Player Matchup

Zeus
Zeus
Elgenero21
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,563 Elo+
Party 1
Hachiman
Hachiman
H3R0RL
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
slapmyhiney
Amaterasu
Level 103
God Stats
0W - 2L
1,709 SR
Queue Stats
129W - 131L
1,533 Elo+
Party 1
Team Averages
Level 74
1,570 SR
1,546 Elo+

VS

Team Averages
Level 69
1,368 SR
1,490 Elo+
Ymir
Ymir
Antfromstatefarm
Ymir
Level 27
God Stats
12W - 8L
1,716 SR
Queue Stats
88W - 94L
1,499 Elo+
Party 2
Chang'e
Chang'e
Growlingggg
Chang'e
Level 134
God Stats
3W - 6L
1,196 SR
Queue Stats
99W - 98L
1,506 Elo+
Party 2
Surtr
Surtr
LeafWhirlwind
Surtr
Level 46
God Stats
6W - 3L
1,192 SR
Queue Stats
34W - 45L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,649
786
17,590
9,933
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
H3R0RL
Hachiman
12
1 / 4 / 3
7,744
704
7,141
10,183
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
slapmyhiney
Amaterasu
12
2 / 7 / 3
7,986
726
8,882
16,197
12,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
8,519
774
4,447
12,957
12,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Growlingggg
Chang'e
15
7 / 2 / 8
9,787
890
11,067
10,733
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
7 / 1 / 8
9,577
871
16,130
15,538
11,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
15
15
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
3
4
1
0.88
W
Chang'e
Growlingggg
Chang'e
7
2
8
5.5
L
Hachiman
H3R0RL
Hachiman
1
4
3
0.63
W
7
1
8
11
L
Amaterasu
slapmyhiney
Amaterasu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,613
Damage
31,644
36,313
Taken
39,228
20,574
Mitigated
28,098
5,622
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,447
394
287
2,763
12,957
12,255
0
5,932
6,142
24,842
1,741
L
17,590
3,547
0
1,021
9,933
3,887
0
4,583
5,074
40,275
636
W
Chang'e
Growlingggg
Chang'e
11,067
560
2,429
4,104
10,733
4,425
175
4,802
5,286
38,134
0
L
Hachiman
H3R0RL
Hachiman
7,141
4,121
0
1,400
10,183
4,205
196
4,464
5,480
0
25,046
W
16,130
6,422
313
3,301
15,538
11,418
91
4,965
9,758
2,292
33,329
L
Amaterasu
slapmyhiney
Amaterasu
8,882
4,397
0
3,201
16,197
12,482
0
7,095
8,456
0
25,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
27,883
144
Minions Killed
149
0
Camps Cleared
0
559,553
Distance Traveled
620,779
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,519
774
27
2
0
186,701
0
L
Zeus
8,649
786
74
7
0
178,284
4
W
Chang'e
9,787
890
82
7
0
202,169
0
L
Hachiman
7,744
704
47
4
0
180,663
0
W
Surtr
9,577
871
40
4
0
231,909
3
L
Amaterasu
7,986
726
23
2
0
200,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role