Player Matchup

Nu Wa
Nu Wa
D-Ron_2K9
Nu Wa
Level 148
God Stats
98W - 97L
1,535 SR
Queue Stats
483W - 521L
1,482 Elo+
Solo
Surtr
Surtr
DFresh15
Surtr
Level 148
God Stats
3W - 4L
1,716 SR
Queue Stats
18W - 26L
1,443 Elo+
Solo
Anubis
Anubis
dyIn0
Anubis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,642 Elo+
Solo
Ishtar
Ishtar
kill_joy_pancake
Ishtar
Level 92
God Stats
0W - 3L
1,266 SR
Queue Stats
89W - 85L
1,475 Elo+
Solo
Ymir
Ymir
shakennbake
Ymir
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Team Averages
Level 112
1,503 SR
1,509 Elo+

VS

Team Averages
Level 91
1,452 SR
1,425 Elo+
Yemoja
Yemoja
Aroz01
Yemoja
Level 176
God Stats
5W - 3L
1,744 SR
Queue Stats
554W - 641L
1,477 Elo+
Solo
Rama
Rama
Feynix
Rama
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,418 Elo+
Solo
Amaterasu
Amaterasu
Goia_Da_Cunha
Amaterasu
Level 67
God Stats
28W - 32L
1,461 SR
Queue Stats
43W - 57L
1,415 Elo+
Solo
Artio
Artio
SaakeBomB
Artio
Level 40
God Stats
34W - 47L
1,381 SR
Queue Stats
251W - 308L
1,331 Elo+
Solo
Cliodhna
Cliodhna
danronin
Cliodhna
Level 134
God Stats
4W - 3L
1,177 SR
Queue Stats
218W - 232L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D-Ron_2K9
Nu Wa
12
1 / 0 / 0
6,866
1,144
8,567
1,847
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
DFresh15
Surtr
11
0 / 2 / 1
6,498
1,083
4,761
5,938
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
dyIn0
Anubis
11
0 / 1 / 0
6,161
1,027
357
1,581
650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 0 / 1
6,767
1,128
6,385
2,898
1,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,568
1,095
4,651
6,945
7,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

331

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aroz01
Yemoja
12
0 / 0 / 5
6,913
1,152
3,734
5,065
3,293
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
Feynix
Rama
12
2 / 0 / 3
7,193
1,199
5,066
5,570
2,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Goia_Da_Cunha
Amaterasu
12
0 / 1 / 4
7,006
1,168
1,752
6,301
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
SaakeBomB
Artio
12
2 / 0 / 2
7,132
1,189
2,037
7,710
6,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
danronin
Cliodhna
12
1 / 0 / 2
6,927
1,155
3,656
5,098
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
5
5
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aroz01
Yemoja
0
0
5
2.5
L
Nu Wa
D-Ron_2K9
Nu Wa
1
0
0
1
L
Surtr
DFresh15
Surtr
0
2
1
0.25
W
Rama
Feynix
Rama
2
0
3
3.5
W
Amaterasu
Goia_Da_Cunha
Amaterasu
0
1
4
2
W
Artio
SaakeBomB
Artio
2
0
2
3
W
Cliodhna
danronin
Cliodhna
1
0
2
2
L
Anubis
dyIn0
Anubis
0
1
0
0
L
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
16,245
19,209
Taken
29,744
13,028
Mitigated
17,398
1,284
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aroz01
Yemoja
3,734
1,092
2,856
531
5,065
3,293
0
2,471
2,594
10,641
3,354
L
Nu Wa
D-Ron_2K9
Nu Wa
8,567
3,110
0
0
1,847
643
0
764
1,083
20,488
0
L
Surtr
DFresh15
Surtr
4,761
2,551
0
732
5,938
3,079
0
1,011
4,927
328
15,268
W
Rama
Feynix
Rama
5,066
4,081
0
1,087
5,570
2,261
0
2,338
3,232
0
20,373
W
Amaterasu
Goia_Da_Cunha
Amaterasu
1,752
1,116
0
1,082
6,301
2,899
0
2,663
3,638
0
12,172
W
Artio
SaakeBomB
Artio
2,037
250
428
1,783
7,710
6,859
0
3,347
4,363
8,424
0
W
Cliodhna
danronin
Cliodhna
3,656
362
181
287
5,098
2,086
0
2,876
2,222
0
22,940
L
Anubis
dyIn0
Anubis
357
37
0
119
1,581
650
0
347
1,234
3,229
0
L
6,385
3,491
0
433
2,898
1,188
0
1,116
1,782
0
18,685
L
4,651
535
0
0
6,945
7,468
0
1,711
5,234
10,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
35,171
103
Minions Killed
146
3
Camps Cleared
6
386,860
Distance Traveled
621,881
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,913
1,152
30
5
0
114,672
1
L
Nu Wa
6,866
1,144
19
3
0
105,622
0
L
Surtr
6,498
1,083
24
4
2
64,595
0
W
Rama
7,193
1,199
33
6
2
122,834
0
W
Amaterasu
7,006
1,168
19
3
3
127,535
0
W
Artio
7,132
1,189
11
2
1
145,592
0
W
Cliodhna
6,927
1,155
53
9
0
111,248
0
L
Anubis
6,161
1,027
4
1
1
17,504
0
L
Ishtar
6,767
1,128
35
6
0
104,814
0
L
Ymir
6,568
1,095
21
4
0
94,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role