Player Matchup

Izanami
Izanami
GradyDraconisJr
Izanami
Level 159
God Stats
29W - 21L
1,613 SR
Queue Stats
301W - 291L
1,519 Elo+
Solo
Ra
Ra
Nihps
Ra
Level 148
God Stats
2W - 2L
1,652 SR
Queue Stats
68W - 63L
1,539 Elo+
Solo
Sylvanus
Sylvanus
Pirranaconda
Sylvanus
Level 146
God Stats
4W - 4L
1,475 SR
Queue Stats
79W - 28L
1,698 Elo+
Solo
Team Averages
Level 151
1,580 SR
1,586 Elo+

VS

Team Averages
Level 112
1,651 SR
1,609 Elo+
Atlas
Atlas
Hazuki
Atlas
Level 166
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 64L
1,609 Elo+
Party 1
Ah Puch
Ah Puch
TY20L01ER
Ah Puch
Level 89
God Stats
2W - 2L
1,699 SR
Queue Stats
7W - 7L
1,722 Elo+
Solo
Nemesis
Nemesis
vKireina
Nemesis
Level 81
God Stats
4W - 3L
1,754 SR
Queue Stats
65W - 54L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,697
670
4,700
8,295
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ra
11
0 / 2 / 0
6,706
671
3,050
5,527
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Pirranaconda
Sylvanus
10
0 / 3 / 0
6,145
615
4,942
10,176
5,742
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hazuki
Atlas
13
0 / 0 / 8
7,000
700
4,552
5,797
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
TY20L01ER
Ah Puch
14
6 / 0 / 1
8,319
832
9,767
4,664
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
vKireina
Nemesis
12
2 / 0 / 6
7,394
739
7,383
6,287
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Atlas
Hazuki
Atlas
0
0
8
4
L
Ra
0
2
0
0
L
Sylvanus
Pirranaconda
Sylvanus
0
3
0
0
W
Ah Puch
TY20L01ER
Ah Puch
6
0
1
6.5
W
Nemesis
vKireina
Nemesis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,692
Damage
21,702
23,998
Taken
16,748
10,718
Mitigated
11,629
5,214
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,700
2,126
0
416
8,295
3,028
98
4,291
3,470
0
30,505
W
Atlas
Hazuki
Atlas
4,552
1,037
0
1,212
5,797
5,036
0
2,431
3,366
13,602
0
L
Ra
3,050
248
523
1,471
5,527
1,948
0
3,114
2,167
23,012
0
L
Sylvanus
Pirranaconda
Sylvanus
4,942
774
716
2,088
10,176
5,742
0
5,983
3,277
6,744
1,157
W
Ah Puch
TY20L01ER
Ah Puch
9,767
265
0
1,488
4,664
1,849
0
2,147
2,517
40,433
249
W
Nemesis
vKireina
Nemesis
7,383
1,352
0
2,336
6,287
4,744
0
2,728
3,480
0
23,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,548
Gold Earned
22,713
139
Minions Killed
127
0
Camps Cleared
0
509,306
Distance Traveled
621,860
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,697
670
83
8
0
152,251
0
W
Atlas
7,000
700
15
2
0
207,547
0
L
Ra
6,706
671
46
5
0
199,264
0
L
Sylvanus
6,145
615
10
1
0
157,791
0
W
Ah Puch
8,319
832
66
7
0
187,325
5
W
Nemesis
7,394
739
46
5
0
226,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role