Player Matchup

Sylvanus
Sylvanus
Gold V
AquaGelid
Sylvanus
Gold V
Level 129
God Stats
11W - 14L
1,571 SR
Queue Stats
104W - 119L
1,413 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Zai-Lockett
Xbalanque
Gold III
Level 122
God Stats
5W - 4L
1,815 SR
Queue Stats
118W - 125L
1,530 MMR
Party 1
Chronos
Chronos
Gold II
buildabib
Chronos
Gold II
Level 69
God Stats
11W - 11L
1,681 SR
Queue Stats
94W - 102L
1,443 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,689 SR
1,462 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,608 SR
1,450 MMR
Izanami
Izanami
Bronze III
Goblicide
Izanami
Bronze III
Level 137
God Stats
1W - 1L
1,426 SR
Queue Stats
2W - 3L
1,450 MMR
Party 2
Thoth
Thoth
Bronze III
Rhizle
Thoth
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,450 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
tuftedbeast
Sun Wukong
Bronze III
Level 108
God Stats
1W - 0L
1,899 SR
Queue Stats
2W - 2L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AquaGelid
Sylvanus
17
0 / 5 / 4
11,979
570
13,787
21,797
20,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Zai-Lockett
Xbalanque
19
1 / 4 / 3
13,162
627
22,839
26,152
11,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chronos
buildabib
Chronos
20
3 / 2 / 1
13,508
643
14,092
21,974
9,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KuzenboAphroditeAthenaSobekNe Zha

VS

Bans
Baron SamediBacchusAresCerberusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goblicide
Izanami
20
2 / 1 / 8
15,681
747
17,577
22,982
8,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Rhizle
Thoth
20
5 / 3 / 4
15,037
716
27,015
12,697
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
tuftedbeast
Sun Wukong
20
4 / 0 / 7
14,321
682
18,508
22,078
28,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AquaGelid
Sylvanus
0
5
4
0.4
W
Izanami
Goblicide
Izanami
2
1
8
6
W
Thoth
Rhizle
Thoth
5
3
4
2.33
L
Xbalanque
Zai-Lockett
Xbalanque
1
4
3
0.63
L
Chronos
buildabib
Chronos
3
2
1
1.75
W
Sun Wukong
tuftedbeast
Sun Wukong
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,718
Damage
63,100
69,923
Taken
57,757
41,834
Mitigated
41,106
16,064
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AquaGelid
Sylvanus
13,787
644
2,346
5,212
21,797
20,122
0
8,084
12,646
32,929
0
W
Izanami
Goblicide
Izanami
17,577
12,847
0
9,734
22,982
8,469
669
9,994
12,052
0
132,808
W
Thoth
Rhizle
Thoth
27,015
364
0
1,455
12,697
4,165
715
8,294
3,509
75,204
0
L
Xbalanque
Zai-Lockett
Xbalanque
22,839
13,057
0
6,253
26,152
11,900
0
9,683
15,620
0
88,850
L
Chronos
buildabib
Chronos
14,092
2,354
290
1,963
21,974
9,812
0
9,095
12,384
62,266
1,526
W
Sun Wukong
tuftedbeast
Sun Wukong
18,508
2,208
0
5,244
22,078
28,472
917
6,737
14,361
0
38,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
45,039
284
Minions Killed
340
0
Camps Cleared
0
1,171,906
Distance Traveled
1,206,578
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,979
570
35
2
0
385,752
0
W
Izanami
15,681
747
201
10
0
379,937
0
W
Thoth
15,037
716
113
5
0
386,416
0
L
Xbalanque
13,162
627
130
6
0
362,909
1
L
Chronos
13,508
643
119
6
0
423,245
0
W
Sun Wukong
14,321
682
26
1
0
440,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role