Player Matchup

Arachne
Arachne
Alefuer
Arachne
Level 62
God Stats
9W - 7L
1,830 SR
Queue Stats
250W - 226L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Jz_Vrax68
Gilgamesh
Level 105
God Stats
65W - 48L
1,574 SR
Queue Stats
371W - 333L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
Le_Jerry_
Danzaburou
Level 86
God Stats
146W - 112L
1,588 SR
Queue Stats
407W - 391L
1,443 Elo+
Party 3
Chang'e
Chang'e
Raggz-P
Chang'e
Level 125
God Stats
3W - 3L
1,407 SR
Queue Stats
154W - 136L
1,509 Elo+
Solo
Athena
Athena
RobertoTM
Athena
Level 28
God Stats
15W - 12L
1,611 SR
Queue Stats
204W - 189L
1,484 Elo+
Party 1
Team Averages
Level 81
1,602 SR
1,479 Elo+

VS

Team Averages
Level 67
1,549 SR
1,485 Elo+
Gilgamesh
Gilgamesh
Ferdi12487
Gilgamesh
Level 28
God Stats
16W - 4L
1,838 SR
Queue Stats
45W - 45L
1,507 Elo+
Party 2
Pele
Pele
Sync-LeFlame
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Charon
Charon
Toxnick
Charon
Level 60
God Stats
5W - 0L
1,500 SR
Queue Stats
127W - 113L
1,547 Elo+
Party 2
Skadi
Skadi
Weslex1
Skadi
Level 62
God Stats
11W - 4L
1,406 SR
Queue Stats
210W - 198L
1,400 Elo+
Solo
Ah Puch
Ah Puch
hamona
Ah Puch
Level 118
God Stats
15W - 14L
1,498 SR
Queue Stats
248W - 247L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alefuer
Arachne
11
5 / 1 / 0
5,982
544
5,462
11,909
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
Jz_Vrax68
Gilgamesh
11
1 / 2 / 3
6,416
583
4,907
9,746
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Le_Jerry_
Danzaburou
9
0 / 5 / 3
5,349
486
2,851
8,697
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Raggz-P
Chang'e
11
0 / 2 / 2
6,078
553
5,829
8,299
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
RobertoTM
Athena
2
0 / 1 / 0
3,661
333
65
1,350
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ferdi12487
Gilgamesh
10
2 / 2 / 2
5,922
538
6,051
9,968
7,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
3,754
341
0
152
39
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Toxnick
Charon
10
5 / 3 / 5
7,056
641
6,980
10,287
8,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Weslex1
Skadi
13
4 / 1 / 1
7,057
642
5,373
6,077
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
hamona
Ah Puch
11
0 / 2 / 2
5,887
535
5,093
7,107
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
11
11
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alefuer
Arachne
5
1
0
5
W
Gilgamesh
Ferdi12487
Gilgamesh
2
2
2
1.5
L
Gilgamesh
Jz_Vrax68
Gilgamesh
1
2
3
1.25
L
Danzaburou
Le_Jerry_
Danzaburou
0
5
3
0.3
L
Chang'e
Raggz-P
Chang'e
0
2
2
0.5
L
Athena
RobertoTM
Athena
0
1
0
0
W
0
0
0
0
W
Charon
Toxnick
Charon
5
3
5
2.5
W
Skadi
Weslex1
Skadi
4
1
1
4.5
W
Ah Puch
hamona
Ah Puch
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,114
Damage
23,497
40,001
Taken
33,591
16,993
Mitigated
21,158
14,851
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alefuer
Arachne
5,462
3,342
0
6,750
11,909
4,843
0
3,554
8,355
0
37,826
W
Gilgamesh
Ferdi12487
Gilgamesh
6,051
1,742
0
1,413
9,968
7,906
168
608
9,360
1,428
33,057
L
Gilgamesh
Jz_Vrax68
Gilgamesh
4,907
1,400
0
2,742
9,746
4,822
0
1,730
8,016
0
41,985
L
Danzaburou
Le_Jerry_
Danzaburou
2,851
739
69
2,146
8,697
3,457
0
1,976
6,721
0
36,422
L
Chang'e
Raggz-P
Chang'e
5,829
39
40
2,890
8,299
3,304
0
4,855
3,444
42,151
1,690
L
Athena
RobertoTM
Athena
65
0
0
214
1,350
567
0
166
1,184
1,139
0
W
0
0
0
2
152
39
0
0
152
0
904
W
Charon
Toxnick
Charon
6,980
2,095
0
2,185
10,287
8,109
0
1,912
8,375
23,348
0
W
Skadi
Weslex1
Skadi
5,373
2,126
0
623
6,077
2,178
198
0
6,077
0
51,936
W
Ah Puch
hamona
Ah Puch
5,093
95
0
1,530
7,107
2,926
0
3,045
4,062
36,910
1,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
29,676
266
Minions Killed
269
0
Camps Cleared
0
905,916
Distance Traveled
850,993
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,982
544
59
5
0
257,774
1
W
Gilgamesh
5,922
538
69
6
0
202,972
0
L
Gilgamesh
6,416
583
71
6
0
216,777
3
L
Danzaburou
5,349
486
45
4
0
201,526
2
L
Chang'e
6,078
553
87
8
0
203,235
0
L
Athena
3,661
333
4
0
0
26,604
0
W
Pele
3,754
341
3
0
0
16,910
0
W
Charon
7,056
641
24
2
0
215,251
2
W
Skadi
7,057
642
94
9
0
217,246
2
W
Ah Puch
5,887
535
79
7
0
198,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role