Player Matchup

Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver V
Blackridge13
Bacchus
Silver V
Level 147
God Stats
85W - 70L
1,565 SR
Queue Stats
346W - 402L
569 MMR
Party 1
Poseidon
Poseidon
Silver V
FalleNCarBoNe
Poseidon
Silver V
Level 118
God Stats
10W - 12L
1,373 SR
Queue Stats
26W - 46L
817 MMR
Solo
Anubis
Anubis
Silver IV
NatureBoi 0
Anubis
Silver IV
Level 207
God Stats
25W - 29L
1,553 SR
Queue Stats
643W - 647L
643 MMR
Solo
Vulcan
Vulcan
Silver III
Yvdp-_-
Vulcan
Silver III
Level 82
God Stats
5W - 7L
1,500 SR
Queue Stats
212W - 252L
975 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,498 SR
901 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,645 SR
697 MMR
Charon
Charon
Silver III
Kzz_YRN
Charon
Silver III
Level 120
God Stats
0W - 1L
1,691 SR
Queue Stats
118W - 143L
855 MMR
Solo
Odin
Odin
Silver IV
Olv395
Odin
Silver IV
Level 155
God Stats
4W - 3L
1,625 SR
Queue Stats
104W - 126L
590 MMR
Solo
Ishtar
Ishtar
Silver IV
OpperZat
Ishtar
Silver IV
Level 89
God Stats
3W - 1L
1,865 SR
Queue Stats
23W - 38L
925 MMR
Solo
Sol
Sol
Silver IV
lancik
Sol
Silver IV
Level 85
God Stats
41W - 33L
1,543 SR
Queue Stats
213W - 243L
704 MMR
Solo
Loki
Loki
Bronze II
mixalissssssssex
Loki
Bronze II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 190L
410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 4
6,483
589
5,048
7,462
2,779
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Blackridge13
Bacchus
9
3 / 0 / 2
6,194
563
2,754
5,258
3,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
FalleNCarBoNe
Poseidon
11
1 / 1 / 1
5,797
527
2,554
4,819
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
2 / 1 / 2
6,096
554
3,026
6,805
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Yvdp-_-
Vulcan
10
2 / 1 / 2
6,246
568
4,877
6,393
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangChang'eAwilixThor

VS

Bans
AchillesKukulkanThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kzz_YRN
Charon
8
0 / 3 / 1
5,077
462
1,767
5,695
3,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Olv395
Odin
9
1 / 2 / 0
5,422
493
4,717
9,243
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
OpperZat
Ishtar
11
1 / 1 / 0
5,847
532
3,317
4,529
1,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
lancik
Sol
11
2 / 0 / 0
6,457
587
4,085
4,125
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 5 / 3
5,075
461
3,312
10,422
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
4
4
W
Bacchus
Blackridge13
Bacchus
3
0
2
4
W
Poseidon
FalleNCarBoNe
Poseidon
1
1
1
1.5
L
Charon
Kzz_YRN
Charon
0
3
1
0.17
W
Anubis
2
1
2
3
L
Odin
Olv395
Odin
1
2
0
0.5
L
Ishtar
OpperZat
Ishtar
1
1
0
1
W
Vulcan
Yvdp-_-
Vulcan
2
1
2
3
L
Sol
lancik
Sol
2
0
0
2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
17,198
30,737
Taken
34,014
13,753
Mitigated
16,760
12,274
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,048
2,276
0
3,389
7,462
2,779
1,132
321
7,097
0
46,193
W
Bacchus
Blackridge13
Bacchus
2,754
223
0
1,559
5,258
3,998
0
735
4,523
21,640
529
W
Poseidon
FalleNCarBoNe
Poseidon
2,554
519
0
1,322
4,819
1,556
0
2,701
2,118
38,113
906
L
Charon
Kzz_YRN
Charon
1,767
128
0
424
5,695
3,920
0
2,424
3,271
12,702
1,370
W
Anubis
3,026
118
0
4,305
6,805
3,094
40
1,485
5,320
49,774
0
L
Odin
Olv395
Odin
4,717
802
0
3,622
9,243
6,216
0
4,360
4,248
0
31,743
L
Ishtar
OpperZat
Ishtar
3,317
2,057
0
1,760
4,529
1,637
0
568
3,961
0
42,448
W
Vulcan
Yvdp-_-
Vulcan
4,877
1,240
0
1,699
6,393
2,326
88
228
5,626
26,574
2,523
L
Sol
lancik
Sol
4,085
1,857
0
1,808
4,125
1,329
0
1,515
2,610
49,420
0
L
3,312
525
0
1,229
10,422
3,658
0
3,327
7,057
0
34,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
27,878
283
Minions Killed
285
0
Camps Cleared
0
1,057,340
Distance Traveled
993,880
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,483
589
68
6
0
188,973
0
W
Bacchus
6,194
563
29
3
0
242,069
5
W
Poseidon
5,797
527
61
6
0
196,930
2
L
Charon
5,077
462
12
1
0
153,810
1
W
Anubis
6,096
554
77
7
0
218,141
0
L
Odin
5,422
493
57
5
0
207,594
1
L
Ishtar
5,847
532
82
7
0
185,700
0
W
Vulcan
6,246
568
48
4
0
211,227
3
L
Sol
6,457
587
86
8
0
218,117
6
L
Loki
5,075
461
48
4
0
228,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role