Player Matchup

Anhur
Anhur
Stobbi
Anhur
Level 60
God Stats
2W - 1L
1,077 SR
Queue Stats
19W - 30L
1,364 Elo+
Party 2
Hercules
Hercules
Thundercraft
Hercules
Level 47
God Stats
1W - 0L
1,060 SR
Queue Stats
11W - 16L
1,406 Elo+
Party 2
Jormungandr
Jormungandr
hochdrei
Jormungandr
Level 29
God Stats
1W - 0L
1,764 SR
Queue Stats
19W - 32L
1,349 Elo+
Party 2
Pele
Pele
rumlit
Pele
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 73L
1,567 Elo+
Solo
Janus
Janus
xXRelentlessXx
Janus
Level 40
God Stats
1W - 2L
1,300 SR
Queue Stats
5W - 17L
1,249 Elo+
Party 2
Team Averages
Level 61
1,340 SR
1,387 Elo+

VS

Team Averages
Level 58
1,530 SR
1,462 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
APOKALISPSIS
Hun Batz
Level 44
God Stats
4W - 5L
1,617 SR
Queue Stats
50W - 56L
1,462 Elo+
Party 1
Ganesha
Ganesha
Monbow
Ganesha
Level 28
God Stats
1W - 3L
1,436 SR
Queue Stats
38W - 41L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kingfockingkongg
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,437 Elo+
Solo
Ra
Ra
oursgarous
Ra
Level 41
God Stats
2W - 3L
1,598 SR
Queue Stats
49W - 53L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Stobbi
Anhur
12
1 / 0 / 3
7,159
477
7,092
6,844
2,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Thundercraft
Hercules
15
7 / 0 / 0
9,572
638
8,266
10,532
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
hochdrei
Jormungandr
13
1 / 0 / 2
8,193
546
4,765
8,180
6,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Pele
rumlit
Pele
17
6 / 1 / 2
9,207
614
7,034
11,643
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
4 / 1 / 3
9,283
619
5,070
5,261
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 5 / 0
6,110
407
3,269
12,330
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
APOKALISPSIS
Hun Batz
10
1 / 6 / 0
6,273
418
4,588
10,752
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Monbow
Ganesha
8
0 / 2 / 0
5,683
379
3,313
10,623
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
kingfockingkongg
Ah Muzen Cab
10
0 / 1 / 0
5,839
389
4,471
5,340
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 5 / 1
7,292
486
4,541
8,605
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
19
Kills
2
2
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
0
0
L
Hun Batz
APOKALISPSIS
Hun Batz
1
6
0
0.17
L
Ganesha
Monbow
Ganesha
0
2
0
0
W
Anhur
Stobbi
Anhur
1
0
3
2.5
W
Hercules
Thundercraft
Hercules
7
0
0
7
W
Jormungandr
hochdrei
Jormungandr
1
0
2
2
L
Ah Muzen Cab
kingfockingkongg
Ah Muzen Cab
0
1
0
0
L
1
5
1
0.3
W
Pele
rumlit
Pele
6
1
2
7
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,227
Damage
20,182
42,460
Taken
47,650
25,530
Mitigated
20,262
10,856
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,269
1,495
0
4,114
12,330
5,917
0
0
11,823
0
28,204
L
Hun Batz
APOKALISPSIS
Hun Batz
4,588
1,966
0
647
10,752
4,368
0
921
9,551
0
42,055
L
Ganesha
Monbow
Ganesha
3,313
388
0
3,157
10,623
4,915
0
2,544
8,079
10,321
0
W
Anhur
Stobbi
Anhur
7,092
3,833
0
1,746
6,844
2,439
2,663
1,350
5,494
0
37,996
W
Hercules
Thundercraft
Hercules
8,266
3,470
0
4,699
10,532
9,503
917
1,809
8,515
0
44,733
W
Jormungandr
hochdrei
Jormungandr
4,765
1,157
0
1,706
8,180
6,175
986
1,963
6,217
41,395
1,953
L
Ah Muzen Cab
kingfockingkongg
Ah Muzen Cab
4,471
654
0
239
5,340
1,952
0
1,896
3,444
0
38,297
L
4,541
398
0
1,306
8,605
3,110
0
3,736
4,472
48,144
953
W
Pele
rumlit
Pele
7,034
2,205
0
2,455
11,643
5,612
0
1,569
10,005
0
89,983
W
5,070
491
0
250
5,261
1,801
1,374
747
4,514
62,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
31,197
460
Minions Killed
282
0
Camps Cleared
0
1,394,661
Distance Traveled
1,128,626
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,110
407
51
3
0
203,832
0
L
Hun Batz
6,273
418
71
5
0
227,404
0
L
Ganesha
5,683
379
1
0
0
227,177
0
W
Anhur
7,159
477
66
4
0
270,132
0
W
Hercules
9,572
638
75
5
0
274,754
0
W
Jormungandr
8,193
546
64
4
0
287,713
2
L
Ah Muzen Cab
5,839
389
72
5
0
231,339
0
L
Ra
7,292
486
87
6
0
238,874
6
W
Pele
9,207
614
145
10
0
294,533
0
W
Janus
9,283
619
110
7
0
267,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role