Player Matchup

Ishtar
Ishtar
DiamondBreeze18
Ishtar
Level 28
God Stats
1W - 7L
1,309 SR
Queue Stats
1W - 11L
1,114 Elo+
Party 2
Cerberus
Cerberus
FAT_SLAPZ1105
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,114 Elo+
Party 2
Vulcan
Vulcan
dissory
Vulcan
Level 26
God Stats
1W - 8L
1,119 SR
Queue Stats
2W - 13L
1,159 Elo+
Party 2
Surtr
Surtr
manlikeluke123
Surtr
Level 75
God Stats
1W - 3L
1,377 SR
Queue Stats
2W - 13L
1,159 Elo+
Party 2
Loki
Loki
yxxng_Tgaa12
Loki
Level 85
God Stats
1W - 3L
1,357 SR
Queue Stats
10W - 25L
1,289 Elo+
Party 2
Team Averages
Level 60
1,332 SR
1,167 Elo+

VS

Team Averages
Level 109
1,521 SR
1,424 Elo+
Anubis
Anubis
HAMadden13
Anubis
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
245W - 216L
1,421 Elo+
Party 3
Erlang Shen
Erlang Shen
NoSwagg_y
Erlang Shen
Level 104
God Stats
4W - 3L
1,704 SR
Queue Stats
87W - 86L
1,514 Elo+
Solo
Nut
Nut
cksimmons325
Nut
Level 108
God Stats
2W - 7L
1,484 SR
Queue Stats
48W - 48L
1,360 Elo+
Party 1
Vulcan
Vulcan
danieleshleman
Vulcan
Level 121
God Stats
1W - 1L
1,510 SR
Queue Stats
153W - 137L
1,463 Elo+
Party 3
Ymir
Ymir
spencaa2482
Ymir
Level 124
God Stats
4W - 7L
1,406 SR
Queue Stats
129W - 115L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,538
396
3,459
6,647
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
FAT_SLAPZ1105
Cerberus
10
1 / 1 / 1
6,251
447
5,029
12,622
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
dissory
Vulcan
11
0 / 3 / 0
6,406
458
3,137
6,769
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
6,585
470
4,132
9,587
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 1
6,212
444
4,389
11,277
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HAMadden13
Anubis
15
4 / 0 / 1
8,550
611
8,595
5,581
2,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
NoSwagg_y
Erlang Shen
14
5 / 0 / 3
8,083
577
5,533
13,905
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 3
7,047
503
7,118
5,819
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 1 / 6
8,254
590
8,064
6,635
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 5
7,414
530
4,657
10,403
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
14
14
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Cerberus
FAT_SLAPZ1105
Cerberus
1
1
1
1.5
W
Anubis
HAMadden13
Anubis
4
0
1
4.5
W
Erlang Shen
NoSwagg_y
Erlang Shen
5
0
3
6.5
W
2
1
3
3.5
W
2
1
6
5
L
Vulcan
dissory
Vulcan
0
3
0
0
L
2
2
1
1.25
W
1
3
5
1.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,146
Damage
33,967
46,902
Taken
42,343
26,703
Mitigated
25,902
10,588
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,459
1,815
0
1,520
6,647
2,433
0
2,149
4,498
0
22,594
L
Cerberus
FAT_SLAPZ1105
Cerberus
5,029
156
137
4,396
12,622
8,912
0
5,433
7,189
25,103
1,239
W
Anubis
HAMadden13
Anubis
8,595
130
0
3,713
5,581
2,868
107
1,855
3,464
73,177
1,931
W
Erlang Shen
NoSwagg_y
Erlang Shen
5,533
2,788
0
9,550
13,905
7,896
0
1,439
12,426
0
77,120
W
7,118
2,674
0
472
5,819
2,307
367
1,656
4,119
0
55,177
W
8,064
3,050
0
1,699
6,635
2,768
0
1,037
5,359
52,495
2,624
L
Vulcan
dissory
Vulcan
3,137
2,001
0
1,300
6,769
2,076
0
4,706
2,063
42,142
734
L
4,132
1,094
0
2,539
9,587
8,497
0
6,115
3,472
174
28,341
W
4,657
729
282
1,791
10,403
10,063
379
2,144
8,259
30,368
1,669
L
4,389
869
0
696
11,277
4,785
0
2,693
8,584
0
47,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
39,348
308
Minions Killed
456
0
Camps Cleared
0
1,248,737
Distance Traveled
1,340,431
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,538
396
39
3
0
214,737
0
L
Cerberus
6,251
447
58
4
0
256,015
3
W
Anubis
8,550
611
104
7
0
253,149
0
W
Erlang Shen
8,083
577
113
8
0
314,242
0
W
Nut
7,047
503
83
6
0
260,539
6
W
Vulcan
8,254
590
109
8
0
250,172
0
L
Vulcan
6,406
458
88
6
0
259,913
0
L
Surtr
6,585
470
54
4
0
235,931
2
W
Ymir
7,414
530
47
3
0
262,329
4
L
Loki
6,212
444
69
5
0
282,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role