Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ArchmageZagan
Chang'e
Level 122
God Stats
0W - 5L
1,305 SR
Queue Stats
183W - 195L
1,530 Elo+
Solo
Chronos
Chronos
Xbawkz420
Chronos
Level 125
God Stats
8W - 7L
1,686 SR
Queue Stats
591W - 625L
1,537 Elo+
Solo
Hou Yi
Hou Yi
Xenovolt
Hou Yi
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 81L
1,510 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,515 Elo+

VS

Team Averages
Level 100
1,455 SR
1,503 Elo+
Geb
Geb
BigFuhh
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Raijin
Raijin
KILLAFOXX03
Raijin
Level 124
God Stats
1W - 1L
1,273 SR
Queue Stats
44W - 47L
1,518 Elo+
Solo
Merlin
Merlin
KillerKam211
Merlin
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,544 Elo+
Party 1
Anubis
Anubis
oooooohholdon
Anubis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,449 Elo+
Party 1
Horus
Horus
werewolfhunter11
Horus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 118L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 2 / 2
7,863
786
8,703
19,199
17,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
 
Poseidon
12
0 / 5 / 2
6,793
679
7,849
8,185
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
13
2 / 4 / 1
7,876
788
7,059
10,958
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos
Xbawkz420
Chronos
12
1 / 3 / 1
7,032
703
7,986
14,458
9,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Xenovolt
Hou Yi
12
0 / 4 / 2
6,797
680
5,036
10,366
4,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
2 / 1 / 14
9,231
923
11,698
14,857
10,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
14
0 / 0 / 12
7,816
782
9,600
6,432
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
2 / 1 / 9
8,629
863
10,349
6,554
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 3 / 8
9,655
966
18,377
9,037
6,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 9
9,329
933
7,065
17,770
16,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
18
18
Deaths
7
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
2
2
2
L
Poseidon
 
Poseidon
0
5
2
0.2
L
Chang'e
2
4
1
0.63
W
Geb
2
1
14
9
W
Raijin
0
0
12
6
W
Merlin
2
1
9
6.5
L
Chronos
Xbawkz420
Chronos
1
3
1
0.5
L
Hou Yi
Xenovolt
Hou Yi
0
4
2
0.25
W
10
3
8
4.67
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,633
Damage
57,089
63,166
Taken
54,650
39,539
Mitigated
40,373
23,539
Healing
29,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,703
3,108
1,378
8,244
19,199
17,579
34
12,842
6,357
12,515
1,595
L
Poseidon
 
Poseidon
7,849
1,285
675
271
8,185
2,894
319
6,746
1,439
16,252
0
L
Chang'e
7,059
247
4,629
3,330
10,958
5,010
0
9,873
1,085
14,112
0
W
Geb
11,698
511
4,251
6,539
14,857
10,862
613
8,990
5,445
25,050
1,339
W
Raijin
9,600
1,214
896
1,669
6,432
3,143
1,611
4,095
2,223
17,676
639
W
Merlin
10,349
523
1,025
594
6,554
3,355
958
4,746
1,800
29,907
0
L
Chronos
Xbawkz420
Chronos
7,986
1,712
0
2,520
14,458
9,925
148
10,719
3,739
13,939
0
L
Hou Yi
Xenovolt
Hou Yi
5,036
2,020
1,100
1,392
10,366
4,131
230
9,159
1,207
0
17,084
W
18,377
819
0
388
9,037
6,107
0
4,393
4,546
24,758
0
W
7,065
2,551
4,370
9,372
17,770
16,906
159
7,335
10,007
0
11,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
44,660
93
Minions Killed
115
0
Camps Cleared
0
899,593
Distance Traveled
957,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,863
786
16
2
0
202,971
0
L
Poseidon
6,793
679
19
2
0
158,051
0
L
Chang'e
7,876
788
18
2
0
180,929
0
W
Geb
9,231
923
21
2
0
210,888
0
W
Raijin
7,816
782
15
2
0
168,843
0
W
Merlin
8,629
863
53
5
0
193,591
0
L
Chronos
7,032
703
19
2
0
179,626
0
L
Hou Yi
6,797
680
21
2
0
178,016
0
W
Anubis
9,655
966
22
2
0
195,335
0
W
Horus
9,329
933
4
0
0
189,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role