Player Matchup

Arachne
Arachne
Gold II
BCrayZ
Arachne
Gold II
Level 125
God Stats
17W - 12L
1,564 SR
Queue Stats
184W - 187L
1,611 MMR
Solo
Ares
Ares
Gold II
JFO4Real
Ares
Gold II
Level 123
God Stats
10W - 6L
1,755 SR
Queue Stats
41W - 39L
1,633 MMR
Solo
Odin
Odin
Gold II
Jávi
Odin
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,547 MMR
Party 2
Kukulkan
Kukulkan
Gold II
Rayn3Ruin
Kukulkan
Gold II
Level 194
God Stats
32W - 38L
1,525 SR
Queue Stats
380W - 391L
1,623 MMR
Solo
Hou Yi
Hou Yi
Gold V
krazykraze15
Hou Yi
Gold V
Level 109
God Stats
0W - 2L
1,605 SR
Queue Stats
18W - 15L
1,668 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,590 SR
1,616 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,636 SR
1,617 MMR
Xing Tian
Xing Tian
Gold III
Benjitas
Xing Tian
Gold III
Level 127
God Stats
8W - 4L
1,666 SR
Queue Stats
450W - 446L
1,606 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Seanypooh
Ah Muzen Cab
Platinum IV
Level 159
God Stats
2W - 0L
1,748 SR
Queue Stats
123W - 124L
1,613 MMR
Party 1
Thor
Thor
Gold II
SylasBlackwood
Thor
Gold II
Level 149
God Stats
13W - 11L
1,679 SR
Queue Stats
215W - 207L
1,614 MMR
Solo
Medusa
Medusa
Platinum V
chickkmagnet
Medusa
Platinum V
Level 155
God Stats
11W - 8L
1,746 SR
Queue Stats
193W - 185L
1,640 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
youngwiggs
Erlang Shen
Platinum V
Level 108
God Stats
2W - 2L
1,340 SR
Queue Stats
166W - 151L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BCrayZ
Arachne
13
2 / 7 / 3
7,861
437
8,920
20,252
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ares
13
1 / 4 / 2
8,261
459
9,000
18,033
18,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Jávi
Odin
13
2 / 6 / 1
7,939
441
11,658
19,922
23,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Rayn3Ruin
Kukulkan
17
2 / 2 / 2
9,346
519
10,155
11,644
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
0 / 3 / 2
8,640
480
3,446
9,320
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Da JiKaliGaneshaAthena

VS

Bans
ThothThanatosBellonaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Benjitas
Xing Tian
15
2 / 1 / 12
10,514
584
9,357
16,808
18,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Seanypooh
Ah Muzen Cab
17
3 / 2 / 6
11,470
637
10,811
12,032
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 7
10,898
605
7,308
18,386
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
11 / 0 / 5
13,043
725
17,307
9,895
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
youngwiggs
Erlang Shen
16
4 / 1 / 4
11,585
644
13,296
22,732
19,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
22
22
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
BCrayZ
Arachne
2
7
3
0.5
W
Xing Tian
Benjitas
Xing Tian
2
1
12
8
L
Ares
1
4
2
0.5
L
Odin
Jávi
Odin
2
6
1
0.42
L
Kukulkan
Rayn3Ruin
Kukulkan
2
2
2
1.5
W
Ah Muzen Cab
Seanypooh
Ah Muzen Cab
3
2
6
3
W
2
3
7
1.83
W
Medusa
11
0
5
13.5
L
Hou Yi
0
3
2
0.33
W
Erlang Shen
youngwiggs
Erlang Shen
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,179
Damage
58,079
79,171
Taken
79,853
59,584
Mitigated
56,148
17,748
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BCrayZ
Arachne
8,920
5,337
0
7,550
20,252
8,840
0
2,425
17,827
0
56,319
W
Xing Tian
Benjitas
Xing Tian
9,357
1,124
0
2,826
16,808
18,051
2,181
5,155
11,467
34,324
108
L
Ares
9,000
1,110
0
2,691
18,033
18,393
0
3,725
14,308
22,515
0
L
Odin
Jávi
Odin
11,658
2,555
0
3,670
19,922
23,540
0
708
19,214
0
48,671
L
Kukulkan
Rayn3Ruin
Kukulkan
10,155
1,093
0
413
11,644
5,236
0
1,610
10,034
87,067
226
W
Ah Muzen Cab
Seanypooh
Ah Muzen Cab
10,811
2,593
0
1,267
12,032
5,541
3,502
5,929
6,005
0
100,920
W
7,308
1,639
0
8,007
18,386
8,397
1,945
4,022
14,147
0
97,343
W
Medusa
17,307
9,632
0
5,085
9,895
5,056
2,891
2,946
6,900
0
132,556
L
Hou Yi
3,446
1,726
0
3,424
9,320
3,575
1,014
812
8,508
0
71,561
W
Erlang Shen
youngwiggs
Erlang Shen
13,296
8,393
0
13,243
22,732
19,103
1,203
2,791
18,788
0
78,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,047
Gold Earned
57,510
489
Minions Killed
655
0
Camps Cleared
0
1,748,931
Distance Traveled
1,784,105
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,861
437
90
5
0
384,472
2
W
Xing Tian
10,514
584
42
2
0
371,026
4
L
Ares
8,261
459
26
1
0
370,725
6
L
Odin
7,939
441
79
4
0
320,953
3
L
Kukulkan
9,346
519
168
9
0
335,891
6
W
Ah Muzen Cab
11,470
637
154
9
0
360,152
0
W
Thor
10,898
605
144
8
0
367,759
0
W
Medusa
13,043
725
192
11
0
335,583
0
L
Hou Yi
8,640
480
126
7
0
336,890
0
W
Erlang Shen
11,585
644
123
7
0
349,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role