Player Matchup

Bacchus
Bacchus
FocusKill21
Bacchus
Level 8
God Stats
6W - 9L
1,447 SR
Queue Stats
7W - 13L
1,375 Elo+
Party 4
Zeus
Zeus
Pẹẹl
Zeus
Level 128
God Stats
5W - 0L
1,778 SR
Queue Stats
129W - 116L
1,611 Elo+
Party 2
Mercury
Mercury
WardHerePlz
Mercury
Level 141
God Stats
1W - 0L
1,494 SR
Queue Stats
72W - 51L
1,664 Elo+
Party 2
Xbalanque
Xbalanque
XxStonewallJax
Xbalanque
Level 140
God Stats
1W - 1L
1,272 SR
Queue Stats
79W - 70L
1,500 Elo+
Party 4
Thanatos
Thanatos
nickhurts
Thanatos
Level 100
God Stats
3W - 3L
1,478 SR
Queue Stats
70W - 61L
1,490 Elo+
Party 4
Team Averages
Level 103
1,494 SR
1,528 Elo+

VS

Team Averages
Level 76
1,638 SR
1,556 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GoiTheBoi
Sun Wukong
Level 46
God Stats
3W - 1L
1,598 SR
Queue Stats
60W - 59L
1,578 Elo+
Party 1
Neith
Neith
IT IS SOUP TIME
Neith
Level 147
God Stats
12W - 12L
1,670 SR
Queue Stats
272W - 264L
1,528 Elo+
Party 1
Ymir
Ymir
MrWhite012
Ymir
Level 53
God Stats
16W - 16L
1,641 SR
Queue Stats
298W - 243L
1,618 Elo+
Party 3
Poseidon
Poseidon
madcuzbad17
Poseidon
Level 67
God Stats
13W - 15L
1,781 SR
Queue Stats
282W - 253L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FocusKill21
Bacchus
10
0 / 1 / 1
5,824
529
890
6,633
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
13
7 / 2 / 1
7,725
702
7,176
5,986
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
WardHerePlz
Mercury
13
1 / 1 / 4
6,538
594
3,902
9,637
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
XxStonewallJax
Xbalanque
10
0 / 1 / 0
5,509
501
3,587
6,264
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
nickhurts
Thanatos
11
2 / 3 / 1
6,798
618
3,881
7,376
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 1
6,632
603
3,909
6,051
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
GoiTheBoi
Sun Wukong
7
2 / 0 / 0
5,040
458
2,470
3,130
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 1
4,724
429
1,854
2,263
608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 2
5,995
545
6,125
8,890
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
madcuzbad17
Poseidon
12
3 / 7 / 0
6,687
608
4,663
8,685
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
8
8
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
0
1
1.5
W
Bacchus
FocusKill21
Bacchus
0
1
1
0.5
L
Sun Wukong
GoiTheBoi
Sun Wukong
2
0
0
2
L
0
0
1
0.5
L
2
3
2
1
W
Zeus
7
2
1
3.75
W
Mercury
WardHerePlz
Mercury
1
1
4
3
W
Xbalanque
XxStonewallJax
Xbalanque
0
1
0
0
L
Poseidon
madcuzbad17
Poseidon
3
7
0
0.43
W
Thanatos
nickhurts
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
19,021
35,896
Taken
29,019
16,017
Mitigated
13,645
10,205
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,909
799
255
2,584
6,051
4,128
0
829
5,222
40,120
1,783
W
Bacchus
FocusKill21
Bacchus
890
33
0
1,600
6,633
5,120
0
2,233
4,400
16,127
0
L
Sun Wukong
GoiTheBoi
Sun Wukong
2,470
595
0
613
3,130
1,371
0
0
3,130
0
14,858
L
1,854
1,224
0
965
2,263
608
0
0
2,263
0
22,798
L
6,125
2,355
0
375
8,890
4,747
0
2,476
6,414
30,023
2,851
W
Zeus
7,176
944
0
1,575
5,986
2,143
0
3,855
1,906
48,229
799
W
Mercury
WardHerePlz
Mercury
3,902
2,651
0
620
9,637
3,993
0
3,859
5,640
0
62,763
W
Xbalanque
XxStonewallJax
Xbalanque
3,587
1,656
0
1,898
6,264
2,205
0
1,653
4,611
0
43,680
L
Poseidon
madcuzbad17
Poseidon
4,663
1,169
0
153
8,685
2,791
0
4,670
4,015
30,590
0
W
Thanatos
nickhurts
Thanatos
3,881
816
0
4,512
7,376
2,556
75
2,336
4,990
0
40,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
29,078
348
Minions Killed
258
0
Camps Cleared
0
1,071,481
Distance Traveled
800,798
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,632
603
63
6
0
207,577
1
W
Bacchus
5,824
529
19
2
0
208,258
0
L
Sun Wukong
5,040
458
32
3
0
88,480
0
L
Neith
4,724
429
41
4
0
79,887
0
L
Ymir
5,995
545
53
5
0
223,451
0
W
Zeus
7,725
702
91
8
0
206,488
1
W
Mercury
6,538
594
97
9
0
260,797
0
W
Xbalanque
5,509
501
73
7
0
187,696
0
L
Poseidon
6,687
608
69
6
0
201,403
0
W
Thanatos
6,798
618
68
6
0
208,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role