Player Matchup

Bastet
Bastet
Silver IV
ArdubaESP
Bastet
Silver IV
Level 141
God Stats
3W - 1L
1,269 SR
Queue Stats
45W - 57L
972 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
PHOENIX M24
Zhong Kui
Silver II
Level 211
God Stats
6W - 6L
1,223 SR
Queue Stats
110W - 126L
960 MMR
Party 1
Sylvanus
Sylvanus
Silver II
RHxStealth
Sylvanus
Silver II
Level 168
God Stats
6W - 1L
1,816 SR
Queue Stats
112W - 126L
1,012 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Zar04
Erlang Shen
Silver I
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 124L
1,007 MMR
Solo
Heimdallr
Heimdallr
Gold V
xSkYtz
Heimdallr
Gold V
Level 123
God Stats
7W - 2L
1,983 SR
Queue Stats
95W - 100L
1,175 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,558 SR
1,025 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,470 SR
1,021 MMR
Geb
Geb
Silver IV
Nakadashu
Geb
Silver IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,077 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
ShomA1985
Gilgamesh
Silver I
Level 169
God Stats
16W - 20L
1,588 SR
Queue Stats
245W - 251L
1,102 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
TVDeercyclop
Ah Muzen Cab
Silver V
Level 89
God Stats
10W - 7L
1,653 SR
Queue Stats
82W - 102L
996 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
deivid DEI
Kukulkan
Bronze III
Level 124
God Stats
0W - 3L
1,392 SR
Queue Stats
58W - 78L
985 MMR
Solo
Vamana
Vamana
Silver II
stalelarry
Vamana
Silver II
Level 132
God Stats
0W - 2L
1,216 SR
Queue Stats
68W - 88L
945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ArdubaESP
Bastet
15
0 / 1 / 4
8,786
462
7,139
15,508
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
PHOENIX M24
Zhong Kui
18
5 / 1 / 1
10,432
549
10,776
12,445
12,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
RHxStealth
Sylvanus
15
2 / 0 / 6
10,253
540
8,257
15,145
16,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Zar04
Erlang Shen
18
1 / 0 / 2
11,006
579
9,702
16,795
15,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
xSkYtz
Heimdallr
17
4 / 0 / 2
10,529
554
17,801
13,897
6,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
King ArthurLokiThorBake Kujira

VS

Bans
OdinAnhurAwilixJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
8,345
439
7,144
15,716
11,866
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
ShomA1985
Gilgamesh
16
1 / 2 / 1
8,818
464
8,921
26,329
13,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
TVDeercyclop
Ah Muzen Cab
15
0 / 4 / 0
8,755
461
11,025
19,299
7,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
deivid DEI
Kukulkan
14
0 / 2 / 1
9,003
474
6,395
5,910
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
stalelarry
Vamana
16
0 / 1 / 0
9,202
484
7,540
14,077
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
ArdubaESP
Bastet
0
1
4
2
L
1
3
0
0.33
W
Zhong Kui
PHOENIX M24
Zhong Kui
5
1
1
5.5
W
Sylvanus
RHxStealth
Sylvanus
2
0
6
5
L
Gilgamesh
ShomA1985
Gilgamesh
1
2
1
0.75
L
Ah Muzen Cab
TVDeercyclop
Ah Muzen Cab
0
4
0
0
W
Erlang Shen
Zar04
Erlang Shen
1
0
2
2
L
Kukulkan
deivid DEI
Kukulkan
0
2
1
0.25
L
Vamana
stalelarry
Vamana
0
1
0
0
W
Heimdallr
xSkYtz
Heimdallr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
41,025
73,790
Taken
81,331
57,264
Mitigated
46,369
42,907
Healing
28,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ArdubaESP
Bastet
7,139
2,768
0
8,908
15,508
6,644
0
1,085
14,289
0
80,626
L
7,144
594
2,024
2,888
15,716
11,866
0
6,467
9,249
32,495
253
W
Zhong Kui
PHOENIX M24
Zhong Kui
10,776
632
0
6,661
12,445
12,056
75
4,189
8,256
87,860
1,498
W
Sylvanus
RHxStealth
Sylvanus
8,257
991
3,719
6,099
15,145
16,090
108
6,130
9,015
32,666
2,049
L
Gilgamesh
ShomA1985
Gilgamesh
8,921
3,052
0
11,855
26,329
13,058
0
6,999
19,330
0
97,683
L
Ah Muzen Cab
TVDeercyclop
Ah Muzen Cab
11,025
5,671
0
3,864
19,299
7,460
0
2,580
16,719
0
81,871
W
Erlang Shen
Zar04
Erlang Shen
9,702
4,927
0
10,442
16,795
15,518
41
457
15,394
0
85,400
L
Kukulkan
deivid DEI
Kukulkan
6,395
328
0
250
5,910
2,506
42
2,401
3,509
67,448
266
L
Vamana
stalelarry
Vamana
7,540
2,531
0
7,794
14,077
11,479
734
0
14,077
0
75,549
W
Heimdallr
xSkYtz
Heimdallr
17,801
8,206
0
7,078
13,897
6,956
0
2,141
11,756
0
104,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,006
Gold Earned
44,123
633
Minions Killed
564
0
Camps Cleared
0
1,894,663
Distance Traveled
2,042,397
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,786
462
107
6
0
401,984
3
L
Geb
8,345
439
33
2
0
394,471
6
W
Zhong Kui
10,432
549
181
10
0
361,257
3
W
Sylvanus
10,253
540
39
2
0
396,843
4
L
Gilgamesh
8,818
464
123
6
0
474,022
1
L
Ah Muzen Cab
8,755
461
148
8
0
433,826
0
W
Erlang Shen
11,006
579
145
8
0
367,985
1
L
Kukulkan
9,003
474
133
7
0
352,770
7
L
Vamana
9,202
484
127
7
0
387,308
1
W
Heimdallr
10,529
554
161
8
0
366,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role