Player Matchup

Anubis
Anubis
Grandmaster
 
Anubis
Grandmaster
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Grandmaster
 
Bacchus
Grandmaster
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Masters
BlessedMuch
Shiva
Masters
Level 108
God Stats
9W - 11L
1,592 SR
Queue Stats
188W - 160L
2,681 MMR
Solo
Hou Yi
Hou Yi
Masters
Skippercool
Hou Yi
Masters
Level 164
God Stats
39W - 31L
1,685 SR
Queue Stats
161W - 130L
2,679 MMR
Solo
Thanatos
Thanatos
Masters
Snaddy
Thanatos
Masters
Level 209
God Stats
2W - 0L
1,676 SR
Queue Stats
187W - 124L
2,940 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 178
1,591 SR
2,260 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 213
1,675 SR
2,281 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Grandmaster
 
Nemesis
Grandmaster
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
Dirtyy Rogue
Izanami
Masters
Level 192
God Stats
0W - 1L
1,987 SR
Queue Stats
72W - 49L
2,674 MMR
Party 3
Ullr
Ullr
Grandmaster
Haddix
Ullr
Grandmaster
Level 300
God Stats
34W - 15L
1,875 SR
Queue Stats
173W - 164L
3,088 MMR
Party 2
Fafnir
Fafnir
Masters
Rustyyyyyy
Fafnir
Masters
Level 177
God Stats
1W - 3L
1,513 SR
Queue Stats
83W - 62L
2,643 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 5
6,806
681
5,701
6,945
3,300
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
 
Bacchus
12
3 / 0 / 3
6,389
639
3,802
5,853
5,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 2
6,982
698
6,046
10,413
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
12
1 / 0 / 1
5,816
582
4,169
5,663
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Snaddy
Thanatos
11
5 / 0 / 6
6,454
645
6,103
5,978
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AresThorSobekSun Wukong

VS

Bans
ThothDa JiAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 6 / 0
5,589
559
3,217
7,493
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
 
Nemesis
11
0 / 2 / 2
5,269
527
2,833
7,070
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Dirtyy Rogue
Izanami
10
0 / 1 / 0
5,257
526
2,834
5,179
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Haddix
Ullr
9
0 / 4 / 0
5,170
517
3,810
9,400
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Rustyyyyyy
Fafnir
9
0 / 2 / 1
5,212
521
2,677
8,466
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
2
2
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
5
4.5
W
Bacchus
 
Bacchus
3
0
3
4.5
L
He Bo
 
He Bo
2
6
0
0.33
L
Nemesis
 
Nemesis
0
2
2
0.5
W
4
1
2
5
L
Izanami
Dirtyy Rogue
Izanami
0
1
0
0
L
Ullr
Haddix
Ullr
0
4
0
0
L
Fafnir
Rustyyyyyy
Fafnir
0
2
1
0.25
W
Hou Yi
1
0
1
1.5
W
Thanatos
Snaddy
Thanatos
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,821
Damage
15,371
34,852
Taken
37,608
18,089
Mitigated
16,308
19,451
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,701
441
0
4,274
6,945
3,300
0
2,993
3,952
62,201
0
W
Bacchus
 
Bacchus
3,802
569
0
2,954
5,853
5,208
0
522
5,331
23,384
2,839
L
He Bo
 
He Bo
3,217
198
0
540
7,493
1,755
0
4,325
3,168
29,149
0
L
Nemesis
 
Nemesis
2,833
1,084
0
3,122
7,070
2,082
0
1,004
6,066
0
38,698
W
6,046
959
275
3,559
10,413
5,239
0
915
9,498
0
56,829
L
Izanami
Dirtyy Rogue
Izanami
2,834
1,412
0
2,339
5,179
1,619
0
1,006
4,173
0
44,483
L
Ullr
Haddix
Ullr
3,810
1,866
0
1,725
9,400
2,607
0
0
9,400
0
37,030
L
Fafnir
Rustyyyyyy
Fafnir
2,677
850
0
2,588
8,466
8,245
0
2,963
5,503
11,521
0
W
Hou Yi
4,169
1,795
0
800
5,663
2,167
0
1,088
4,575
0
51,350
W
Thanatos
Snaddy
Thanatos
6,103
1,603
0
7,589
5,978
2,175
0
376
5,602
0
41,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
26,497
382
Minions Killed
309
0
Camps Cleared
0
1,025,027
Distance Traveled
995,134
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,806
681
103
10
0
184,585
2
W
Bacchus
6,389
639
38
4
0
209,638
0
L
He Bo
5,589
559
57
6
0
185,177
0
L
Nemesis
5,269
527
84
8
0
245,771
0
W
Shiva
6,982
698
91
9
0
207,324
1
L
Izanami
5,257
526
89
9
0
175,644
2
L
Ullr
5,170
517
69
7
0
193,677
0
L
Fafnir
5,212
521
10
1
0
194,865
0
W
Hou Yi
5,816
582
92
9
0
188,690
2
W
Thanatos
6,454
645
58
6
0
234,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role