Player Matchup

Thor
Thor
 
Thor
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KingKxxpa
Tiamat
Level 148
God Stats
2W - 1L
1,538 SR
Queue Stats
57W - 41L
1,593 Elo+
Solo
Mercury
Mercury
ShavkatPunch
Mercury
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
351W - 398L
1,466 Elo+
Solo
Bellona
Bellona
vagge94
Bellona
Level 155
God Stats
1W - 4L
1,259 SR
Queue Stats
245W - 250L
1,473 Elo+
Solo
Team Averages
Level 106
1,459 SR
1,506 Elo+

VS

Team Averages
Level 116
1,612 SR
1,507 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Callit
Kuzenbo
Level 108
God Stats
2W - 1L
1,566 SR
Queue Stats
145W - 138L
1,506 Elo+
Solo
Chiron
Chiron
Dutchfire
Chiron
Level 149
God Stats
5W - 3L
1,658 SR
Queue Stats
148W - 149L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Madafakiu
Danzaburou
Level 157
God Stats
3W - 0L
1,835 SR
Queue Stats
151W - 73L
1,706 Elo+
Solo
Tiamat
Tiamat
Progelow
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 5 / 1
6,971
697
4,666
8,905
3,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
 
Anubis
14
1 / 5 / 1
6,950
695
10,483
8,772
5,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
KingKxxpa
Tiamat
14
2 / 5 / 2
7,464
746
8,591
10,867
6,796
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
ShavkatPunch
Mercury
9
0 / 6 / 2
6,081
608
3,785
7,760
2,813
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
vagge94
Bellona
13
1 / 4 / 2
6,779
678
4,704
10,893
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 0 / 16
9,529
953
4,969
9,448
8,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Kuzenbo
Callit
Kuzenbo
14
1 / 3 / 15
8,747
875
6,978
12,984
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Dutchfire
Chiron
15
7 / 1 / 14
9,045
905
13,573
7,958
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Madafakiu
Danzaburou
17
11 / 0 / 8
10,885
1,089
14,733
7,331
4,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Tiamat
Progelow
Tiamat
13
2 / 3 / 11
8,272
827
3,685
9,003
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
7
Kills
23
25
Deaths
7
8
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
1
0.7
L
Anubis
 
Anubis
1
5
1
0.3
W
Khepri
 
Khepri
2
0
16
10
W
Kuzenbo
Callit
Kuzenbo
1
3
15
2.83
W
Chiron
Dutchfire
Chiron
7
1
14
14
L
Tiamat
KingKxxpa
Tiamat
2
5
2
0.6
W
Danzaburou
Madafakiu
Danzaburou
11
0
8
15
W
Tiamat
Progelow
Tiamat
2
3
11
2.5
L
Mercury
ShavkatPunch
Mercury
0
6
2
0.17
L
Bellona
vagge94
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
43,938
47,197
Taken
46,724
29,251
Mitigated
41,463
7,497
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,666
249
524
497
8,905
3,819
0
2,317
6,588
0
6,042
L
Anubis
 
Anubis
10,483
257
0
560
8,772
5,170
0
4,053
4,719
24,844
0
W
Khepri
 
Khepri
4,969
257
604
2,623
9,448
8,653
132
3,783
5,435
6,300
48
W
Kuzenbo
Callit
Kuzenbo
6,978
1,678
1,364
1,750
12,984
17,984
192
5,153
6,848
10,571
1,182
W
Chiron
Dutchfire
Chiron
13,573
2,628
2,032
1,286
7,958
4,760
1,169
2,879
4,651
0
20,718
L
Tiamat
KingKxxpa
Tiamat
8,591
358
361
2,109
10,867
6,796
0
2,786
8,081
16,720
0
W
Danzaburou
Madafakiu
Danzaburou
14,733
6,653
749
2,610
7,331
4,964
3,965
2,381
4,658
0
41,732
W
Tiamat
Progelow
Tiamat
3,685
664
597
1,580
9,003
5,102
1,309
3,329
5,423
12,043
0
L
Mercury
ShavkatPunch
Mercury
3,785
275
641
340
7,760
2,813
0
2,497
5,263
0
5,755
L
Bellona
vagge94
Bellona
4,704
863
96
2,369
10,893
10,653
0
3,400
7,493
0
14,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
46,478
87
Minions Killed
115
0
Camps Cleared
0
811,281
Distance Traveled
885,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,971
697
2
0
0
166,831
0
L
Anubis
6,950
695
25
3
0
140,942
0
W
Khepri
9,529
953
3
0
0
165,642
0
W
Kuzenbo
8,747
875
8
1
0
157,022
0
W
Chiron
9,045
905
18
2
0
211,929
0
L
Tiamat
7,464
746
28
3
0
169,175
0
W
Danzaburou
10,885
1,089
69
7
0
178,651
0
W
Tiamat
8,272
827
17
2
0
172,067
0
L
Mercury
6,081
608
5
1
0
156,370
0
L
Bellona
6,779
678
27
3
0
177,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role