 SR
Queue Stats
1,161W - 1,140L
1,397 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
RamaSitas
Danzaburou
Gold IV
Level 153
God Stats
719W - 658L
1,563 SR
Queue Stats
834W - 794L
1,475 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,503 SR
1,340 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 44
1,576 SR
1,303 MMR
Ao Kuang
Ao Kuang
Bronze III
Hexidas
Ao Kuang
Bronze III
Level 30
God Stats
6W - 12L
1,650 SR
Queue Stats
52W - 63L
1,500 MMR
Party 2
Rama
Rama
Bronze IV
Kulayn
Rama
Bronze IV
Level 45
God Stats
14W - 28L
1,556 SR
Queue Stats
48W - 59L
1,127 MMR
Party 2
Medusa
Medusa
Bronze IV
ludathis
Medusa
Bronze IV
Level 56
God Stats
4W - 9L
1,522 SR
Queue Stats
63W - 73L
1,282 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 5
11,167
798
13,453
15,652
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 9
9,966
712
6,713
13,384
13,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
RamaSitas
Danzaburou
16
5 / 3 / 7
10,673
762
11,451
10,694
4,594
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BastetKukulkanAthenaVulcanAchilles

VS

Bans
SobekChaacAh Muzen CabCthulhuRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hexidas
Ao Kuang
16
6 / 4 / 3
10,798
771
11,071
16,135
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Kulayn
Rama
15
1 / 4 / 4
9,488
678
8,299
11,642
4,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
ludathis
Medusa
14
2 / 5 / 4
9,777
698
11,226
15,440
6,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
9
9
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Ao Kuang
Hexidas
Ao Kuang
6
4
3
1.88
L
Rama
Kulayn
Rama
1
4
4
0.75
W
2
3
9
2.17
W
Danzaburou
RamaSitas
Danzaburou
5
3
7
2.83
L
Medusa
ludathis
Medusa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
30,596
39,730
Taken
43,217
24,142
Mitigated
25,404
11,238
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,453
1,172
1,393
5,230
15,652
6,428
862
2,707
12,807
44,747
0
L
Ao Kuang
Hexidas
Ao Kuang
11,071
3,065
0
4,235
16,135
14,700
72
6,471
9,258
23,150
3,658
L
Rama
Kulayn
Rama
8,299
5,704
0
1,794
11,642
4,704
196
6,228
5,212
0
31,708
W
6,713
478
0
3,208
13,384
13,120
338
3,560
9,558
23,040
1,338
W
Danzaburou
RamaSitas
Danzaburou
11,451
5,008
0
1,407
10,694
4,594
1,385
2,894
7,501
0
44,416
L
Medusa
ludathis
Medusa
11,226
4,949
0
3,277
15,440
6,000
153
6,632
8,260
0
41,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
30,063
156
Minions Killed
135
0
Camps Cleared
0
807,620
Distance Traveled
689,507
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,167
798
77
6
0
252,299
5
L
Ao Kuang
10,798
771
19
1
0
243,392
0
L
Rama
9,488
678
56
4
0
227,966
0
W
Geb
9,966
712
18
1
0
280,775
7
W
Danzaburou
10,673
762
61
4
0
274,546
5
L
Medusa
9,777
698
60
4
0
218,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role