Player Matchup

Osiris
Osiris
BoredChimp03
Osiris
Level 68
God Stats
3W - 2L
1,728 SR
Queue Stats
5W - 4L
1,589 Elo+
Party 2
Chang'e
Chang'e
ChaosAddidas10
Chang'e
Level 157
God Stats
3W - 0L
1,909 SR
Queue Stats
88W - 89L
1,455 Elo+
Solo
Apollo
Apollo
Datboikhl
Apollo
Level 54
God Stats
1W - 1L
1,634 SR
Queue Stats
8W - 10L
1,486 Elo+
Party 2
King Arthur
King Arthur
Konos45
King Arthur
Level 89
God Stats
1W - 0L
1,584 SR
Queue Stats
2W - 3L
1,332 Elo+
Party 2
Anubis
Anubis
Liminlative
Anubis
Level 152
God Stats
2W - 0L
1,857 SR
Queue Stats
135W - 126L
1,483 Elo+
Solo
Team Averages
Level 104
1,742 SR
1,469 Elo+

VS

Team Averages
Level 128
1,493 SR
1,461 Elo+
Geb
Geb
HomeGrown348
Geb
Level 149
God Stats
31W - 32L
1,489 SR
Queue Stats
736W - 741L
1,420 Elo+
Solo
Arachne
Arachne
Wheats
Arachne
Level 124
God Stats
47W - 50L
1,661 SR
Queue Stats
150W - 153L
1,521 Elo+
Party 1
Tyr
Tyr
lDrobitussin
Tyr
Level 124
God Stats
2W - 4L
1,406 SR
Queue Stats
10W - 10L
1,417 Elo+
Party 1
Hera
Hera
rocko234
Hera
Level 109
God Stats
5W - 2L
1,201 SR
Queue Stats
115W - 142L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
whitewatch
Heimdallr
Level 136
God Stats
4W - 4L
1,708 SR
Queue Stats
23W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 0 / 4
4,696
939
3,273
4,958
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 4
5,343
1,069
3,734
2,405
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Datboikhl
Apollo
10
1 / 1 / 4
4,805
961
2,281
2,726
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
Konos45
King Arthur
9
1 / 0 / 6
4,751
950
3,669
2,891
1,094
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
11
3 / 1 / 3
5,454
1,091
3,449
3,474
1,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,923
785
0
1,136
722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Wheats
Arachne
8
0 / 1 / 1
4,179
836
1,648
3,499
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
2 / 2 / 0
4,603
921
1,880
4,178
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
9
0 / 3 / 2
4,537
907
2,941
3,661
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
whitewatch
Heimdallr
9
0 / 3 / 1
4,380
876
4,178
5,795
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
10
Kills
2
2
Deaths
10
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
0
4
3
W
4
0
4
6
W
Apollo
Datboikhl
Apollo
1
1
4
3
L
0
1
0
0
W
King Arthur
Konos45
King Arthur
1
0
6
4
W
Anubis
3
1
3
4.5
L
Arachne
Wheats
Arachne
0
1
1
0.5
L
2
2
0
1
L
Hera
0
3
2
0.33
L
Heimdallr
whitewatch
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,406
Damage
10,647
16,454
Taken
18,269
7,324
Mitigated
7,898
4,922
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,273
1,358
0
1,588
4,958
3,033
476
494
4,464
0
11,205
W
3,734
356
452
1,087
2,405
885
0
668
1,737
10,224
0
W
Apollo
Datboikhl
Apollo
2,281
1,271
0
1,024
2,726
1,031
165
868
1,858
0
11,520
L
0
0
0
8
1,136
722
0
303
833
572
0
W
King Arthur
Konos45
King Arthur
3,669
1,168
0
0
2,891
1,094
0
655
2,236
0
9,697
W
Anubis
3,449
192
0
771
3,474
1,281
0
256
3,218
15,560
1,232
L
Arachne
Wheats
Arachne
1,648
1,101
0
453
3,499
1,463
0
682
2,740
0
5,069
L
1,880
565
0
755
4,178
2,830
0
1,243
2,823
0
4,882
L
Hera
2,941
442
0
500
3,661
979
0
1,551
2,036
12,817
0
L
Heimdallr
whitewatch
Heimdallr
4,178
1,263
0
469
5,795
1,904
0
3,217
2,542
0
10,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
21,622
106
Minions Killed
64
0
Camps Cleared
0
583,256
Distance Traveled
439,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,696
939
13
3
0
128,455
0
W
Chang'e
5,343
1,069
16
3
0
114,762
0
W
Apollo
4,805
961
26
5
0
101,521
0
L
Geb
3,923
785
0
0
0
16,044
0
W
King Arthur
4,751
950
17
3
0
134,212
0
W
Anubis
5,454
1,091
34
7
0
104,306
0
L
Arachne
4,179
836
7
1
0
121,505
0
L
Tyr
4,603
921
10
2
0
109,661
0
L
Hera
4,537
907
26
5
0
91,183
0
L
Heimdallr
4,380
876
21
4
0
101,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role