Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Lukus611
Chernobog
Level 67
God Stats
0W - 2L
1,232 SR
Queue Stats
130W - 132L
1,509 Elo+
Party 3
Scylla
Scylla
Necronn
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 84L
1,576 Elo+
Solo
Geb
Geb
SliserReidez
Geb
Level 139
God Stats
13W - 8L
1,425 SR
Queue Stats
577W - 573L
1,524 Elo+
Solo
Ah Puch
Ah Puch
x-Jorden-
Ah Puch
Level 155
God Stats
2W - 2L
1,663 SR
Queue Stats
180W - 192L
1,516 Elo+
Party 3
Team Averages
Level 116
1,464 SR
1,525 Elo+

VS

Team Averages
Level 116
1,651 SR
1,519 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CrustyDestroyer
Anubis
Level 90
God Stats
5W - 0L
1,803 SR
Queue Stats
118W - 105L
1,522 Elo+
Party 2
Merlin
Merlin
ronnii
Merlin
Level 107
God Stats
9W - 5L
1,572 SR
Queue Stats
215W - 200L
1,544 Elo+
Party 2
Ares
Ares
skulpturl
Ares
Level 151
God Stats
5W - 5L
1,836 SR
Queue Stats
141W - 132L
1,571 Elo+
Solo
Anhur
Anhur
zaubershow
Anhur
Level 107
God Stats
2W - 1L
1,543 SR
Queue Stats
27W - 35L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 2 / 1
5,756
640
689
3,375
841
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chernobog
Lukus611
Chernobog
12
0 / 6 / 5
6,698
744
2,676
10,802
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Necronn
Scylla
16
5 / 4 / 2
8,321
925
7,769
8,256
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 2
5,686
632
3,559
7,135
5,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
x-Jorden-
Ah Puch
18
1 / 1 / 4
8,205
912
11,894
5,819
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 3 / 10
7,944
883
9,242
7,344
3,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 1 / 7
9,401
1,045
9,893
8,156
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
ronnii
Merlin
15
1 / 0 / 13
8,428
936
7,515
6,405
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
13
2 / 2 / 10
7,654
850
3,412
10,842
10,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
15
5 / 2 / 6
8,670
963
3,930
7,927
4,295
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
7
Kills
16
16
Deaths
8
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
W
Hun Batz
 
Hun Batz
2
3
10
2.33
W
6
1
7
9.5
L
Chernobog
Lukus611
Chernobog
0
6
5
0.42
L
Scylla
Necronn
Scylla
5
4
2
1.5
L
0
3
2
0.33
W
Merlin
ronnii
Merlin
1
0
13
7.5
W
Ares
2
2
10
3.5
L
Ah Puch
x-Jorden-
Ah Puch
1
1
4
3
W
Anhur
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,587
Damage
33,992
35,387
Taken
40,674
15,356
Mitigated
27,391
6,572
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
689
277
233
883
3,375
841
0
2,047
1,328
0
689
W
Hun Batz
 
Hun Batz
9,242
1,172
1,006
366
7,344
3,734
0
3,432
3,794
0
15,944
W
9,893
442
1,500
1,666
8,156
5,745
415
4,753
3,364
19,160
0
L
Chernobog
Lukus611
Chernobog
2,676
1,446
0
645
10,802
3,564
0
6,965
3,837
0
12,265
L
Scylla
Necronn
Scylla
7,769
163
358
292
8,256
2,834
0
5,197
3,059
13,478
0
L
3,559
51
125
1,457
7,135
5,662
0
4,289
2,846
4,114
0
W
Merlin
ronnii
Merlin
7,515
228
1,579
1,170
6,405
3,560
609
3,991
2,414
32,427
978
W
Ares
3,412
142
2,425
2,123
10,842
10,057
240
5,816
4,729
4,894
0
L
Ah Puch
x-Jorden-
Ah Puch
11,894
0
0
2,579
5,819
2,455
0
2,181
3,638
34,418
0
W
Anhur
3,930
1,610
1,019
1,013
7,927
4,295
1,060
4,737
3,151
0
11,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,666
Gold Earned
42,097
84
Minions Killed
132
0
Camps Cleared
0
711,761
Distance Traveled
909,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,756
640
0
0
0
80,170
0
W
Hun Batz
7,944
883
12
1
0
192,527
0
W
Anubis
9,401
1,045
30
3
0
184,778
0
L
Chernobog
6,698
744
22
2
0
157,571
0
L
Scylla
8,321
925
22
2
0
189,536
0
L
Geb
5,686
632
1
0
0
94,126
0
W
Merlin
8,428
936
57
6
0
191,034
0
W
Ares
7,654
850
8
1
0
168,189
0
L
Ah Puch
8,205
912
39
4
0
190,358
0
W
Anhur
8,670
963
25
3
0
173,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role