Player Matchup

Yu Huang
Yu Huang
Platinum III
Cijdebre
Yu Huang
Platinum III
Level 226
God Stats
2W - 7L
1,631 SR
Queue Stats
472W - 463L
1,789 MMR
Solo
Anhur
Anhur
Gold I
CrossHawk
Anhur
Gold I
Level 89
God Stats
12W - 8L
1,640 SR
Queue Stats
122W - 109L
1,746 MMR
Solo
Horus
Horus
Platinum II
DoujinFoo
Horus
Platinum II
Level 214
God Stats
1W - 1L
1,776 SR
Queue Stats
68W - 56L
1,820 MMR
Solo
Bastet
Bastet
Gold II
JBozo
Bastet
Gold II
Level 159
God Stats
0W - 1L
1,565 SR
Queue Stats
16W - 9L
1,777 MMR
Solo
King Arthur
King Arthur
Gold I
SoggyWetPotato
King Arthur
Gold I
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 52L
1,759 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,622 SR
1,778 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,561 SR
1,729 MMR
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Blizzard121
Gilgamesh
Platinum II
Level 148
God Stats
4W - 4L
1,495 SR
Queue Stats
324W - 304L
1,752 MMR
Solo
Neith
Neith
Gold I
Erozia_ShArKii
Neith
Gold I
Level 142
God Stats
60W - 66L
1,623 SR
Queue Stats
205W - 206L
1,711 MMR
Party 1
Cerberus
Cerberus
Platinum I
Erozia_SlashYer
Cerberus
Platinum I
Level 157
God Stats
12W - 8L
1,708 SR
Queue Stats
197W - 191L
1,899 MMR
Party 1
Fenrir
Fenrir
Platinum IV
SilenceTheKiII
Fenrir
Platinum IV
Level 236
God Stats
9W - 9L
1,480 SR
Queue Stats
498W - 504L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cijdebre
Yu Huang
4
0 / 0 / 0
5,548
292
259
297
67
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
CrossHawk
Anhur
20
2 / 1 / 3
11,447
602
6,833
10,763
4,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
DoujinFoo
Horus
12
3 / 1 / 3
8,719
459
9,956
18,097
16,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
JBozo
Bastet
17
4 / 3 / 0
9,623
506
15,212
18,770
8,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SoggyWetPotato
King Arthur
16
2 / 2 / 2
10,175
536
17,643
21,622
23,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaSobekAwilix

VS

Bans
KukulkanLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
1 / 2 / 0
10,867
572
5,791
10,294
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Blizzard121
Gilgamesh
16
3 / 3 / 1
9,516
501
10,378
20,459
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 0 / 3
10,323
543
7,715
8,756
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
13
1 / 3 / 2
7,756
408
9,976
17,462
13,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 1
8,459
445
8,007
19,983
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
6
7
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
0
0.5
W
Gilgamesh
Blizzard121
Gilgamesh
3
3
1
1.17
L
Yu Huang
Cijdebre
Yu Huang
0
0
0
0
L
Anhur
CrossHawk
Anhur
2
1
3
3.5
L
Horus
DoujinFoo
Horus
3
1
3
4.5
W
1
0
3
2.5
W
Cerberus
1
3
2
0.67
L
Bastet
JBozo
Bastet
4
3
0
1.33
W
0
3
1
0.17
L
King Arthur
SoggyWetPotato
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,903
Damage
41,867
69,549
Taken
76,954
53,879
Mitigated
43,773
19,452
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,791
2,246
0
1,816
10,294
3,381
19
414
9,880
0
102,695
W
Gilgamesh
Blizzard121
Gilgamesh
10,378
4,179
0
7,076
20,459
9,381
0
787
19,672
0
85,874
L
Yu Huang
Cijdebre
Yu Huang
259
31
0
0
297
67
0
0
297
4,426
0
L
Anhur
CrossHawk
Anhur
6,833
4,573
0
4,983
10,763
4,602
0
1,170
9,431
0
118,828
L
Horus
DoujinFoo
Horus
9,956
4,100
1,590
4,005
18,097
16,996
3
2,743
14,637
428
26,125
W
7,715
1,512
0
1,978
8,756
3,809
200
103
8,653
0
96,729
W
Cerberus
9,976
693
0
2,802
17,462
13,118
0
812
16,650
43,351
641
L
Bastet
JBozo
Bastet
15,212
4,811
0
7,874
18,770
8,591
0
2,394
16,152
0
99,127
W
8,007
2,724
0
6,312
19,983
14,084
0
1,197
18,786
0
47,737
L
King Arthur
SoggyWetPotato
King Arthur
17,643
2,085
0
1,000
21,622
23,623
0
2,223
18,210
10,157
78,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
46,921
497
Minions Killed
639
0
Camps Cleared
0
1,548,921
Distance Traveled
1,919,680
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,867
572
178
9
0
341,413
0
W
Gilgamesh
9,516
501
127
7
0
417,130
2
L
Yu Huang
5,548
292
12
1
0
42,091
0
L
Anhur
11,447
602
211
11
0
344,099
5
L
Horus
8,719
459
21
1
0
397,219
13
W
Neith
10,323
543
167
9
0
387,602
5
W
Cerberus
7,756
408
71
4
0
394,210
0
L
Bastet
9,623
506
125
7
0
393,059
0
W
Fenrir
8,459
445
96
5
0
379,325
2
L
King Arthur
10,175
536
128
7
0
372,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role