Player Matchup

Erlang Shen
Erlang Shen
ImperialBudderz
Erlang Shen
Level 158
God Stats
7W - 4L
1,850 SR
Queue Stats
191W - 200L
1,549 Elo+
Solo
Ne Zha
Ne Zha
MLGBACKSHOTZ
Ne Zha
Level 88
God Stats
5W - 5L
1,561 SR
Queue Stats
23W - 27L
1,448 Elo+
Party 2
Ishtar
Ishtar
MLGGLIZZYGOD
Ishtar
Level 156
God Stats
2W - 2L
1,292 SR
Queue Stats
23W - 21L
1,496 Elo+
Party 2
Janus
Janus
nomumaru
Janus
Level 125
God Stats
7W - 6L
1,506 SR
Queue Stats
143W - 131L
1,604 Elo+
Solo
Geb
Geb
ssactanic
Geb
Level 125
God Stats
11W - 10L
1,133 SR
Queue Stats
29W - 28L
1,394 Elo+
Solo
Team Averages
Level 130
1,469 SR
1,498 Elo+

VS

Team Averages
Level 116
1,568 SR
1,516 Elo+
Tiamat
Tiamat
 
Tiamat
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DontBully
Nut
Level 157
God Stats
12W - 17L
1,344 SR
Queue Stats
133W - 131L
1,538 Elo+
Party 1
Thanatos
Thanatos
GeicoGreens
Thanatos
Level 155
God Stats
1W - 1L
1,539 SR
Queue Stats
123W - 103L
1,535 Elo+
Party 1
Amaterasu
Amaterasu
ImmortalsWillDie
Amaterasu
Level 121
God Stats
4W - 6L
1,723 SR
Queue Stats
201W - 200L
1,500 Elo+
Solo
Geb
Geb
Lethal_Lag99
Geb
Level 97
God Stats
5W - 3L
1,736 SR
Queue Stats
67W - 54L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ImperialBudderz
Erlang Shen
10
2 / 2 / 3
5,723
572
4,940
9,221
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
12
6 / 0 / 2
6,185
619
5,310
6,012
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
9
0 / 0 / 5
5,205
521
1,735
3,251
1,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
nomumaru
Janus
11
3 / 0 / 3
6,254
625
3,600
4,111
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 0 / 4
5,697
570
2,388
6,223
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 2 / 0
4,688
469
2,749
3,880
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 0
4,332
433
1,201
2,271
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
GeicoGreens
Thanatos
10
1 / 4 / 0
5,165
517
3,821
10,465
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
8
0 / 2 / 1
4,553
455
3,248
7,834
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 4 / 0
4,487
449
144
6,838
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
2
2
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
1
1
0
1
L
Thanatos
GeicoGreens
Thanatos
1
4
0
0.25
L
Amaterasu
0
2
1
0.25
W
Erlang Shen
ImperialBudderz
Erlang Shen
2
2
3
1.75
L
0
4
0
0
W
Ne Zha
6
0
2
7
W
Ishtar
0
0
5
2.5
W
Janus
nomumaru
Janus
3
0
3
4.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,973
Damage
11,163
28,818
Taken
31,288
15,942
Mitigated
17,547
10,424
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,749
295
0
958
3,880
1,793
0
1,362
2,411
24,179
0
L
1,201
860
0
1,127
2,271
551
0
251
2,020
0
8,095
L
Thanatos
GeicoGreens
Thanatos
3,821
1,483
0
8,027
10,465
3,957
0
1,940
8,301
0
38,406
L
Amaterasu
3,248
1,539
0
3,522
7,834
6,720
0
213
7,621
0
19,473
W
Erlang Shen
ImperialBudderz
Erlang Shen
4,940
2,928
0
4,086
9,221
6,664
0
0
8,722
0
35,271
L
144
33
0
560
6,838
4,526
0
1,627
5,161
16,209
0
W
Ne Zha
5,310
1,707
60
3,431
6,012
2,067
0
351
5,623
0
34,764
W
Ishtar
1,735
882
0
540
3,251
1,304
331
33
3,218
0
27,577
W
Janus
nomumaru
Janus
3,600
420
0
750
4,111
1,382
0
2,067
2,044
41,496
678
W
2,388
476
0
1,557
6,223
4,525
156
442
5,781
17,014
2,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
23,225
281
Minions Killed
190
0
Camps Cleared
0
930,380
Distance Traveled
766,474
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,688
469
42
4
0
184,271
0
L
Nut
4,332
433
11
1
0
56,188
0
L
Thanatos
5,165
517
81
8
0
199,235
2
L
Amaterasu
4,553
455
30
3
0
195,551
4
W
Erlang Shen
5,723
572
47
5
0
177,648
1
L
Geb
4,487
449
26
3
0
131,229
0
W
Ne Zha
6,185
619
63
6
0
202,204
0
W
Ishtar
5,205
521
53
5
0
123,496
1
W
Janus
6,254
625
90
9
0
210,658
0
W
Geb
5,697
570
28
3
0
216,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role