Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Nowry
Artemis
Level 164
God Stats
1W - 4L
1,094 SR
Queue Stats
138W - 129L
1,493 Elo+
Solo
Surtr
Surtr
ReturnedHamboccu
Surtr
Level 65
God Stats
5W - 1L
1,743 SR
Queue Stats
116W - 112L
1,506 Elo+
Party 1
Susano
Susano
TFM6
Susano
Level 127
God Stats
41W - 35L
1,671 SR
Queue Stats
275W - 252L
1,543 Elo+
Party 1
Athena
Athena
nashishusha1
Athena
Level 147
God Stats
19W - 11L
1,458 SR
Queue Stats
189W - 192L
1,439 Elo+
Solo
Team Averages
Level 126
1,493 SR
1,496 Elo+

VS

Team Averages
Level 108
1,489 SR
1,638 Elo+
Izanami
Izanami
JanaJe
Izanami
Level 126
God Stats
7W - 3L
1,745 SR
Queue Stats
260W - 257L
1,494 Elo+
Party 2
Anubis
Anubis
JohnDalex98
Anubis
Level 121
God Stats
0W - 2L
1,235 SR
Queue Stats
204W - 201L
1,501 Elo+
Party 2
Ravana
Ravana
Lili7400
Ravana
Level 127
God Stats
0W - 2L
1,464 SR
Queue Stats
401W - 361L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
LukeSternD
Sun Wukong
Level 148
God Stats
0W - 1L
1,290 SR
Queue Stats
10W - 3L
1,914 Elo+
Party 3
Sobek
Sobek
SupaShock
Sobek
Level 16
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 3L
1,797 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 0 / 3
8,762
626
10,573
5,465
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nowry
Artemis
13
0 / 3 / 1
6,929
495
7,423
9,848
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 2 / 3
8,203
586
13,007
15,888
10,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
TFM6
Susano
13
4 / 0 / 4
7,489
535
4,322
9,400
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
13
3 / 1 / 5
7,942
567
6,207
13,633
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JanaJe
Izanami
13
2 / 2 / 3
7,136
510
7,937
9,568
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
1 / 4 / 1
7,372
527
4,303
11,913
6,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Lili7400
Ravana
12
1 / 2 / 2
6,687
478
4,493
9,060
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
LukeSternD
Sun Wukong
13
1 / 1 / 0
7,347
525
10,733
16,810
17,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
SupaShock
Sobek
10
1 / 2 / 3
6,496
464
3,280
10,387
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
3
2.5
L
Izanami
JanaJe
Izanami
2
2
3
1.75
L
Anubis
1
4
1
0.38
L
Ravana
Lili7400
Ravana
1
2
2
1
L
Sun Wukong
LukeSternD
Sun Wukong
1
1
0
1
W
Artemis
Nowry
Artemis
0
3
1
0.17
W
3
2
3
2.25
L
Sobek
SupaShock
Sobek
1
2
3
1.25
W
Susano
TFM6
Susano
4
0
4
6
W
Athena
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,532
Damage
30,746
54,234
Taken
57,738
34,367
Mitigated
40,660
23,559
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,573
739
0
857
5,465
2,138
0
1,092
4,373
70,078
5,327
L
Izanami
JanaJe
Izanami
7,937
5,457
0
3,814
9,568
3,791
1,309
1,297
8,261
0
71,121
L
Anubis
4,303
364
0
5,174
11,913
6,025
0
6,655
4,528
57,813
0
L
Ravana
Lili7400
Ravana
4,493
1,122
0
2,194
9,060
4,132
0
2,321
6,597
0
55,561
L
Sun Wukong
LukeSternD
Sun Wukong
10,733
1,443
0
4,956
16,810
17,173
0
3,148
13,558
0
67,670
W
Artemis
Nowry
Artemis
7,423
3,068
0
3,329
9,848
3,718
500
2,100
7,748
0
55,126
W
13,007
4,795
0
8,226
15,888
10,933
21
741
15,147
2,159
67,052
L
Sobek
SupaShock
Sobek
3,280
513
288
3,076
10,387
9,539
0
2,763
7,532
9,689
927
W
Susano
TFM6
Susano
4,322
932
0
6,490
9,400
3,749
0
492
8,908
0
47,910
W
Athena
6,207
1,944
0
4,657
13,633
13,829
0
3,018
10,615
31,685
2,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
35,038
448
Minions Killed
438
0
Camps Cleared
0
1,441,551
Distance Traveled
1,329,697
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,762
626
140
10
0
272,215
0
L
Izanami
7,136
510
108
8
0
235,725
0
L
Anubis
7,372
527
117
8
0
239,374
0
L
Ravana
6,687
478
74
5
0
287,717
6
L
Sun Wukong
7,347
525
123
9
0
267,484
2
W
Artemis
6,929
495
95
7
0
234,879
2
W
Surtr
8,203
586
102
7
0
273,654
0
L
Sobek
6,496
464
16
1
0
299,397
5
W
Susano
7,489
535
78
6
0
341,359
2
W
Athena
7,942
567
33
2
0
319,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role