Player Matchup

Tiamat
Tiamat
Platinum V
Azrael68whiskey
Tiamat
Platinum V
Level 166
God Stats
17W - 18L
1,787 SR
Queue Stats
256W - 263L
1,723 MMR
Solo
Ares
Ares
Platinum IV
Im2dandy4andy
Ares
Platinum IV
Level 153
God Stats
16W - 16L
1,551 SR
Queue Stats
177W - 169L
1,713 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
QQOQQOQQOQQOQQ
Erlang Shen
Gold IV
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 8L
1,718 MMR
Solo
Tyr
Tyr
Platinum V
wargermanboy
Tyr
Platinum V
Level 187
God Stats
12W - 8L
1,571 SR
Queue Stats
177W - 173L
1,714 MMR
Solo
Hachiman
Hachiman
Platinum III
xApocwolfx
Hachiman
Platinum III
Level 156
God Stats
5W - 3L
1,900 SR
Queue Stats
67W - 60L
1,753 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,662 SR
1,724 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,590 SR
1,726 MMR
Geb
Geb
Gold IV
DeviousPhoenix
Geb
Gold IV
Level 85
God Stats
9W - 6L
1,506 SR
Queue Stats
84W - 75L
1,711 MMR
Solo
Mercury
Mercury
Gold II
Gryfin673
Mercury
Gold II
Level 149
God Stats
0W - 1L
1,749 SR
Queue Stats
25W - 19L
1,662 MMR
Party 1
Hades
Hades
Platinum V
KingNoms
Hades
Platinum V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 115L
1,711 MMR
Solo
Kukulkan
Kukulkan
Platinum III
VonBeastMode
Kukulkan
Platinum III
Level 172
God Stats
7W - 5L
1,697 SR
Queue Stats
240W - 229L
1,832 MMR
Party 1
Cupid
Cupid
Gold I
Zaldrizez
Cupid
Gold I
Level 213
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 238L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 2
10,239
602
8,961
7,548
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 5
9,096
535
8,223
14,702
17,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
QQOQQOQQOQQOQQ
Erlang Shen
16
4 / 0 / 4
8,887
523
9,709
19,364
17,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 3
9,489
558
6,207
16,475
14,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
xApocwolfx
Hachiman
16
3 / 1 / 4
9,640
567
12,542
11,030
5,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothThanatosLokiCthulhu

VS

Bans
SobekArachneNikeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,358
433
5,804
14,509
11,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Gryfin673
Mercury
15
2 / 2 / 1
7,976
469
6,678
16,589
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
KingNoms
Hades
14
0 / 2 / 1
8,504
500
7,338
13,374
11,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
VonBeastMode
Kukulkan
14
1 / 4 / 1
8,476
499
9,740
8,074
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Zaldrizez
Cupid
13
1 / 4 / 0
7,757
456
5,252
12,511
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
4
4
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
3
2
0.33
L
Mercury
Gryfin673
Mercury
2
2
1
1.25
W
4
2
5
3.25
L
Hades
KingNoms
Hades
0
2
1
0.25
W
Erlang Shen
QQOQQOQQOQQOQQ
Erlang Shen
4
0
4
6
L
Kukulkan
VonBeastMode
Kukulkan
1
4
1
0.38
L
Cupid
Zaldrizez
Cupid
1
4
0
0.25
W
2
1
3
3.5
W
Hachiman
xApocwolfx
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,642
Damage
34,812
69,119
Taken
65,057
60,048
Mitigated
38,726
27,194
Healing
24,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,961
332
0
2,027
7,548
5,609
430
4,214
3,014
87,105
926
L
5,804
1,141
0
3,872
14,509
11,275
0
4,242
10,123
19,630
0
L
Mercury
Gryfin673
Mercury
6,678
3,983
0
6,251
16,589
7,076
0
3,231
13,196
0
70,686
W
8,223
1,140
0
3,412
14,702
17,122
0
6,126
8,330
33,848
0
L
Hades
KingNoms
Hades
7,338
1,486
320
6,930
13,374
11,486
0
3,410
9,861
74,403
0
W
Erlang Shen
QQOQQOQQOQQOQQ
Erlang Shen
9,709
6,253
0
9,108
19,364
17,256
0
3,708
15,581
0
87,299
L
Kukulkan
VonBeastMode
Kukulkan
9,740
713
0
500
8,074
3,904
0
4,794
3,008
74,600
663
L
Cupid
Zaldrizez
Cupid
5,252
2,644
542
5,645
12,511
4,985
0
1,445
11,026
0
66,349
W
6,207
918
0
7,171
16,475
14,972
0
6,589
9,868
7,522
71,742
W
Hachiman
xApocwolfx
Hachiman
12,542
7,943
0
5,476
11,030
5,089
0
3,543
7,419
0
95,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
40,071
549
Minions Killed
545
0
Camps Cleared
0
1,727,053
Distance Traveled
1,617,712
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,239
602
181
11
0
354,088
0
L
Geb
7,358
433
23
1
0
353,098
3
L
Mercury
7,976
469
113
7
0
416,361
0
W
Ares
9,096
535
29
2
0
340,885
0
L
Hades
8,504
500
128
8
0
277,028
0
W
Erlang Shen
8,887
523
91
5
0
370,887
0
L
Kukulkan
8,476
499
160
9
0
287,174
0
L
Cupid
7,757
456
121
7
0
284,051
4
W
Tyr
9,489
558
124
7
0
349,833
5
W
Hachiman
9,640
567
124
7
0
311,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role