Player Matchup

Odin
Odin
Apex_Eternal420
Odin
Level 88
God Stats
11W - 12L
1,567 SR
Queue Stats
397W - 439L
1,379 Elo+
Solo
Discordia
Discordia
KingXLioness
Discordia
Level 107
God Stats
24W - 16L
1,606 SR
Queue Stats
116W - 117L
1,360 Elo+
Solo
Danzaburou
Danzaburou
UmbraLepus
Danzaburou
Level 89
God Stats
17W - 19L
1,454 SR
Queue Stats
79W - 83L
1,446 Elo+
Solo
Team Averages
Level 95
1,542 SR
1,395 Elo+

VS

Team Averages
Level 37
1,476 SR
1,234 Elo+
Ao Kuang
Ao Kuang
Bnnettben55
Ao Kuang
Level 56
God Stats
2W - 2L
1,456 SR
Queue Stats
5W - 8L
1,162 Elo+
Party 1
Jormungandr
Jormungandr
ThineLaw
Jormungandr
Level 12
God Stats
2W - 2L
1,465 SR
Queue Stats
5W - 7L
1,181 Elo+
Party 1
Medusa
Medusa
soledad3
Medusa
Level 43
God Stats
26W - 16L
1,508 SR
Queue Stats
132W - 136L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
11,151
620
9,522
18,208
18,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
KingXLioness
Discordia
18
4 / 5 / 3
12,109
673
17,755
9,546
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UmbraLepus
Danzaburou
15
1 / 5 / 5
11,029
613
8,764
16,005
8,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bnnettben55
Ao Kuang
16
3 / 6 / 4
11,352
631
10,083
18,847
9,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
ThineLaw
Jormungandr
17
2 / 2 / 9
12,242
680
12,886
13,704
13,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
soledad3
Medusa
20
9 / 0 / 3
13,863
770
13,963
15,615
6,448
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
14
14
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Ao Kuang
Bnnettben55
Ao Kuang
3
6
4
0.83
L
Discordia
KingXLioness
Discordia
4
5
3
1.1
W
Jormungandr
ThineLaw
Jormungandr
2
2
9
3.25
L
Danzaburou
UmbraLepus
Danzaburou
1
5
5
0.7
W
Medusa
soledad3
Medusa
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,041
Damage
36,932
43,759
Taken
48,166
31,777
Mitigated
29,401
7,728
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,522
1,154
0
2,984
18,208
18,985
0
10,883
7,176
0
25,824
W
Ao Kuang
Bnnettben55
Ao Kuang
10,083
3,360
0
3,489
18,847
9,950
1,816
5,255
12,203
25,625
2,987
L
Discordia
KingXLioness
Discordia
17,755
320
0
992
9,546
4,547
0
4,217
5,307
53,548
0
W
Jormungandr
ThineLaw
Jormungandr
12,886
4,125
0
3,143
13,704
13,003
569
4,176
8,549
43,960
1,635
L
Danzaburou
UmbraLepus
Danzaburou
8,764
3,360
0
3,752
16,005
8,245
1,446
7,120
8,809
0
55,447
W
Medusa
soledad3
Medusa
13,963
5,511
0
5,182
15,615
6,448
750
6,305
8,317
0
53,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
37,457
175
Minions Killed
204
0
Camps Cleared
0
938,868
Distance Traveled
910,022
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,151
620
44
2
0
326,505
0
W
Ao Kuang
11,352
631
35
2
0
301,150
0
L
Discordia
12,109
673
74
4
0
329,466
2
W
Jormungandr
12,242
680
81
5
0
255,700
0
L
Danzaburou
11,029
613
57
3
0
282,897
2
W
Medusa
13,863
770
88
5
0
353,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role