Player Matchup

Ymir
Ymir
 
Ymir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MrGRNThumb3585
Loki
Level 67
God Stats
36W - 30L
1,323 SR
Queue Stats
362W - 371L
1,445 Elo+
Party 2
Chaac
Chaac
amber07lynn
Chaac
Level 67
God Stats
30W - 23L
1,511 SR
Queue Stats
222W - 209L
1,448 Elo+
Party 2
Ix Chel
Ix Chel
ghost-soldier030
Ix Chel
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 5L
1,550 Elo+
Solo
Danzaburou
Danzaburou
jj pro 12353
Danzaburou
Level 64
God Stats
36W - 25L
1,657 SR
Queue Stats
93W - 77L
1,520 Elo+
Solo
Team Averages
Level 63
1,498 SR
1,493 Elo+

VS

Team Averages
Level 80
1,438 SR
1,285 Elo+
Hades
Hades
HulkingJeans
Hades
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,525 Elo+
Solo
Susano
Susano
Kinetic Exit
Susano
Level 103
God Stats
10W - 6L
1,449 SR
Queue Stats
39W - 31L
1,174 Elo+
Party 1
Danzaburou
Danzaburou
MeezOngame
Danzaburou
Level 122
God Stats
18W - 15L
1,158 SR
Queue Stats
32W - 34L
1,098 Elo+
Party 1
Bellona
Bellona
iim basic
Bellona
Level 61
God Stats
7W - 7L
1,443 SR
Queue Stats
39W - 43L
1,098 Elo+
Party 1
Amaterasu
Amaterasu
warguy15
Amaterasu
Level 63
God Stats
16W - 19L
1,637 SR
Queue Stats
65W - 74L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 3
6,695
515
3,059
5,829
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 0 / 0
6,253
481
3,401
7,615
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
7,600
585
8,111
11,897
8,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 0
7,342
565
2,522
4,630
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jj pro 12353
Danzaburou
11
1 / 0 / 1
6,602
508
7,757
9,625
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,823
371
2,292
4,989
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
9
0 / 0 / 0
5,414
416
5,518
7,530
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MeezOngame
Danzaburou
9
0 / 1 / 0
5,408
416
3,713
7,247
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
iim basic
Bellona
9
0 / 1 / 0
5,244
403
4,501
8,888
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
warguy15
Amaterasu
11
0 / 1 / 0
5,677
437
4,067
13,697
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
3
1.5
L
0
1
0
0
L
Susano
0
0
0
0
L
Danzaburou
MeezOngame
Danzaburou
0
1
0
0
W
1
0
0
1
W
1
0
0
1
W
1
0
0
1
L
Bellona
iim basic
Bellona
0
1
0
0
W
Danzaburou
jj pro 12353
Danzaburou
1
0
1
1.5
L
Amaterasu
warguy15
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
20,091
39,596
Taken
42,351
22,062
Mitigated
22,555
11,363
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,059
565
0
1,231
5,829
4,645
163
353
5,208
15,164
0
L
2,292
155
0
1,033
4,989
2,029
0
1,107
3,882
18,087
0
L
Susano
5,518
1,276
0
2,423
7,530
2,613
0
1,522
6,008
0
33,891
L
Danzaburou
MeezOngame
Danzaburou
3,713
1,368
0
1,508
7,247
2,809
42
1,095
6,152
0
33,192
W
3,401
669
0
500
7,615
3,108
0
674
6,941
0
50,914
W
8,111
1,194
0
4,623
11,897
8,803
178
490
11,407
2,756
53,708
W
2,522
246
170
1,074
4,630
1,824
0
349
4,281
60,188
1,150
L
Bellona
iim basic
Bellona
4,501
972
0
741
8,888
8,103
0
1,210
7,678
0
26,337
W
Danzaburou
jj pro 12353
Danzaburou
7,757
2,705
0
3,765
9,625
3,682
435
426
8,835
0
46,384
L
Amaterasu
warguy15
Amaterasu
4,067
2,069
0
6,399
13,697
7,001
0
1,114
12,583
0
36,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
26,566
361
Minions Killed
221
0
Camps Cleared
0
1,224,893
Distance Traveled
1,239,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,695
515
23
2
0
243,804
0
L
Hades
4,823
371
24
2
0
178,625
0
L
Susano
5,414
416
57
4
0
300,864
0
L
Danzaburou
5,408
416
46
4
0
258,162
0
W
Loki
6,253
481
75
6
0
287,568
0
W
Chaac
7,600
585
97
7
0
221,985
0
W
Ix Chel
7,342
565
105
8
0
247,021
0
L
Bellona
5,244
403
35
3
0
280,341
0
W
Danzaburou
6,602
508
61
5
0
224,515
0
L
Amaterasu
5,677
437
59
5
0
221,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role