Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AlloWingBowm21
Zhong Kui
Level 119
God Stats
14W - 12L
1,601 SR
Queue Stats
124W - 121L
1,482 Elo+
Solo
Bastet
Bastet
Cataprac
Bastet
Level 99
God Stats
16W - 6L
1,778 SR
Queue Stats
65W - 47L
1,597 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stagerr
Ah Muzen Cab
Level 156
God Stats
3W - 5L
1,399 SR
Queue Stats
143W - 109L
1,561 Elo+
Solo
Cerberus
Cerberus
kovgarenok
Cerberus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 296L
1,512 Elo+
Solo
Team Averages
Level 138
1,555 SR
1,530 Elo+

VS

Team Averages
Level 158
1,639 SR
1,568 Elo+
Anhur
Anhur
AnhuryBalls
Anhur
Level 165
God Stats
28W - 8L
1,874 SR
Queue Stats
46W - 19L
1,684 Elo+
Solo
Ao Kuang
Ao Kuang
DCCLars
Ao Kuang
Level 159
God Stats
3W - 0L
1,486 SR
Queue Stats
60W - 68L
1,519 Elo+
Party 1
Charon
Charon
Leg1t360NoSc0per
Charon
Level 159
God Stats
3W - 1L
1,834 SR
Queue Stats
56W - 62L
1,529 Elo+
Party 1
Bellona
Bellona
ScorpionLars074
Bellona
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 47L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WaKanDa_D4RKW0LF
Cu Chulainn
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 47L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 2 / 0
8,173
545
2,148
8,954
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
AlloWingBowm21
Zhong Kui
13
4 / 7 / 3
7,613
508
7,561
16,923
12,244
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Cataprac
Bastet
15
1 / 2 / 6
7,716
514
8,091
14,277
7,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Stagerr
Ah Muzen Cab
17
5 / 0 / 1
9,779
652
10,683
11,768
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
kovgarenok
Cerberus
13
2 / 1 / 7
8,434
562
7,250
19,009
16,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
8,611
574
16,033
14,736
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ao Kuang
DCCLars
Ao Kuang
13
3 / 5 / 1
7,283
486
6,015
13,030
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 2 / 8
7,807
520
10,389
8,952
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 2 / 1
8,618
575
6,458
12,030
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cu Chulainn
WaKanDa_D4RKW0LF
Cu Chulainn
15
2 / 0 / 3
8,708
581
9,370
10,800
10,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
12
Kills
12
12
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
L
Zhong Kui
AlloWingBowm21
Zhong Kui
4
7
3
0.79
W
6
3
3
2.5
L
Bastet
Cataprac
Bastet
1
2
6
2
W
Ao Kuang
DCCLars
Ao Kuang
3
5
1
0.7
W
0
2
8
2
W
1
2
1
0.75
L
Ah Muzen Cab
Stagerr
Ah Muzen Cab
5
0
1
5.5
W
Cu Chulainn
WaKanDa_D4RKW0LF
Cu Chulainn
2
0
3
3.5
L
Cerberus
kovgarenok
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
48,265
70,931
Taken
59,548
44,534
Mitigated
37,477
21,926
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,148
722
0
1,643
8,954
3,299
327
434
8,520
0
68,691
L
Zhong Kui
AlloWingBowm21
Zhong Kui
7,561
1,236
0
6,768
16,923
12,244
0
4,620
11,543
47,694
0
W
16,033
8,899
0
5,160
14,736
6,852
310
5,227
9,509
0
81,916
L
Bastet
Cataprac
Bastet
8,091
1,621
0
5,017
14,277
7,051
0
2,670
11,305
0
66,542
W
Ao Kuang
DCCLars
Ao Kuang
6,015
560
0
1,588
13,030
7,497
0
3,877
9,153
30,846
1,035
W
10,389
1,220
0
1,750
8,952
4,452
0
4,199
4,753
51,069
1,325
W
6,458
2,203
0
4,472
12,030
7,943
902
857
11,173
0
77,731
L
Ah Muzen Cab
Stagerr
Ah Muzen Cab
10,683
5,626
0
2,145
11,768
5,664
647
2,348
9,180
0
100,954
W
Cu Chulainn
WaKanDa_D4RKW0LF
Cu Chulainn
9,370
712
0
2,341
10,800
10,733
0
600
10,200
10,701
69,388
L
Cerberus
kovgarenok
Cerberus
7,250
692
0
6,353
19,009
16,276
0
4,669
13,350
35,821
1,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
41,027
519
Minions Killed
526
0
Camps Cleared
0
1,498,462
Distance Traveled
1,511,730
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,173
545
107
7
0
273,277
4
L
Zhong Kui
7,613
508
82
5
0
259,360
2
W
Anhur
8,611
574
102
7
0
288,532
0
L
Bastet
7,716
514
91
6
0
332,901
0
W
Ao Kuang
7,283
486
54
4
0
307,299
3
W
Charon
7,807
520
105
7
0
303,904
5
W
Bellona
8,618
575
136
9
0
316,566
2
L
Ah Muzen Cab
9,779
652
169
11
0
309,284
4
W
Cu Chulainn
8,708
581
129
9
0
295,429
0
L
Cerberus
8,434
562
70
5
0
323,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role