Player Matchup

Baba Yaga
Baba Yaga
MelloMarcy
Baba Yaga
Level 127
God Stats
11W - 5L
1,466 SR
Queue Stats
426W - 415L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
MoleOfWar
Kumbhakarna
Level 142
God Stats
4W - 5L
1,310 SR
Queue Stats
152W - 157L
1,570 Elo+
Party 2
Bastet
Bastet
MrSenZa_Fari
Bastet
Level 189
God Stats
3W - 1L
1,626 SR
Queue Stats
413W - 423L
1,562 Elo+
Solo
Jing Wei
Jing Wei
Udg_Laloore
Jing Wei
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
537W - 521L
1,479 Elo+
Solo
Artio
Artio
bananeeg
Artio
Level 124
God Stats
2W - 1L
1,772 SR
Queue Stats
148W - 140L
1,576 Elo+
Party 2
Team Averages
Level 148
1,535 SR
1,543 Elo+

VS

Team Averages
Level 122
1,584 SR
1,544 Elo+
Da Ji
Da Ji
Beeleza
Da Ji
Level 149
God Stats
0W - 2L
1,704 SR
Queue Stats
90W - 74L
1,566 Elo+
Party 1
Eset
Eset
Christine465
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
TekTo
Vamana
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 50L
1,548 Elo+
Party 1
Fafnir
Fafnir
Tróma
Fafnir
Level 142
God Stats
1W - 1L
1,837 SR
Queue Stats
15W - 9L
1,601 Elo+
Party 1
Anhur
Anhur
opexok
Anhur
Level 158
God Stats
8W - 7L
1,376 SR
Queue Stats
428W - 460L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MelloMarcy
Baba Yaga
14
4 / 1 / 9
8,441
844
9,839
5,878
2,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
MoleOfWar
Kumbhakarna
14
2 / 0 / 9
8,739
874
4,125
9,261
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
14
5 / 1 / 7
8,144
814
14,849
7,980
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jing Wei
Udg_Laloore
Jing Wei
15
2 / 0 / 8
8,444
844
9,252
6,007
2,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Artio
bananeeg
Artio
13
0 / 0 / 12
8,198
820
4,261
10,575
7,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Beeleza
Da Ji
12
1 / 3 / 1
7,042
704
6,673
10,329
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,653
665
1,469
7,185
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
TekTo
Vamana
14
0 / 1 / 2
7,488
749
6,182
9,470
9,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Tróma
Fafnir
13
1 / 2 / 1
7,680
768
5,360
11,225
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
opexok
Anhur
13
0 / 3 / 1
6,879
688
10,496
8,817
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
13
Kills
2
2
Deaths
13
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Beeleza
Da Ji
1
3
1
0.5
L
0
4
0
0
W
Baba Yaga
MelloMarcy
Baba Yaga
4
1
9
8.5
W
Kumbhakarna
MoleOfWar
Kumbhakarna
2
0
9
6.5
W
Bastet
5
1
7
8.5
L
Vamana
TekTo
Vamana
0
1
2
1
L
Fafnir
Tróma
Fafnir
1
2
1
0.75
W
Jing Wei
Udg_Laloore
Jing Wei
2
0
8
6
W
Artio
bananeeg
Artio
0
0
12
6
L
Anhur
opexok
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
30,180
39,701
Taken
47,026
25,055
Mitigated
44,052
21,948
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Beeleza
Da Ji
6,673
1,378
691
1,268
10,329
10,785
0
3,872
6,457
0
8,063
L
1,469
270
112
59
7,185
3,299
0
3,331
3,854
7,889
0
W
Baba Yaga
MelloMarcy
Baba Yaga
9,839
686
420
1,221
5,878
2,856
328
1,719
3,939
22,518
0
W
Kumbhakarna
MoleOfWar
Kumbhakarna
4,125
120
1,560
2,263
9,261
7,869
0
1,067
8,079
9,450
1,643
W
Bastet
14,849
2,743
744
1,844
7,980
3,838
141
1,149
6,581
0
22,279
L
Vamana
TekTo
Vamana
6,182
1,356
335
1,651
9,470
9,772
0
3,129
6,341
0
20,475
L
Fafnir
Tróma
Fafnir
5,360
1,992
438
2,696
11,225
15,455
0
4,042
7,183
9,157
0
W
Jing Wei
Udg_Laloore
Jing Wei
9,252
5,793
0
500
6,007
2,689
825
1,401
4,434
0
26,125
W
Artio
bananeeg
Artio
4,261
793
7,299
6,097
10,575
7,803
242
1,293
9,241
7,594
960
L
Anhur
opexok
Anhur
10,496
4,713
1,200
927
8,817
4,741
0
2,953
5,864
0
20,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
35,742
115
Minions Killed
105
0
Camps Cleared
0
977,176
Distance Traveled
936,964
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,042
704
7
1
0
205,890
0
L
Eset
6,653
665
27
3
0
121,452
0
W
Baba Yaga
8,441
844
24
2
0
148,881
4
W
Kumbhakarna
8,739
874
16
2
0
213,437
0
W
Bastet
8,144
814
16
2
0
219,896
0
L
Vamana
7,488
749
18
2
0
235,799
0
L
Fafnir
7,680
768
14
1
0
203,621
0
W
Jing Wei
8,444
844
50
5
0
183,986
0
W
Artio
8,198
820
9
1
0
210,976
0
L
Anhur
6,879
688
39
4
0
170,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role