Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Done Heavens
Morgan Le Fay
Level 162
God Stats
0W - 2L
1,492 SR
Queue Stats
102W - 92L
1,539 Elo+
Solo
Thanatos
Thanatos
Master Zaheer
Thanatos
Level 159
God Stats
0W - 2L
1,344 SR
Queue Stats
88W - 84L
1,513 Elo+
Solo
Surtr
Surtr
P2BH
Surtr
Level 162
God Stats
13W - 7L
1,168 SR
Queue Stats
79W - 60L
1,586 Elo+
Solo
Team Averages
Level 144
1,401 SR
1,528 Elo+

VS

Team Averages
Level 131
1,480 SR
1,510 Elo+
Bake Kujira
Bake Kujira
MAXIMO-_-KILLER
Bake Kujira
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 71L
1,513 Elo+
Solo
Merlin
Merlin
Sellivis
Merlin
Level 109
God Stats
1W - 3L
1,401 SR
Queue Stats
97W - 86L
1,519 Elo+
Solo
Surtr
Surtr
Viniluck
Surtr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 152L
1,475 Elo+
Solo
Apollo
Apollo
Zylveer
Apollo
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ritterschnitter
Ne Zha
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 19L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 2
8,274
517
7,210
17,557
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
 
Skadi
13
1 / 3 / 5
7,763
485
8,629
9,659
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
Done Heavens
Morgan Le Fay
14
2 / 3 / 0
7,846
490
6,288
7,879
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Master Zaheer
Thanatos
13
0 / 3 / 3
7,265
454
4,342
9,024
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
P2BH
Surtr
13
1 / 4 / 0
7,311
457
8,485
16,622
11,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MAXIMO-_-KILLER
Bake Kujira
10
1 / 3 / 5
6,688
418
6,419
13,768
13,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Sellivis
Merlin
16
2 / 1 / 4
9,297
581
5,466
8,221
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Viniluck
Surtr
16
4 / 0 / 5
10,055
628
9,611
14,155
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Apollo
Zylveer
Apollo
16
4 / 2 / 4
9,594
600
6,121
9,562
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 4
8,555
535
10,684
12,422
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
15
15
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
2
2.5
L
Skadi
 
Skadi
1
3
5
1.17
L
Morgan Le Fay
Done Heavens
Morgan Le Fay
2
3
0
0.67
W
Bake Kujira
MAXIMO-_-KILLER
Bake Kujira
1
3
5
1.17
L
Thanatos
Master Zaheer
Thanatos
0
3
3
0.5
L
Surtr
P2BH
Surtr
1
4
0
0.25
W
Merlin
Sellivis
Merlin
2
1
4
4
W
Surtr
Viniluck
Surtr
4
0
5
6.5
W
Apollo
Zylveer
Apollo
4
2
4
3
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
38,301
60,741
Taken
58,128
36,539
Mitigated
39,335
20,286
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,210
1,950
55
3,904
17,557
15,799
320
3,739
13,263
0
39,600
L
Skadi
 
Skadi
8,629
3,761
0
916
9,659
3,410
668
1,606
7,828
0
64,460
L
Morgan Le Fay
Done Heavens
Morgan Le Fay
6,288
255
0
1,498
7,879
2,639
0
2,435
5,046
52,510
497
W
Bake Kujira
MAXIMO-_-KILLER
Bake Kujira
6,419
3,434
318
1,329
13,768
13,182
0
1,583
12,087
23,897
0
L
Thanatos
Master Zaheer
Thanatos
4,342
713
0
5,182
9,024
3,642
0
1,363
7,208
0
43,756
L
Surtr
P2BH
Surtr
8,485
4,991
0
8,731
16,622
11,049
0
2,215
13,825
1,977
67,179
W
Merlin
Sellivis
Merlin
5,466
673
0
2,393
8,221
3,186
262
3,030
4,799
73,899
0
W
Surtr
Viniluck
Surtr
9,611
3,643
0
4,581
14,155
12,538
0
1,150
12,965
3,284
84,263
W
Apollo
Zylveer
Apollo
6,121
2,910
0
2,275
9,562
4,283
0
0
9,562
0
71,880
W
10,684
4,526
0
2,459
12,422
6,146
0
917
11,423
0
60,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
44,189
437
Minions Killed
510
0
Camps Cleared
0
1,444,645
Distance Traveled
1,600,777
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,274
517
67
4
0
300,956
0
L
Skadi
7,763
485
95
6
0
293,909
2
L
Morgan Le Fay
7,846
490
93
6
0
275,524
8
W
Bake Kujira
6,688
418
36
2
0
311,404
0
L
Thanatos
7,265
454
77
5
0
262,698
0
L
Surtr
7,311
457
105
7
0
311,558
0
W
Merlin
9,297
581
141
9
0
315,569
3
W
Surtr
10,055
628
139
9
0
318,503
4
W
Apollo
9,594
600
103
6
0
299,925
1
W
Ne Zha
8,555
535
91
6
0
355,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role