Player Matchup

Atlas
Atlas
Dark Flame3754
Atlas
Level 68
God Stats
2W - 1L
1,283 SR
Queue Stats
101W - 94L
1,440 Elo+
Party 1
Mulan
Mulan
Hanzo6103
Mulan
Level 76
God Stats
2W - 4L
1,619 SR
Queue Stats
104W - 96L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
Raven0605
Aphrodite
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 96L
1,514 Elo+
Party 1
Vulcan
Vulcan
Shadowrider2703
Vulcan
Level 69
God Stats
3W - 7L
1,637 SR
Queue Stats
104W - 96L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
gangsta69800
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,571 Elo+
Solo
Team Averages
Level 73
1,508 SR
1,486 Elo+

VS

Team Averages
Level 24
1,500 SR
1,327 Elo+
Hachiman
Hachiman
 
Hachiman
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Elpepego1
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,490 Elo+
Solo
Agni
Agni
Genesis_Foubi
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Yemoja
Yemoja
GoodGuyAndy
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,254 Elo+
Solo
Sobek
Sobek
XxvalentintinxX-
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 22
8,856
886
7,438
10,516
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Hanzo6103
Mulan
17
15 / 1 / 11
10,178
1,018
12,679
14,631
12,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Raven0605
Aphrodite
16
2 / 0 / 25
8,906
891
6,888
10,216
8,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 0 / 20
9,019
902
18,033
3,679
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
gangsta69800
Cthulhu
14
4 / 3 / 15
8,636
864
10,228
11,243
10,284
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 3 / 2
7,733
773
10,802
8,748
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Elpepego1
Raijin
12
1 / 6 / 3
6,592
659
7,092
10,921
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 3
6,616
662
6,358
10,096
4,003
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
12
0 / 5 / 1
6,833
683
6,987
14,903
11,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 2
6,054
605
2,683
13,938
10,884
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
27
Kills
6
6
Deaths
27
93
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
2
1.67
W
2
2
22
6.5
L
Raijin
Elpepego1
Raijin
1
6
3
0.42
L
1
7
3
0.36
L
Yemoja
0
5
1
0.1
W
Mulan
Hanzo6103
Mulan
15
1
11
20.5
W
Aphrodite
Raven0605
Aphrodite
2
0
25
14.5
W
4
0
20
14
L
0
6
2
0.17
W
Cthulhu
gangsta69800
Cthulhu
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,266
Damage
33,922
50,285
Taken
58,606
44,114
Mitigated
35,233
29,546
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,802
6,095
466
904
8,748
4,028
0
6,765
1,983
0
23,448
W
7,438
1,840
809
1,349
10,516
10,572
489
5,674
4,842
13,060
0
L
Raijin
Elpepego1
Raijin
7,092
821
1,179
791
10,921
4,436
0
7,373
3,548
14,505
0
L
6,358
902
0
539
10,096
4,003
0
6,362
3,734
14,971
167
L
Yemoja
6,987
1,125
3,284
1,687
14,903
11,882
0
11,032
3,871
15,888
0
W
Mulan
Hanzo6103
Mulan
12,679
1,632
753
4,425
14,631
12,803
1,333
5,705
8,926
0
23,721
W
Aphrodite
Raven0605
Aphrodite
6,888
273
10,083
7,423
10,216
8,357
741
4,035
6,181
15,291
1,974
W
18,033
10,742
1,086
1,279
3,679
2,098
923
2,536
1,143
29,173
48
L
2,683
384
0
360
13,938
10,884
0
10,725
3,213
5,530
0
W
Cthulhu
gangsta69800
Cthulhu
10,228
544
1,451
888
11,243
10,284
189
5,124
6,119
18,218
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
33,828
110
Minions Killed
78
0
Camps Cleared
0
1,047,787
Distance Traveled
811,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,733
773
33
3
0
161,016
0
W
Atlas
8,856
886
4
0
0
195,076
0
L
Raijin
6,592
659
15
2
0
164,210
0
L
Agni
6,616
662
17
2
0
151,212
0
L
Yemoja
6,833
683
8
1
0
153,222
0
W
Mulan
10,178
1,018
25
3
0
206,352
0
W
Aphrodite
8,906
891
28
3
0
219,020
0
W
Vulcan
9,019
902
41
4
0
226,248
0
L
Sobek
6,054
605
5
1
0
182,269
0
W
Cthulhu
8,636
864
12
1
0
201,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role