Player Matchup

Osiris
Osiris
ALoneApache
Osiris
Level 179
God Stats
5W - 7L
1,637 SR
Queue Stats
138W - 142L
1,509 Elo+
Solo
Izanami
Izanami
IV squid
Izanami
Level 85
God Stats
9W - 5L
1,745 SR
Queue Stats
72W - 63L
1,600 Elo+
Solo
Heimdallr
Heimdallr
PANAKE
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,570 Elo+
Party 2
Horus
Horus
UltiMurday
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,597 Elo+
Party 2
Da Ji
Da Ji
ºDire
Da Ji
Level 140
God Stats
3W - 2L
1,772 SR
Queue Stats
193W - 158L
1,667 Elo+
Solo
Team Averages
Level 116
1,631 SR
1,589 Elo+

VS

Team Averages
Level 119
1,547 SR
1,509 Elo+
Izanami
Izanami
CrispyOrphan710
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
Nezbu
Ravana
Level 148
God Stats
3W - 6L
1,795 SR
Queue Stats
19W - 36L
1,468 Elo+
Party 1
Ra
Ra
XodeeTheBard
Ra
Level 114
God Stats
4W - 4L
1,696 SR
Queue Stats
95W - 135L
1,505 Elo+
Party 1
Fafnir
Fafnir
iPh0nx
Fafnir
Level 148
God Stats
4W - 7L
1,251 SR
Queue Stats
321W - 384L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
lazyexe
Erlang Shen
Level 158
God Stats
5W - 7L
1,491 SR
Queue Stats
683W - 588L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 2 / 1
5,847
585
7,003
11,894
11,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
IV squid
Izanami
12
2 / 0 / 2
7,008
701
3,283
4,952
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
PANAKE
Heimdallr
11
1 / 2 / 1
6,213
621
3,117
5,213
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
9
0 / 0 / 5
5,805
581
4,556
7,621
4,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
ºDire
Da Ji
11
6 / 0 / 0
6,721
672
4,974
8,710
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,502
450
1,030
4,892
1,408
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Nezbu
Ravana
13
2 / 1 / 1
6,200
620
4,362
4,827
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
4,908
491
2,587
6,041
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
iPh0nx
Fafnir
9
0 / 0 / 1
5,701
570
3,793
5,124
4,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
lazyexe
Erlang Shen
12
2 / 2 / 0
6,568
657
8,271
15,084
8,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
2
1
0.25
L
0
2
0
0
W
Izanami
IV squid
Izanami
2
0
2
3
L
Ravana
Nezbu
Ravana
2
1
1
2.5
W
Heimdallr
PANAKE
Heimdallr
1
2
1
0.75
W
Horus
0
0
5
2.5
L
0
4
0
0
L
Fafnir
iPh0nx
Fafnir
0
0
1
0.5
L
Erlang Shen
lazyexe
Erlang Shen
2
2
0
1
W
Da Ji
ºDire
Da Ji
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
20,043
38,390
Taken
35,968
24,929
Mitigated
17,994
11,145
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,003
3,998
0
5,375
11,894
11,955
0
0
11,894
0
43,492
L
1,030
733
0
890
4,892
1,408
267
0
4,892
0
23,633
W
Izanami
IV squid
Izanami
3,283
1,436
0
999
4,952
2,011
0
2,491
2,387
0
59,219
L
Ravana
Nezbu
Ravana
4,362
869
0
2,223
4,827
1,831
0
0
4,827
0
50,098
W
Heimdallr
PANAKE
Heimdallr
3,117
699
0
1,060
5,213
2,061
0
238
4,975
0
45,653
W
Horus
4,556
1,930
420
2,541
7,621
4,880
0
3,235
4,386
0
18,890
L
2,587
422
96
713
6,041
1,714
0
0
6,041
33,083
0
L
Fafnir
iPh0nx
Fafnir
3,793
657
0
2,826
5,124
4,484
0
0
5,124
18,997
0
L
Erlang Shen
lazyexe
Erlang Shen
8,271
5,562
0
8,626
15,084
8,557
0
0
15,084
0
52,729
W
Da Ji
ºDire
Da Ji
4,974
1,451
0
750
8,710
4,022
0
447
8,263
0
50,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
27,879
341
Minions Killed
310
0
Camps Cleared
0
1,036,357
Distance Traveled
1,119,220
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,847
585
66
7
0
176,765
0
L
Izanami
4,502
450
50
5
0
220,930
0
W
Izanami
7,008
701
110
11
0
198,231
6
L
Ravana
6,200
620
103
10
0
276,219
0
W
Heimdallr
6,213
621
72
7
0
179,527
1
W
Horus
5,805
581
21
2
0
238,223
1
L
Ra
4,908
491
51
5
0
204,188
0
L
Fafnir
5,701
570
20
2
0
229,206
6
L
Erlang Shen
6,568
657
86
9
0
188,677
3
W
Da Ji
6,721
672
72
7
0
243,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role