Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Abja
Xing Tian
Level 164
God Stats
17W - 6L
1,982 SR
Queue Stats
250W - 260L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CarpinchoArgento
Gilgamesh
Level 145
God Stats
19W - 14L
1,581 SR
Queue Stats
218W - 221L
1,491 Elo+
Solo
Kali
Kali
Duidra
Kali
Level 176
God Stats
6W - 1L
1,740 SR
Queue Stats
228W - 106L
1,660 Elo+
Party 1
Janus
Janus
WANDERLUTS
Janus
Level 159
God Stats
3W - 4L
1,279 SR
Queue Stats
216W - 115L
1,695 Elo+
Party 1
Team Averages
Level 160
1,616 SR
1,569 Elo+

VS

Team Averages
Level 115
1,518 SR
1,510 Elo+
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GuilleHARG
Ishtar
Level 124
God Stats
2W - 3L
1,700 SR
Queue Stats
218W - 194L
1,504 Elo+
Solo
Hera
Hera
InuyashaSpirit
Hera
Level 68
God Stats
0W - 1L
1,510 SR
Queue Stats
32W - 21L
1,606 Elo+
Solo
King Arthur
King Arthur
Sabugo00
King Arthur
Level 100
God Stats
56W - 53L
1,380 SR
Queue Stats
617W - 598L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 0 / 1
4,443
555
1,696
3,550
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
Abja
Xing Tian
7
0 / 1 / 1
4,206
526
1,537
3,486
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
10
1 / 1 / 1
5,454
682
4,410
10,059
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Duidra
Kali
10
3 / 2 / 2
5,236
655
5,975
9,672
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
10
1 / 0 / 1
5,188
649
4,427
3,648
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 0 / 0
5,163
645
6,194
9,600
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
 
Da Ji
9
1 / 1 / 0
4,793
599
3,408
6,260
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
GuilleHARG
Ishtar
1
0 / 0 / 0
3,078
385
0
0
0
10
0 / 3 / 2
5,542
693
3,448
5,590
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Sabugo00
King Arthur
8
1 / 1 / 0
5,124
641
5,970
8,131
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
1
0.5
L
Bakasura
 
Bakasura
2
0
0
2
L
Da Ji
 
Da Ji
1
1
0
1
W
Xing Tian
Abja
Xing Tian
0
1
1
0.5
W
Gilgamesh
1
1
1
1.5
W
Kali
Duidra
Kali
3
2
2
2
L
Ishtar
GuilleHARG
Ishtar
0
0
0
0
L
0
3
2
0.33
L
King Arthur
Sabugo00
King Arthur
1
1
0
1
W
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,045
Damage
19,020
30,415
Taken
29,581
13,365
Mitigated
12,543
10,266
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
1,696
470
236
882
3,550
906
0
0
3,350
0
27,666
L
Bakasura
 
Bakasura
6,194
4,056
0
4,068
9,600
4,315
0
2,026
7,351
0
30,575
L
Da Ji
 
Da Ji
3,408
660
0
1,054
6,260
2,421
0
726
5,534
0
29,357
W
Xing Tian
Abja
Xing Tian
1,537
279
0
688
3,486
2,309
0
0
3,211
9,894
1,278
W
Gilgamesh
4,410
1,327
0
3,956
10,059
5,395
0
332
9,432
0
38,324
W
Kali
Duidra
Kali
5,975
2,708
0
3,794
9,672
3,522
0
776
8,285
0
32,584
L
Ishtar
GuilleHARG
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
3,448
1,243
0
966
5,590
1,938
0
2,136
3,226
42,835
499
L
King Arthur
Sabugo00
King Arthur
5,970
1,578
0
1,770
8,131
3,869
0
440
7,139
0
34,809
W
Janus
4,427
636
0
710
3,648
1,233
0
2,270
1,323
42,148
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
23,700
278
Minions Killed
242
0
Camps Cleared
0
865,411
Distance Traveled
730,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,443
555
45
6
0
162,172
0
L
Bakasura
5,163
645
70
9
0
213,193
0
L
Da Ji
4,793
599
43
5
0
174,088
2
W
Xing Tian
4,206
526
20
3
0
136,001
0
W
Gilgamesh
5,454
682
72
9
0
166,877
0
W
Kali
5,236
655
58
7
0
208,829
0
L
Ishtar
3,078
385
0
0
0
0
0
L
Hera
5,542
693
77
10
0
170,558
2
L
King Arthur
5,124
641
52
7
0
172,995
0
W
Janus
5,188
649
83
10
0
191,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role