Player Matchup

Eset
Eset
 
Eset
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MrWentzWorth
Osiris
Level 132
God Stats
6W - 6L
1,821 SR
Queue Stats
43W - 32L
1,477 Elo+
Solo
Amaterasu
Amaterasu
PutJesusInSmite1
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
662W - 610L
1,531 Elo+
Solo
Danzaburou
Danzaburou
ViiiTamine
Danzaburou
Level 67
God Stats
10W - 12L
1,767 SR
Queue Stats
29W - 21L
1,777 Elo+
Party 1
Team Averages
Level 97
1,618 SR
1,557 Elo+

VS

Team Averages
Level 103
1,487 SR
1,538 Elo+
Mulan
Mulan
Feeqiy
Mulan
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 85L
1,547 Elo+
Solo
King Arthur
King Arthur
Intcon
King Arthur
Level 57
God Stats
17W - 27L
1,237 SR
Queue Stats
257W - 243L
1,485 Elo+
Solo
Nut
Nut
ScumbagRaptor
Nut
Level 127
God Stats
1W - 0L
1,252 SR
Queue Stats
4W - 2L
1,466 Elo+
Solo
Ares
Ares
XDrunk_SkeletonX
Ares
Level 120
God Stats
3W - 0L
1,712 SR
Queue Stats
155W - 132L
1,504 Elo+
Solo
Eset
Eset
xxALxxLLxx
Eset
Level 126
God Stats
4W - 0L
1,734 SR
Queue Stats
20W - 11L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
0 / 0 / 2
4,399
550
3,544
6,152
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
 
Discordia
2
0 / 1 / 0
3,258
407
190
1,058
248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
2 / 3 / 0
5,722
715
4,345
10,331
9,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Amaterasu
9
0 / 1 / 2
4,400
550
2,845
8,575
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
ViiiTamine
Danzaburou
7
1 / 0 / 0
4,263
533
4,564
3,931
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Feeqiy
Mulan
10
4 / 1 / 0
6,018
752
5,612
7,980
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Intcon
King Arthur
8
0 / 0 / 4
4,601
575
3,152
5,526
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 0 / 2
4,379
547
3,177
3,234
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
4,639
580
1,901
8,060
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 2
6,061
758
3,337
3,083
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
5
5
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
2
1
L
Discordia
 
Discordia
0
1
0
0
W
Mulan
Feeqiy
Mulan
4
1
0
4
W
King Arthur
Intcon
King Arthur
0
0
4
2
L
Osiris
2
3
0
0.67
L
Amaterasu
0
1
2
1
W
0
0
2
1
L
Danzaburou
ViiiTamine
Danzaburou
1
0
0
1
W
0
1
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,488
Damage
17,179
30,047
Taken
27,883
17,731
Mitigated
14,036
10,324
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,544
848
300
2,088
6,152
2,895
0
819
5,293
16,867
1,477
L
Discordia
 
Discordia
190
79
0
336
1,058
248
0
544
418
3,015
0
W
Mulan
Feeqiy
Mulan
5,612
1,184
0
3,092
7,980
4,307
0
159
7,821
0
39,274
W
King Arthur
Intcon
King Arthur
3,152
959
0
3,650
5,526
2,320
0
661
4,865
0
25,558
L
Osiris
4,345
2,071
0
2,698
10,331
9,166
0
748
9,495
0
35,987
L
Amaterasu
2,845
1,163
0
3,648
8,575
3,850
0
1,954
6,527
0
29,431
W
3,177
1,555
0
956
3,234
1,132
66
755
2,479
0
30,360
L
Danzaburou
ViiiTamine
Danzaburou
4,564
2,679
0
1,254
3,931
1,572
0
757
3,174
0
22,865
W
1,901
190
0
2,460
8,060
5,060
0
1,569
6,491
9,651
0
W
3,337
282
112
995
3,083
1,217
0
387
2,640
43,191
3,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,042
Gold Earned
25,698
166
Minions Killed
277
0
Camps Cleared
0
704,838
Distance Traveled
830,824
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,399
550
23
3
0
160,589
0
L
Discordia
3,258
407
6
1
0
24,379
0
W
Mulan
6,018
752
68
9
0
163,868
0
W
King Arthur
4,601
575
45
6
0
204,622
0
L
Osiris
5,722
715
65
8
0
156,142
0
L
Amaterasu
4,400
550
43
5
0
213,651
0
W
Nut
4,379
547
53
7
0
156,054
0
L
Danzaburou
4,263
533
29
4
0
150,077
0
W
Ares
4,639
580
8
1
0
166,928
3
W
Eset
6,061
758
103
13
0
139,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role