Player Matchup

Jing Wei
Jing Wei
CorvieonSV
Jing Wei
Level 67
God Stats
17W - 35L
1,492 SR
Queue Stats
232W - 242L
1,489 Elo+
Solo
Loki
Loki
HuSh_Osas
Loki
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,601 Elo+
Solo
Thoth
Thoth
TheRealCBear
Thoth
Level 69
God Stats
0W - 3L
1,163 SR
Queue Stats
62W - 54L
1,403 Elo+
Solo
Ymir
Ymir
murphj
Ymir
Level 75
God Stats
1W - 1L
1,733 SR
Queue Stats
15W - 11L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
star_ghost31
Baba Yaga
Level 63
God Stats
3W - 2L
1,715 SR
Queue Stats
228W - 241L
1,380 Elo+
Solo
Team Averages
Level 68
1,521 SR
1,460 Elo+

VS

Team Averages
Level 67
1,323 SR
1,419 Elo+
Anubis
Anubis
Eltecla98
Anubis
Level 69
God Stats
16W - 17L
1,567 SR
Queue Stats
192W - 196L
1,398 Elo+
Solo
Chiron
Chiron
GENTELMAN_BEHOLD
Chiron
Level 69
God Stats
5W - 9L
1,285 SR
Queue Stats
156W - 175L
1,439 Elo+
Solo
Susano
Susano
TTVdragon1870
Susano
Level 66
God Stats
13W - 14L
1,355 SR
Queue Stats
162W - 139L
1,426 Elo+
Solo
Bacchus
Bacchus
TrippinOnFlakka
Bacchus
Level 67
God Stats
5W - 3L
1,273 SR
Queue Stats
286W - 270L
1,414 Elo+
Solo
Sol
Sol
Uriel196123
Sol
Level 65
God Stats
1W - 5L
1,138 SR
Queue Stats
40W - 48L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CorvieonSV
Jing Wei
9
0 / 0 / 2
5,502
393
7,440
9,655
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
13
2 / 2 / 1
6,527
466
4,248
10,221
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
6,153
440
1,889
7,097
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
murphj
Ymir
8
1 / 3 / 1
5,851
418
3,964
10,806
8,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
star_ghost31
Baba Yaga
11
0 / 2 / 0
5,741
410
3,877
11,873
10,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eltecla98
Anubis
14
4 / 1 / 0
8,276
591
4,473
7,595
3,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 2
6,739
481
6,287
7,206
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
3 / 1 / 2
7,111
508
6,296
9,041
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
6,377
456
5,692
10,436
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 0 / 0
9,714
694
9,915
9,559
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
11
11
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CorvieonSV
Jing Wei
0
0
2
1
W
Anubis
Eltecla98
Anubis
4
1
0
4
W
0
1
2
1
L
Loki
2
2
1
1.25
W
3
1
2
4
L
0
4
1
0.13
W
1
1
1
1.5
W
3
0
0
3
L
Ymir
murphj
Ymir
1
3
1
0.5
L
Baba Yaga
star_ghost31
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,418
Damage
32,663
49,652
Taken
43,837
28,217
Mitigated
22,914
16,176
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CorvieonSV
Jing Wei
7,440
6,319
0
5,174
9,655
3,515
0
2,122
7,533
0
40,233
W
Anubis
Eltecla98
Anubis
4,473
326
0
3,987
7,595
3,041
618
1,846
5,749
56,274
1,477
W
6,287
2,214
498
1,712
7,206
2,895
0
1,360
5,840
0
48,675
L
Loki
4,248
1,172
0
4,621
10,221
4,189
0
3,002
7,219
0
48,675
W
6,296
882
0
3,888
9,041
3,559
0
721
8,320
0
41,770
L
1,889
139
0
925
7,097
1,606
0
3,859
3,238
37,875
0
W
5,692
957
0
2,584
10,436
9,780
0
1,926
8,510
16,829
1,220
W
9,915
3,756
0
6,062
9,559
3,639
1,134
3,877
5,682
68,114
16,986
L
Ymir
murphj
Ymir
3,964
1,207
307
1,584
10,806
8,587
0
2,661
8,145
16,194
0
L
Baba Yaga
star_ghost31
Baba Yaga
3,877
524
0
3,565
11,873
10,320
0
7,109
4,764
36,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
38,217
267
Minions Killed
401
0
Camps Cleared
0
1,210,659
Distance Traveled
1,235,423
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,502
393
50
4
0
237,452
4
W
Anubis
8,276
591
84
6
0
234,025
0
W
Chiron
6,739
481
73
5
0
231,109
0
L
Loki
6,527
466
87
6
0
293,032
0
W
Susano
7,111
508
70
5
0
281,904
0
L
Thoth
6,153
440
62
4
0
209,147
1
W
Bacchus
6,377
456
25
2
0
255,487
2
W
Sol
9,714
694
149
11
0
232,898
0
L
Ymir
5,851
418
20
1
0
255,910
0
L
Baba Yaga
5,741
410
48
3
0
215,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role