Player Matchup

Medusa
Medusa
Demchuu
Medusa
Level 64
God Stats
6W - 3L
1,873 SR
Queue Stats
43W - 12L
1,693 Elo+
Party 1
Ix Chel
Ix Chel
XL crazybaz XL
Ix Chel
Level 63
God Stats
34W - 35L
1,440 SR
Queue Stats
270W - 265L
1,437 Elo+
Solo
Surtr
Surtr
Xeltaras
Surtr
Level 126
God Stats
2W - 2L
1,504 SR
Queue Stats
50W - 18L
1,693 Elo+
Party 1
Team Averages
Level 84
1,606 SR
1,607 Elo+

VS

Team Averages
Level 65
1,521 SR
1,489 Elo+
Tyr
Tyr
Bozdemir
Tyr
Level 66
God Stats
4W - 4L
1,472 SR
Queue Stats
50W - 43L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
Facor
Guan Yu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 43L
1,455 Elo+
Party 2
Zeus
Zeus
KingMarcola
Zeus
Level 89
God Stats
24W - 22L
1,590 SR
Queue Stats
292W - 297L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Demchuu
Medusa
14
3 / 1 / 2
8,901
742
7,931
8,356
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 2
8,103
675
5,031
8,712
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Xeltaras
Surtr
10
1 / 4 / 2
7,225
602
8,647
13,259
8,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,160
680
4,476
13,018
10,416
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Facor
Guan Yu
14
5 / 2 / 3
8,634
720
7,196
12,153
13,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 6
9,070
756
14,305
5,469
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
10
10
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Medusa
Demchuu
Medusa
3
1
2
4
W
Guan Yu
Facor
Guan Yu
5
2
3
3.25
W
3
1
6
6
L
1
5
2
0.4
L
Surtr
Xeltaras
Surtr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,609
Damage
25,977
30,327
Taken
30,640
14,700
Mitigated
25,386
6,789
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,476
478
321
1,903
13,018
10,416
0
2,971
9,984
0
24,268
L
Medusa
Demchuu
Medusa
7,931
3,566
0
1,433
8,356
2,995
0
3,556
4,396
0
32,479
W
Guan Yu
Facor
Guan Yu
7,196
1,307
1,597
4,831
12,153
13,025
116
2,132
9,958
0
20,618
W
14,305
1,209
0
1,237
5,469
1,945
0
477
4,948
48,971
0
L
5,031
1,063
906
1,423
8,712
3,111
0
4,538
3,512
32,122
0
L
Surtr
Xeltaras
Surtr
8,647
3,212
0
3,027
13,259
8,594
3
4,819
7,263
826
17,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
25,864
133
Minions Killed
172
0
Camps Cleared
0
675,756
Distance Traveled
706,965
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,160
680
39
3
0
243,072
3
L
Medusa
8,901
742
57
5
0
231,660
4
W
Guan Yu
8,634
720
35
3
0
242,068
2
W
Zeus
9,070
756
98
8
0
221,825
3
L
Ix Chel
8,103
675
57
5
0
211,274
1
L
Surtr
7,225
602
19
2
0
232,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role