Player Matchup

Ix Chel
Ix Chel
Gold I
CIXD9
Ix Chel
Gold I
Level 142
God Stats
3W - 5L
1,335 SR
Queue Stats
131W - 128L
1,661 MMR
Party 1
Ra
Ra
Gold IV
HeKrashed
Ra
Gold IV
Level 144
God Stats
2W - 1L
1,599 SR
Queue Stats
182W - 188L
1,282 MMR
Party 1
Atlas
Atlas
Bronze V
Just PreFire
Atlas
Bronze V
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,477 MMR
Solo
Neith
Neith
Gold V
Katze404
Neith
Gold V
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 99L
1,480 MMR
Solo
Ravana
Ravana
Gold III
monkeiDjose
Ravana
Gold III
Level 63
God Stats
12W - 10L
1,482 SR
Queue Stats
128W - 125L
1,479 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,483 SR
1,476 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,376 SR
1,476 MMR
Chiron
Chiron
Gold IV
ItsLobo
Chiron
Gold IV
Level 98
God Stats
2W - 7L
1,098 SR
Queue Stats
120W - 118L
1,474 MMR
Solo
Osiris
Osiris
Gold IV
K1LL BASH
Osiris
Gold IV
Level 128
God Stats
4W - 7L
1,358 SR
Queue Stats
51W - 54L
1,468 MMR
Solo
Arachne
Arachne
Gold IV
TequilaGod
Arachne
Gold IV
Level 159
God Stats
12W - 18L
1,341 SR
Queue Stats
131W - 135L
1,475 MMR
Solo
Scylla
Scylla
Gold III
WHITESUGA969
Scylla
Gold III
Level 109
God Stats
1W - 2L
1,503 SR
Queue Stats
91W - 88L
1,483 MMR
Solo
Ymir
Ymir
Gold I
truhan08
Ymir
Gold I
Level 128
God Stats
26W - 23L
1,580 SR
Queue Stats
322W - 307L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CIXD9
Ix Chel
16
1 / 5 / 7
9,748
513
12,986
14,648
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

18
5 / 2 / 5
10,902
574
13,413
13,374
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 5
10,089
531
7,204
14,783
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Katze404
Neith
18
6 / 1 / 5
11,143
586
14,938
9,596
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
18
6 / 2 / 10
10,816
569
11,489
9,375
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KukulkanThorCu ChulainnThanatos

VS

Bans
CharonAwilixNoxSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ItsLobo
Chiron
17
1 / 2 / 2
9,775
514
5,904
12,274
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
K1LL BASH
Osiris
18
4 / 5 / 2
11,698
616
14,081
26,697
23,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TequilaGod
Arachne
16
4 / 6 / 1
9,329
491
8,940
24,086
11,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
9
0 / 4 / 1
6,680
352
1,697
5,026
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
0 / 4 / 0
9,108
479
2,522
17,247
18,697
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
9
11
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CIXD9
Ix Chel
1
5
7
0.9
W
5
2
5
3.75
L
Chiron
ItsLobo
Chiron
1
2
2
1
W
3
1
5
5.5
L
Osiris
K1LL BASH
Osiris
4
5
2
1
W
Neith
Katze404
Neith
6
1
5
8.5
L
Arachne
TequilaGod
Arachne
4
6
1
0.75
L
Scylla
0
4
1
0.13
W
Ravana
6
2
10
5.5
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,030
Damage
33,144
61,776
Taken
85,330
39,953
Mitigated
60,737
20,486
Healing
25,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CIXD9
Ix Chel
12,986
2,098
2,251
3,574
14,648
7,153
1,228
33
14,615
58,574
0
W
13,413
1,603
1,808
5,193
13,374
6,634
1,215
2,029
11,345
83,452
1,057
L
Chiron
ItsLobo
Chiron
5,904
1,944
320
4,419
12,274
5,340
0
1,684
10,464
0
90,337
W
7,204
2,569
0
2,534
14,783
15,274
1,138
1,494
13,289
29,885
2,958
L
Osiris
K1LL BASH
Osiris
14,081
4,698
0
12,223
26,697
23,656
0
11,228
14,030
0
98,057
W
Neith
Katze404
Neith
14,938
6,414
0
3,292
9,596
5,170
5,355
78
9,518
0
112,182
L
Arachne
TequilaGod
Arachne
8,940
5,051
0
6,090
24,086
11,452
61
7,013
16,705
0
67,062
L
Scylla
1,697
416
0
531
5,026
1,592
0
2,646
2,029
25,894
714
W
Ravana
11,489
4,318
0
1,834
9,375
5,722
0
476
8,899
0
86,229
L
Ymir
2,522
425
0
2,246
17,247
18,697
0
7,142
9,368
44,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
46,590
607
Minions Killed
495
0
Camps Cleared
0
1,725,698
Distance Traveled
1,460,084
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,748
513
103
5
0
315,816
2
W
Ra
10,902
574
130
7
0
370,563
0
L
Chiron
9,775
514
153
8
0
360,309
5
W
Atlas
10,089
531
51
3
0
311,238
6
L
Osiris
11,698
616
133
7
0
343,024
0
W
Neith
11,143
586
181
10
0
332,366
0
L
Arachne
9,329
491
89
5
0
348,784
2
L
Scylla
6,680
352
47
2
0
159,086
0
W
Ravana
10,816
569
142
7
0
395,715
0
L
Ymir
9,108
479
73
4
0
248,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role