Player Matchup

Baron Samedi
Baron Samedi
AGustin6134
Baron Samedi
Level 142
God Stats
14W - 20L
1,539 SR
Queue Stats
125W - 156L
1,445 Elo+
Solo
Jing Wei
Jing Wei
Dankne
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Sol
Sol
KhanVEGETA
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,429 Elo+
Solo
Geb
Geb
Snow_Goon64
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
thaipro
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,698 Elo+
Party 2
Team Averages
Level 44
1,508 SR
1,542 Elo+

VS

Team Averages
Level 114
1,650 SR
1,596 Elo+
Persephone
Persephone
Namende
Persephone
Level 162
God Stats
5W - 6L
1,791 SR
Queue Stats
44W - 38L
1,578 Elo+
Party 1
Set
Set
NotdrunkErik
Set
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,738 Elo+
Party 1
Cabrakan
Cabrakan
PickleTickle418
Cabrakan
Level 105
God Stats
17W - 7L
1,823 SR
Queue Stats
261W - 299L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirPlat69
Ah Muzen Cab
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
bendirt01
Gilgamesh
Level 133
God Stats
8W - 6L
1,637 SR
Queue Stats
55W - 44L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGustin6134
Baron Samedi
16
4 / 1 / 0
8,539
854
9,236
7,020
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
Dankne
Jing Wei
12
0 / 7 / 3
6,952
695
4,258
12,071
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 2
7,661
766
4,954
8,732
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 5
7,562
756
8,448
16,940
16,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
thaipro
Sun Wukong
12
1 / 9 / 3
7,258
726
5,635
15,591
12,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Namende
Persephone
15
5 / 2 / 13
9,175
918
17,017
8,152
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 9
8,591
859
8,230
9,354
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
14
3 / 2 / 17
8,260
826
6,527
10,502
13,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SirPlat69
Ah Muzen Cab
17
4 / 0 / 9
9,267
927
8,153
6,714
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
bendirt01
Gilgamesh
16
11 / 0 / 10
9,773
977
15,532
11,837
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
6
Kills
26
26
Deaths
6
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AGustin6134
Baron Samedi
4
1
0
4
L
Jing Wei
Dankne
Jing Wei
0
7
3
0.21
L
1
2
2
1
W
Persephone
Namende
Persephone
5
2
13
5.75
W
3
2
9
3.75
W
Cabrakan
3
2
17
5.75
W
Ah Muzen Cab
SirPlat69
Ah Muzen Cab
4
0
9
8.5
L
0
7
5
0.36
W
Gilgamesh
bendirt01
Gilgamesh
11
0
10
16
L
Sun Wukong
thaipro
Sun Wukong
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
55,459
60,354
Taken
46,559
40,789
Mitigated
36,737
8,654
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AGustin6134
Baron Samedi
9,236
388
2,344
2,009
7,020
3,760
0
3,462
3,475
33,460
0
L
Jing Wei
Dankne
Jing Wei
4,258
2,636
0
472
12,071
4,896
81
4,655
7,194
0
8,991
L
4,954
1,224
0
2,201
8,732
3,571
0
3,831
4,758
18,790
0
W
Persephone
Namende
Persephone
17,017
1,068
0
1,715
8,152
3,532
448
3,835
4,306
32,180
363
W
8,230
3,562
0
2,357
9,354
5,153
264
4,178
5,176
0
37,270
W
Cabrakan
6,527
493
0
504
10,502
13,498
66
5,907
4,595
14,512
0
W
Ah Muzen Cab
SirPlat69
Ah Muzen Cab
8,153
3,213
0
1,252
6,714
3,529
2,176
3,721
2,993
0
43,976
L
8,448
615
0
1,128
16,940
16,532
0
6,082
10,641
18,018
718
W
Gilgamesh
bendirt01
Gilgamesh
15,532
5,841
0
3,448
11,837
11,025
29
4,800
7,037
0
27,708
L
Sun Wukong
thaipro
Sun Wukong
5,635
938
0
500
15,591
12,030
0
5,240
10,126
0
14,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
45,066
177
Minions Killed
232
0
Camps Cleared
0
912,288
Distance Traveled
1,068,723
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,539
854
58
6
0
187,373
0
L
Jing Wei
6,952
695
25
3
0
185,144
0
L
Sol
7,661
766
43
4
0
173,538
1
W
Persephone
9,175
918
34
3
0
204,508
0
W
Set
8,591
859
63
6
0
221,114
0
W
Cabrakan
8,260
826
20
2
0
192,666
0
W
Ah Muzen Cab
9,267
927
82
8
0
234,773
0
L
Geb
7,562
756
23
2
0
181,372
0
W
Gilgamesh
9,773
977
33
3
0
215,662
0
L
Sun Wukong
7,258
726
28
3
0
184,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role