Player Matchup

Chaac
Chaac
A1 the SauceMan
Chaac
Level 119
God Stats
4W - 1L
1,792 SR
Queue Stats
28W - 31L
1,410 Elo+
Party 1
Cerberus
Cerberus
Bigrob23232
Cerberus
Level 63
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 8L
1,391 Elo+
Solo
Ra
Ra
Dr Dirtnap
Ra
Level 106
God Stats
6W - 8L
1,596 SR
Queue Stats
42W - 76L
1,362 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheDevilH1mself
Ah Muzen Cab
Level 62
God Stats
6W - 7L
1,187 SR
Queue Stats
143W - 160L
1,415 Elo+
Solo
Arachne
Arachne
bravest kid399
Arachne
Level 61
God Stats
12W - 12L
1,484 SR
Queue Stats
41W - 49L
1,398 Elo+
Solo
Team Averages
Level 82
1,548 SR
1,395 Elo+

VS

Team Averages
Level 97
1,572 SR
1,461 Elo+
Terra
Terra
Miracle Void
Terra
Level 129
God Stats
28W - 25L
1,506 SR
Queue Stats
373W - 395L
1,455 Elo+
Solo
Charybdis
Charybdis
MoonlitGarbage
Charybdis
Level 109
God Stats
2W - 1L
1,710 SR
Queue Stats
104W - 114L
1,384 Elo+
Solo
Pele
Pele
Rex952690
Pele
Level 109
God Stats
7W - 6L
1,556 SR
Queue Stats
60W - 61L
1,466 Elo+
Solo
Janus
Janus
StolenBape1291
Janus
Level 74
God Stats
17W - 19L
1,602 SR
Queue Stats
357W - 351L
1,503 Elo+
Solo
Surtr
Surtr
TMAC51
Surtr
Level 65
God Stats
11W - 11L
1,487 SR
Queue Stats
66W - 67L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,588
573
6,360
10,183
8,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
Bigrob23232
Cerberus
11
1 / 2 / 3
7,622
508
4,712
12,862
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 1
9,159
611
6,944
7,325
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
TheDevilH1mself
Ah Muzen Cab
12
2 / 2 / 0
7,521
501
4,394
10,796
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 3 / 0
7,509
501
3,657
13,650
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,991
399
2,827
11,453
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
MoonlitGarbage
Charybdis
13
3 / 1 / 3
7,713
514
9,875
11,869
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
14
4 / 1 / 1
6,806
454
6,619
9,364
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 4 / 1
7,783
519
7,025
10,141
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
TMAC51
Surtr
1
0 / 1 / 0
4,514
301
0
860
329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
9
9
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Cerberus
Bigrob23232
Cerberus
1
2
3
1.25
W
3
2
1
1.75
L
0
3
1
0.17
L
Charybdis
MoonlitGarbage
Charybdis
3
1
3
4.5
L
Pele
4
1
1
4.5
L
2
4
1
0.63
L
Surtr
TMAC51
Surtr
0
1
0
0
W
Ah Muzen Cab
TheDevilH1mself
Ah Muzen Cab
2
2
0
1
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
26,346
54,816
Taken
43,687
32,063
Mitigated
22,591
17,795
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,360
1,265
0
4,558
10,183
8,751
100
3,153
6,864
0
55,592
W
Cerberus
Bigrob23232
Cerberus
4,712
302
0
4,551
12,862
9,812
183
775
12,051
28,175
516
W
6,944
837
540
1,517
7,325
2,953
483
3,894
3,076
70,304
475
L
2,827
1,059
38
1,080
11,453
8,831
0
1,298
10,155
19,635
0
L
Charybdis
MoonlitGarbage
Charybdis
9,875
5,805
0
4,531
11,869
4,164
0
2,789
9,080
0
61,490
L
Pele
6,619
1,177
0
2,800
9,364
5,387
0
2,357
7,007
6,787
42,837
L
7,025
240
0
1,933
10,141
3,880
0
5,041
5,035
58,604
943
L
Surtr
TMAC51
Surtr
0
0
0
20
860
329
0
0
860
66
1,437
W
Ah Muzen Cab
TheDevilH1mself
Ah Muzen Cab
4,394
2,298
470
3,253
10,796
3,791
858
1,101
9,655
0
47,273
W
3,657
2,937
0
2,906
13,650
6,756
160
1,353
12,253
0
69,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
32,807
401
Minions Killed
335
0
Camps Cleared
0
1,543,405
Distance Traveled
1,199,550
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,588
573
81
5
0
330,637
1
W
Cerberus
7,622
508
36
2
0
295,319
0
W
Ra
9,159
611
123
8
0
320,559
6
L
Terra
5,991
399
27
2
0
256,423
1
L
Charybdis
7,713
514
116
8
0
276,081
1
L
Pele
6,806
454
79
5
0
347,877
0
L
Janus
7,783
519
110
7
0
291,296
4
L
Surtr
4,514
301
3
0
0
27,873
0
W
Ah Muzen Cab
7,521
501
67
4
0
297,591
0
W
Arachne
7,509
501
94
6
0
299,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role