Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
H3aDpriNZz
Ishtar
Level 84
God Stats
13W - 5L
1,808 SR
Queue Stats
289W - 278L
1,552 Elo+
Solo
Scylla
Scylla
SlikuHolo
Scylla
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
451W - 411L
1,536 Elo+
Party 3
Charon
Charon
crocadee
Charon
Level 66
God Stats
19W - 6L
1,585 SR
Queue Stats
118W - 104L
1,553 Elo+
Party 3
Mulan
Mulan
xSatyaVaswani
Mulan
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 114L
1,529 Elo+
Party 3
Team Averages
Level 100
1,579 SR
1,534 Elo+

VS

Team Averages
Level 130
1,454 SR
1,579 Elo+
Charybdis
Charybdis
DontHassleHoff_-
Charybdis
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,752 Elo+
Party 2
Vulcan
Vulcan
Grandmaste47
Vulcan
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 55L
1,527 Elo+
Solo
Cliodhna
Cliodhna
I King Adam I
Cliodhna
Level 145
God Stats
1W - 1L
1,391 SR
Queue Stats
63W - 67L
1,493 Elo+
Party 1
Maui
Maui
RanukoTheKomodo
Maui
Level 129
God Stats
2W - 3L
1,275 SR
Queue Stats
115W - 112L
1,604 Elo+
Party 2
Shiva
Shiva
Stan359
Shiva
Level 120
God Stats
2W - 2L
1,603 SR
Queue Stats
65W - 56L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 2 / 0
5,578
620
3,804
4,354
1,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ishtar
H3aDpriNZz
Ishtar
11
3 / 2 / 0
6,287
699
4,290
7,197
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
SlikuHolo
Scylla
11
2 / 0 / 1
5,577
620
3,410
7,536
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
crocadee
Charon
8
0 / 0 / 3
5,351
595
3,366
5,247
3,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 1
6,090
677
6,603
8,415
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
11
2 / 1 / 0
6,319
702
4,941
7,076
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
8
0 / 1 / 1
4,905
545
2,347
3,285
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
I King Adam I
Cliodhna
10
2 / 1 / 2
5,400
600
5,202
7,701
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 2
4,796
533
1,832
8,549
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Stan359
Shiva
11
1 / 1 / 0
5,450
606
3,513
9,558
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
5
5
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
0
1
L
Charybdis
2
1
0
2
L
Vulcan
0
1
1
0.5
W
Ishtar
H3aDpriNZz
Ishtar
3
2
0
1.5
L
Cliodhna
I King Adam I
Cliodhna
2
1
2
3
L
0
3
2
0.33
W
Scylla
SlikuHolo
Scylla
2
0
1
2.5
L
Shiva
Stan359
Shiva
1
1
0
1
W
Charon
crocadee
Charon
0
0
3
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,473
Damage
17,835
32,749
Taken
36,169
16,029
Mitigated
15,200
10,692
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,804
148
0
1,971
4,354
1,995
530
2,029
2,081
37,653
0
L
Charybdis
4,941
2,617
0
4,481
7,076
2,555
1,010
1,578
5,498
0
55,120
L
Vulcan
2,347
733
0
1,125
3,285
980
0
2,227
1,058
24,994
1,221
W
Ishtar
H3aDpriNZz
Ishtar
4,290
2,245
0
2,607
7,197
2,626
0
289
6,908
0
47,258
L
Cliodhna
I King Adam I
Cliodhna
5,202
534
0
3,664
7,701
2,518
0
1,339
6,362
0
34,034
L
1,832
469
0
1,967
8,549
5,628
0
4,608
3,941
13,190
0
W
Scylla
SlikuHolo
Scylla
3,410
619
0
2,912
7,536
1,926
0
659
6,797
33,508
1,144
L
Shiva
Stan359
Shiva
3,513
872
69
3,044
9,558
3,519
0
822
8,736
0
32,150
W
Charon
crocadee
Charon
3,366
1,300
0
1,725
5,247
3,337
390
962
4,285
12,121
0
W
6,603
955
0
1,477
8,415
6,145
0
112
8,303
0
47,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
26,870
296
Minions Killed
295
0
Camps Cleared
0
894,057
Distance Traveled
877,362
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,578
620
60
7
0
153,708
0
L
Charybdis
6,319
702
96
11
0
158,250
0
L
Vulcan
4,905
545
59
7
0
137,946
0
W
Ishtar
6,287
699
90
10
0
166,940
0
L
Cliodhna
5,400
600
54
6
0
227,092
1
L
Maui
4,796
533
20
2
0
179,220
0
W
Scylla
5,577
620
61
7
0
196,694
0
L
Shiva
5,450
606
66
7
0
174,854
0
W
Charon
5,351
595
6
1
0
196,520
0
W
Mulan
6,090
677
79
9
0
180,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role