Player Matchup

Arachne
Arachne
Blackbunny232
Arachne
Level 184
God Stats
59W - 53L
1,542 SR
Queue Stats
1,266W - 1,305L
1,504 Elo+
Party 2
Neith
Neith
Roman Noodless
Neith
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 121L
1,398 Elo+
Party 2
Ymir
Ymir
Spank000
Ymir
Level 136
God Stats
3W - 4L
1,550 SR
Queue Stats
423W - 416L
1,546 Elo+
Solo
Nu Wa
Nu Wa
TheMOODYDUCK108
Nu Wa
Level 129
God Stats
0W - 2L
1,337 SR
Queue Stats
139W - 121L
1,509 Elo+
Party 2
Hun Batz
Hun Batz
ValkyrQueen9635
Hun Batz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 159L
1,515 Elo+
Party 2
Team Averages
Level 150
1,486 SR
1,494 Elo+

VS

Team Averages
Level 147
1,508 SR
1,552 Elo+
Bellona
Bellona
Beastoninja
Bellona
Level 126
God Stats
3W - 3L
1,595 SR
Queue Stats
163W - 140L
1,604 Elo+
Party 1
Artemis
Artemis
Catnip-Everclean
Artemis
Level 183
God Stats
10W - 5L
1,947 SR
Queue Stats
507W - 521L
1,570 Elo+
Solo
Sol
Sol
GPK_Judge
Sol
Level 156
God Stats
2W - 2L
1,175 SR
Queue Stats
38W - 37L
1,458 Elo+
Solo
Bakasura
Bakasura
PutPawsOnMe
Bakasura
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 139L
1,601 Elo+
Party 1
Yu Huang
Yu Huang
lav2120
Yu Huang
Level 131
God Stats
1W - 1L
1,325 SR
Queue Stats
83W - 91L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 1 / 1
4,716
943
2,719
1,625
877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
4,332
866
623
1,106
270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ymir
10
0 / 0 / 1
5,200
1,040
2,978
6,981
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 2 / 0
5,291
1,058
3,582
2,787
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
10
1 / 2 / 0
5,197
1,039
3,730
4,329
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beastoninja
Bellona
10
1 / 0 / 3
5,743
1,149
3,228
4,550
4,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 3
5,524
1,105
1,864
1,809
624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
0 / 0 / 5
5,306
1,061
4,321
3,162
1,426
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
PutPawsOnMe
Bakasura
9
1 / 1 / 4
5,318
1,064
2,434
3,283
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
lav2120
Yu Huang
11
3 / 0 / 1
5,890
1,178
4,255
2,527
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
6
6
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Beastoninja
Bellona
1
0
3
2.5
L
Arachne
0
1
1
0.5
W
1
0
3
2.5
W
0
0
5
2.5
W
Bakasura
PutPawsOnMe
Bakasura
1
1
4
3
L
0
1
0
0
L
Ymir
0
0
1
0.5
L
0
2
0
0
L
Hun Batz
1
2
0
0.5
W
Yu Huang
lav2120
Yu Huang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
16,102
16,828
Taken
15,331
7,669
Mitigated
10,266
5,581
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Beastoninja
Bellona
3,228
487
1,211
2,107
4,550
4,035
0
2,304
2,056
0
10,391
L
Arachne
2,719
2,480
346
104
1,625
877
0
526
916
0
3,048
W
1,864
191
80
320
1,809
624
0
1,292
407
0
8,318
W
4,321
513
0
1,152
3,162
1,426
0
1,325
1,767
12,070
345
W
Bakasura
PutPawsOnMe
Bakasura
2,434
553
232
1,067
3,283
3,148
0
808
2,341
1,092
4,582
L
623
141
0
0
1,106
270
0
283
757
0
826
L
Ymir
2,978
173
352
4,171
6,981
3,910
0
3,518
2,949
5,735
0
L
3,582
1,385
0
99
2,787
810
0
1,771
837
15,405
0
L
Hun Batz
3,730
262
312
197
4,329
1,802
0
2,858
1,349
0
6,876
W
Yu Huang
lav2120
Yu Huang
4,255
118
330
1,294
2,527
1,033
0
259
2,158
16,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
27,781
46
Minions Killed
101
0
Camps Cleared
0
433,239
Distance Traveled
495,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,743
1,149
23
5
0
113,215
0
L
Arachne
4,716
943
1
0
0
95,424
0
W
Artemis
5,524
1,105
15
3
0
94,970
0
W
Sol
5,306
1,061
23
5
0
94,776
0
W
Bakasura
5,318
1,064
13
3
0
82,048
0
L
Neith
4,332
866
1
0
0
34,062
0
L
Ymir
5,200
1,040
12
2
0
104,869
0
L
Nu Wa
5,291
1,058
24
5
0
85,942
0
L
Hun Batz
5,197
1,039
8
2
0
112,942
0
W
Yu Huang
5,890
1,178
27
5
0
110,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role