Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GOLDringOfDeath
Ne Zha
Level 155
God Stats
18W - 30L
1,357 SR
Queue Stats
270W - 266L
1,480 Elo+
Party 1
Osiris
Osiris
HeadiestTopper
Osiris
Level 164
God Stats
5W - 3L
1,622 SR
Queue Stats
30W - 26L
1,499 Elo+
Solo
Agni
Agni
Sploogo
Agni
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 176L
1,464 Elo+
Party 1
Team Averages
Level 183
1,496 SR
1,489 Elo+

VS

Team Averages
Level 135
1,513 SR
1,506 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ApexElement
Bacchus
Level 115
God Stats
29W - 15L
1,657 SR
Queue Stats
88W - 81L
1,513 Elo+
Party 2
Loki
Loki
Glitch 013
Loki
Level 159
God Stats
11W - 8L
1,589 SR
Queue Stats
430W - 416L
1,517 Elo+
Solo
Horus
Horus
Rican614
Horus
Level 125
God Stats
30W - 22L
1,516 SR
Queue Stats
134W - 104L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
matthewRSO
Sylvanus
Level 148
God Stats
8W - 6L
1,304 SR
Queue Stats
174W - 155L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
8
0 / 1 / 0
4,905
491
1,087
5,976
3,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
 
Neith
8
0 / 2 / 0
4,569
457
2,996
4,874
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 0
5,066
507
1,980
7,994
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,698
470
5,591
9,637
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Sploogo
Agni
7
0 / 2 / 1
4,636
464
1,817
3,778
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 3
6,900
690
3,079
5,001
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ApexElement
Bacchus
10
3 / 0 / 3
6,627
663
3,538
5,927
5,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 3
5,956
596
2,027
5,016
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
Rican614
Horus
10
1 / 0 / 1
6,197
620
4,023
5,661
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
matthewRSO
Sylvanus
10
0 / 0 / 2
6,262
626
5,832
7,209
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
9
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
1
0
0
L
Neith
 
Neith
0
2
0
0
W
Sol
 
Sol
2
0
3
3.5
W
Bacchus
ApexElement
Bacchus
3
0
3
4.5
L
1
2
0
0.5
W
2
1
3
3.5
L
0
2
0
0
W
Horus
Rican614
Horus
1
0
1
1.5
L
Agni
Sploogo
Agni
0
2
1
0.25
W
Sylvanus
matthewRSO
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,471
Damage
18,499
32,259
Taken
28,814
13,677
Mitigated
15,319
10,127
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
1,087
625
0
607
5,976
3,472
0
3,442
2,534
18,124
0
L
Neith
 
Neith
2,996
500
0
1,353
4,874
1,405
0
1,854
2,979
0
28,021
W
Sol
 
Sol
3,079
1,015
0
3,384
5,001
1,581
2,326
1,026
3,875
47,602
5,716
W
Bacchus
ApexElement
Bacchus
3,538
462
0
2,973
5,927
5,308
240
682
5,245
11,918
0
L
1,980
406
0
4,265
7,994
2,815
0
1,438
6,515
0
34,357
W
2,027
209
0
800
5,016
1,792
684
763
4,209
0
35,276
L
5,591
1,964
0
3,302
9,637
4,734
0
3,245
5,921
0
33,985
W
Horus
Rican614
Horus
4,023
1,599
200
2,762
5,661
2,916
462
0
5,661
0
39,440
L
Agni
Sploogo
Agni
1,817
104
0
600
3,778
1,251
0
1,589
2,189
21,483
0
W
Sylvanus
matthewRSO
Sylvanus
5,832
2,842
326
3,011
7,209
3,722
863
971
6,238
36,877
13,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
31,942
228
Minions Killed
297
0
Camps Cleared
0
819,795
Distance Traveled
947,909
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
4,905
491
34
3
0
139,581
0
L
Neith
4,569
457
42
4
0
167,666
0
W
Sol
6,900
690
82
8
0
179,186
0
W
Bacchus
6,627
663
11
1
0
193,025
0
L
Ne Zha
5,066
507
60
6
0
215,352
2
W
Loki
5,956
596
54
5
0
228,238
0
L
Osiris
4,698
470
41
4
0
163,258
0
W
Horus
6,197
620
66
7
0
185,230
1
L
Agni
4,636
464
51
5
0
133,938
0
W
Sylvanus
6,262
626
84
8
0
162,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role