Player Matchup

Heimdallr
Heimdallr
KILMCKIL
Heimdallr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 48L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
Ohio_CIe
Zhong Kui
Level 122
God Stats
18W - 14L
1,573 SR
Queue Stats
345W - 348L
1,478 Elo+
Solo
Cliodhna
Cliodhna
TheBigSko
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Zompumkin
Xing Tian
Level 89
God Stats
0W - 1L
1,741 SR
Queue Stats
63W - 55L
1,543 Elo+
Party 2
Khepri
Khepri
darkshire2
Khepri
Level 64
God Stats
15W - 13L
1,730 SR
Queue Stats
64W - 63L
1,503 Elo+
Party 2
Team Averages
Level 70
1,609 SR
1,499 Elo+

VS

Team Averages
Level 102
1,434 SR
1,521 Elo+
Bastet
Bastet
Apex_Godzilla417
Bastet
Level 148
God Stats
1W - 1L
1,243 SR
Queue Stats
36W - 30L
1,539 Elo+
Party 1
Ganesha
Ganesha
Big_ol_Cheese
Ganesha
Level 146
God Stats
7W - 8L
1,427 SR
Queue Stats
102W - 104L
1,456 Elo+
Solo
Osiris
Osiris
PresidentCooch
Osiris
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 65L
1,557 Elo+
Party 1
Chang'e
Chang'e
ibelieveinyou123
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 143L
1,549 Elo+
Solo
Charybdis
Charybdis
slicklyerly
Charybdis
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 56L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KILMCKIL
Heimdallr
15
2 / 3 / 1
9,123
537
11,484
11,710
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Ohio_CIe
Zhong Kui
15
0 / 1 / 0
8,660
509
11,962
11,459
9,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
TheBigSko
Cliodhna
13
1 / 5 / 0
7,802
459
7,449
19,989
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Xing Tian
Zompumkin
Xing Tian
13
0 / 6 / 0
7,995
470
9,335
16,094
16,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Khepri
darkshire2
Khepri
12
0 / 2 / 1
7,711
454
4,153
8,613
7,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,595
506
8,855
12,277
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
14
0 / 0 / 9
9,528
560
4,760
14,629
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 0 / 4
11,334
667
13,490
24,101
19,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 0 / 0
9,666
569
8,092
13,817
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
slicklyerly
Charybdis
15
4 / 3 / 3
9,149
538
8,760
13,830
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
17
17
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Ganesha
0
0
9
4.5
L
Heimdallr
KILMCKIL
Heimdallr
2
3
1
0.83
L
Zhong Kui
Ohio_CIe
Zhong Kui
0
1
0
0
W
7
0
4
9
L
Cliodhna
TheBigSko
Cliodhna
1
5
0
0.2
L
Xing Tian
Zompumkin
Xing Tian
0
6
0
0
L
Khepri
darkshire2
Khepri
0
2
1
0.25
W
4
0
0
4
W
Charybdis
slicklyerly
Charybdis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,383
Damage
43,957
67,865
Taken
78,654
48,301
Mitigated
50,256
22,571
Healing
40,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,855
2,910
0
3,844
12,277
5,113
0
3,486
8,704
0
65,209
W
Ganesha
4,760
639
511
5,235
14,629
14,621
155
5,769
8,860
31,381
824
L
Heimdallr
KILMCKIL
Heimdallr
11,484
5,949
0
2,904
11,710
6,586
518
1,571
10,119
0
85,090
L
Zhong Kui
Ohio_CIe
Zhong Kui
11,962
1,356
0
7,032
11,459
9,273
832
4,950
5,726
88,173
967
W
13,490
6,505
0
14,883
24,101
19,305
0
7,753
15,377
0
97,466
L
Cliodhna
TheBigSko
Cliodhna
7,449
839
0
9,528
19,989
7,788
0
2,277
17,664
0
70,562
L
Xing Tian
Zompumkin
Xing Tian
9,335
788
0
1,370
16,094
16,853
0
312
15,782
39,099
5,580
L
Khepri
darkshire2
Khepri
4,153
305
0
1,737
8,613
7,801
0
2,612
5,895
18,217
0
W
8,092
538
1,727
7,169
13,817
5,350
329
8,848
4,969
73,284
1,744
W
Charybdis
slicklyerly
Charybdis
8,760
4,066
0
6,696
13,830
5,867
659
2,195
11,635
0
69,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
48,272
477
Minions Killed
477
0
Camps Cleared
0
1,631,930
Distance Traveled
1,771,425
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,595
506
80
5
0
421,022
0
W
Ganesha
9,528
560
8
0
0
369,163
7
L
Heimdallr
9,123
537
124
7
0
321,337
0
L
Zhong Kui
8,660
509
161
9
0
338,199
0
W
Osiris
11,334
667
144
8
0
332,741
0
L
Cliodhna
7,802
459
100
6
0
317,668
0
L
Xing Tian
7,995
470
76
4
0
308,553
1
L
Khepri
7,711
454
16
1
0
346,173
2
W
Chang'e
9,666
569
123
7
0
355,898
0
W
Charybdis
9,149
538
122
7
0
292,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role