Player Matchup

King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
Maįį
Discordia
Gold V
Level 54
God Stats
2W - 2L
1,619 SR
Queue Stats
12W - 7L
1,708 MMR
Solo
Surtr
Surtr
Gold I
XXz_RuThLeSs_XX
Surtr
Gold I
Level 174
God Stats
7W - 4L
1,860 SR
Queue Stats
73W - 68L
1,700 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,660 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,590 SR
1,713 MMR
Baron Samedi
Baron Samedi
Platinum V
CapIV-YT
Baron Samedi
Platinum V
Level 148
God Stats
6W - 3L
1,743 SR
Queue Stats
124W - 142L
1,734 MMR
Solo
Cthulhu
Cthulhu
Gold I
SCHMITTEEY
Cthulhu
Gold I
Level 69
God Stats
36W - 32L
1,608 SR
Queue Stats
53W - 54L
1,690 MMR
Solo
Cliodhna
Cliodhna
Gold I
jaybecrucial
Cliodhna
Gold I
Level 109
God Stats
3W - 6L
1,418 SR
Queue Stats
115W - 129L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 2 / 3
8,411
765
7,543
13,072
14,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Maįį
Discordia
13
1 / 4 / 5
7,978
725
10,233
7,472
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 4
8,185
744
9,420
14,567
9,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChaacAchillesNe ZhaAh Muzen Cab

VS

Bans
ThothGebHou YiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapIV-YT
Baron Samedi
13
1 / 4 / 8
7,899
718
6,840
10,274
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SCHMITTEEY
Cthulhu
16
7 / 1 / 2
9,474
861
10,497
10,527
8,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
jaybecrucial
Cliodhna
14
3 / 2 / 6
8,662
787
11,359
10,946
6,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
11
11
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
3
2.25
W
Baron Samedi
CapIV-YT
Baron Samedi
1
4
8
1.25
L
Discordia
Maįį
Discordia
1
4
5
0.88
W
Cthulhu
SCHMITTEEY
Cthulhu
7
1
2
8
L
3
5
4
1
W
Cliodhna
jaybecrucial
Cliodhna
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
28,696
35,111
Taken
31,747
27,339
Mitigated
19,995
6,952
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,543
1,790
0
2,648
13,072
14,231
0
6,328
6,351
0
29,113
W
Baron Samedi
CapIV-YT
Baron Samedi
6,840
0
1,604
2,753
10,274
4,811
0
3,355
6,909
21,534
0
L
Discordia
Maįį
Discordia
10,233
547
0
741
7,472
3,186
0
5,070
2,341
29,392
1,619
W
Cthulhu
SCHMITTEEY
Cthulhu
10,497
612
256
1,262
10,527
8,918
0
3,566
6,961
43,130
237
L
9,420
3,491
0
3,563
14,567
9,922
0
5,652
8,462
967
24,379
W
Cliodhna
jaybecrucial
Cliodhna
11,359
1,244
0
3,001
10,946
6,266
0
3,141
7,795
0
38,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
26,035
131
Minions Killed
180
0
Camps Cleared
0
644,606
Distance Traveled
664,240
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,411
765
27
2
0
226,826
4
W
Baron Samedi
7,899
718
27
2
0
196,704
0
L
Discordia
7,978
725
57
5
0
207,917
0
W
Cthulhu
9,474
861
90
8
0
235,871
0
L
Surtr
8,185
744
47
4
0
209,863
0
W
Cliodhna
8,662
787
63
6
0
231,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role