Player Matchup

Ao Kuang
Ao Kuang
GunGanGing
Ao Kuang
Level 108
God Stats
1W - 2L
1,615 SR
Queue Stats
65W - 68L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
OpAsGoD3874
Gilgamesh
Level 65
God Stats
7W - 11L
1,398 SR
Queue Stats
27W - 29L
1,527 Elo+
Party 1
Hel
Hel
damngg
Hel
Level 147
God Stats
3W - 2L
1,414 SR
Queue Stats
70W - 70L
1,530 Elo+
Party 1
Team Averages
Level 107
1,476 SR
1,527 Elo+

VS

Team Averages
Level 114
1,284 SR
1,485 Elo+
Hachiman
Hachiman
Drixtempête
Hachiman
Level 66
God Stats
3W - 1L
1,190 SR
Queue Stats
100W - 107L
1,471 Elo+
Solo
Zeus
Zeus
GuilleCrazy666
Zeus
Level 149
God Stats
5W - 13L
1,456 SR
Queue Stats
201W - 202L
1,552 Elo+
Solo
Tyr
Tyr
rtyrtyrty
Tyr
Level 128
God Stats
1W - 0L
1,207 SR
Queue Stats
49W - 53L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GunGanGing
Ao Kuang
18
2 / 4 / 3
11,219
660
9,242
18,238
15,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
OpAsGoD3874
Gilgamesh
16
2 / 7 / 2
10,770
634
8,990
20,233
10,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hel
damngg
Hel
14
2 / 1 / 1
10,482
617
6,812
7,025
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drixtempête
Hachiman
17
6 / 3 / 4
11,991
705
10,682
13,790
6,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
5 / 2 / 6
12,225
719
22,363
9,002
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 10
11,296
664
6,050
13,878
19,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
12
12
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Drixtempête
Hachiman
6
3
4
2.67
W
5
2
6
4
L
Ao Kuang
GunGanGing
Ao Kuang
2
4
3
0.88
L
Gilgamesh
OpAsGoD3874
Gilgamesh
2
7
2
0.43
L
Hel
damngg
Hel
2
1
1
2.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
39,095
45,496
Taken
36,670
29,381
Mitigated
30,291
11,285
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Drixtempête
Hachiman
10,682
7,743
0
2,317
13,790
6,288
1,028
6,063
7,713
0
54,513
W
22,363
3,890
0
250
9,002
4,568
1,395
5,366
3,636
61,445
0
L
Ao Kuang
GunGanGing
Ao Kuang
9,242
3,406
0
5,007
18,238
15,843
0
8,499
9,732
37,571
103
L
Gilgamesh
OpAsGoD3874
Gilgamesh
8,990
1,959
0
95
20,233
10,848
0
10,065
10,161
0
43,423
L
Hel
damngg
Hel
6,812
112
2,522
3,661
7,025
2,690
0
3,841
3,184
42,587
0
W
6,050
737
0
2,934
13,878
19,435
383
4,685
9,172
0
33,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
35,512
192
Minions Killed
216
0
Camps Cleared
0
790,488
Distance Traveled
875,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,991
705
85
5
0
277,292
0
W
Zeus
12,225
719
78
5
0
275,423
0
L
Ao Kuang
11,219
660
42
2
0
309,938
0
L
Gilgamesh
10,770
634
61
4
0
281,593
0
L
Hel
10,482
617
89
5
0
198,957
0
W
Tyr
11,296
664
53
3
0
322,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role