Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Flareb00t
Nut
Level 174
God Stats
9W - 4L
1,738 SR
Queue Stats
24W - 16L
1,659 Elo+
Solo
Zeus
Zeus
Rcd12-diasrps
Zeus
Level 107
God Stats
6W - 9L
1,328 SR
Queue Stats
523W - 485L
1,541 Elo+
Party 3
Xing Tian
Xing Tian
Stagerr
Xing Tian
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 115L
1,581 Elo+
Solo
Da Ji
Da Ji
guwui
Da Ji
Level 89
God Stats
6W - 7L
1,631 SR
Queue Stats
292W - 266L
1,542 Elo+
Party 3
Team Averages
Level 135
1,539 SR
1,565 Elo+

VS

Team Averages
Level 158
1,560 SR
1,694 Elo+
Ah Puch
Ah Puch
D1ST0RTED
Ah Puch
Level 122
God Stats
1W - 3L
1,281 SR
Queue Stats
115W - 106L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarthNihilus995
Cu Chulainn
Level 124
God Stats
4W - 2L
1,488 SR
Queue Stats
117W - 105L
1,525 Elo+
Party 1
Skadi
Skadi
GreedDotExe
Skadi
Level 199
God Stats
2W - 1L
1,712 SR
Queue Stats
107W - 108L
1,890 Elo+
Party 2
Nemesis
Nemesis
Hood1eCrow
Nemesis
Level 200
God Stats
3W - 5L
1,827 SR
Queue Stats
160W - 156L
1,734 Elo+
Party 2
Eset
Eset
ImNES
Eset
Level 143
God Stats
11W - 11L
1,491 SR
Queue Stats
62W - 55L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 0
8,897
684
9,595
11,298
14,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 0
7,471
575
9,166
13,915
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,516
501
3,631
8,970
3,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Stagerr
Xing Tian
10
0 / 2 / 2
5,988
461
4,605
15,143
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
guwui
Da Ji
12
1 / 3 / 2
6,578
506
4,574
12,695
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D1ST0RTED
Ah Puch
14
4 / 0 / 3
8,112
624
12,527
8,218
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DarthNihilus995
Cu Chulainn
13
0 / 3 / 0
6,937
534
3,838
12,391
12,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 1 / 4
6,910
532
11,506
8,759
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
Hood1eCrow
Nemesis
13
4 / 1 / 6
7,406
570
6,960
9,874
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
ImNES
Eset
12
2 / 2 / 7
7,056
543
4,770
8,937
6,324
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
13
13
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
0
3
W
Ah Puch
D1ST0RTED
Ah Puch
4
0
3
5.5
W
Cu Chulainn
DarthNihilus995
Cu Chulainn
0
3
0
0
L
2
4
0
0.5
W
3
1
4
5
W
Nemesis
Hood1eCrow
Nemesis
4
1
6
7
W
Eset
ImNES
Eset
2
2
7
2.75
L
1
3
0
0.33
L
Xing Tian
Stagerr
Xing Tian
0
2
2
0.5
L
Da Ji
guwui
Da Ji
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,571
Damage
39,601
62,021
Taken
48,179
41,411
Mitigated
30,318
19,639
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,595
2,379
0
3,377
11,298
14,414
0
920
10,330
0
77,834
W
Ah Puch
D1ST0RTED
Ah Puch
12,527
1,496
0
5,496
8,218
3,633
108
2,838
5,380
70,210
1,003
W
Cu Chulainn
DarthNihilus995
Cu Chulainn
3,838
1,186
0
2,137
12,391
12,690
0
0
12,391
0
54,180
L
9,166
5,126
0
5,795
13,915
6,177
0
1,265
12,610
0
74,361
W
11,506
5,614
0
1,863
8,759
3,112
0
1,188
7,571
0
62,969
W
Nemesis
Hood1eCrow
Nemesis
6,960
2,759
0
1,821
9,874
4,559
0
1,684
8,190
0
53,051
W
Eset
ImNES
Eset
4,770
862
327
2,288
8,937
6,324
18
2,616
6,321
19,402
0
L
3,631
595
0
1,827
8,970
3,126
0
4,385
4,153
45,534
486
L
Xing Tian
Stagerr
Xing Tian
4,605
311
0
2,691
15,143
12,393
0
5,295
9,580
22,920
0
L
Da Ji
guwui
Da Ji
4,574
1,086
0
5,949
12,695
5,301
0
4,415
8,098
0
55,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
36,421
445
Minions Killed
418
0
Camps Cleared
0
1,312,509
Distance Traveled
1,346,445
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,897
684
124
10
0
293,183
0
W
Ah Puch
8,112
624
126
10
0
257,043
0
W
Cu Chulainn
6,937
534
108
8
0
238,909
2
L
Nut
7,471
575
114
9
0
236,170
2
W
Skadi
6,910
532
93
7
0
265,288
2
W
Nemesis
7,406
570
68
5
0
316,365
5
W
Eset
7,056
543
23
2
0
268,840
3
L
Zeus
6,516
501
93
7
0
215,205
0
L
Xing Tian
5,988
461
23
2
0
266,728
0
L
Da Ji
6,578
506
91
7
0
301,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role