Player Matchup

Cerberus
Cerberus
HiveRogue
Cerberus
Level 124
God Stats
5W - 4L
1,635 SR
Queue Stats
181W - 201L
1,502 Elo+
Party 1
Merlin
Merlin
INbigDawg
Merlin
Level 144
God Stats
5W - 5L
1,691 SR
Queue Stats
198W - 208L
1,493 Elo+
Party 1
Chiron
Chiron
shadorogue
Chiron
Level 124
God Stats
4W - 1L
1,772 SR
Queue Stats
178W - 192L
1,493 Elo+
Party 1
Team Averages
Level 131
1,699 SR
1,496 Elo+

VS

Team Averages
Level 65
1,481 SR
1,441 Elo+
Sylvanus
Sylvanus
CrucialSaint
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,624 Elo+
Party 2
Arachne
Arachne
ILLxMANNERZ
Arachne
Level 51
God Stats
67W - 36L
1,623 SR
Queue Stats
412W - 414L
1,544 Elo+
Solo
Anubis
Anubis
ThatGuyBlue
Anubis
Level 18
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 10L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HiveRogue
Cerberus
13
1 / 1 / 4
7,902
718
9,586
10,266
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
INbigDawg
Merlin
13
3 / 0 / 1
7,866
715
6,412
4,616
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
shadorogue
Chiron
13
1 / 1 / 2
7,635
694
6,694
7,669
2,981
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrucialSaint
Sylvanus
12
0 / 2 / 2
7,196
654
6,358
10,575
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
ILLxMANNERZ
Arachne
12
0 / 0 / 1
7,019
638
7,571
11,078
5,841
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
2 / 3 / 0
7,270
661
5,975
6,720
2,598
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
2
2
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CrucialSaint
Sylvanus
0
2
2
0.5
W
Cerberus
HiveRogue
Cerberus
1
1
4
3
L
Arachne
ILLxMANNERZ
Arachne
0
0
1
0.5
W
Merlin
INbigDawg
Merlin
3
0
1
3.5
L
Anubis
2
3
0
0.67
W
Chiron
shadorogue
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
19,904
22,551
Taken
28,373
8,448
Mitigated
14,853
4,909
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CrucialSaint
Sylvanus
6,358
1,699
1,313
2,577
10,575
6,414
172
7,231
3,280
23,138
7,830
W
Cerberus
HiveRogue
Cerberus
9,586
115
0
3,386
10,266
3,808
0
6,380
3,881
41,823
786
L
Arachne
ILLxMANNERZ
Arachne
7,571
6,487
0
2,686
11,078
5,841
154
4,860
6,130
0
21,661
W
Merlin
INbigDawg
Merlin
6,412
603
0
121
4,616
1,659
0
2,361
2,255
25,248
280
L
Anubis
5,975
302
0
675
6,720
2,598
0
3,528
3,144
24,368
0
W
Chiron
shadorogue
Chiron
6,694
1,406
305
1,097
7,669
2,981
40
3,379
4,290
0
31,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,403
Gold Earned
21,485
220
Minions Killed
117
0
Camps Cleared
0
585,855
Distance Traveled
612,366
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,196
654
48
4
0
197,813
0
W
Cerberus
7,902
718
91
8
0
200,357
0
L
Arachne
7,019
638
31
3
0
228,818
0
W
Merlin
7,866
715
53
5
0
191,214
2
L
Anubis
7,270
661
38
3
0
185,735
0
W
Chiron
7,635
694
76
7
0
194,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role